Player Matchup

Gilgamesh
Gilgamesh
Room_Temp_IQ
Gilgamesh
Level 162
God Stats
26W - 20L
1,561 SR
Queue Stats
663W - 612L
1,549 Elo+
Party 1
Yemoja
Yemoja
Scalez_Jacques
Yemoja
Level 17
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 1
Hun Batz
Hun Batz
SneakyNFreaky
Hun Batz
Level 120
God Stats
5W - 7L
1,442 SR
Queue Stats
194W - 204L
1,504 Elo+
Party 1
Izanami
Izanami
Stepphyy
Izanami
Level 120
God Stats
6W - 3L
1,537 SR
Queue Stats
335W - 323L
1,501 Elo+
Solo
Vulcan
Vulcan
calvinclink
Vulcan
Level 85
God Stats
3W - 1L
1,595 SR
Queue Stats
28W - 29L
1,504 Elo+
Party 1
Team Averages
Level 101
1,495 SR
1,439 Elo+

VS

Team Averages
Level 111
1,501 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Musashi-Shingen
Ah Puch
Level 118
God Stats
11W - 4L
1,791 SR
Queue Stats
102W - 86L
1,539 Elo+
Solo
Jing Wei
Jing Wei
XxRAMMPARTxX
Jing Wei
Level 138
God Stats
2W - 5L
1,207 SR
Queue Stats
348W - 312L
1,443 Elo+
Solo
Mercury
Mercury
Yonny9
Mercury
Level 119
God Stats
1W - 2L
1,504 SR
Queue Stats
197W - 189L
1,473 Elo+
Solo
Ullr
Ullr
f0stbody
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Room_Temp_IQ
Gilgamesh
11
0 / 2 / 0
5,826
530
3,572
13,486
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 3
5,875
534
1,009
2,153
1,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
SneakyNFreaky
Hun Batz
11
2 / 0 / 3
6,427
584
4,981
8,435
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Stepphyy
Izanami
10
6 / 0 / 0
6,501
591
8,077
8,712
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
12
0 / 0 / 4
6,958
633
5,918
4,873
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 4 / 0
4,822
438
4,534
10,843
3,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 0 / 0
7,137
649
8,771
7,090
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
XxRAMMPARTxX
Jing Wei
10
0 / 1 / 0
5,741
522
4,630
6,756
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Yonny9
Mercury
8
0 / 2 / 1
5,379
489
1,982
10,204
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
0 / 1 / 0
6,788
617
2,865
7,538
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
2
0
0
2
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
0
2
0
0
W
0
0
3
1.5
W
Hun Batz
SneakyNFreaky
Hun Batz
2
0
3
3.5
W
Izanami
Stepphyy
Izanami
6
0
0
6
L
Jing Wei
XxRAMMPARTxX
Jing Wei
0
1
0
0
L
Mercury
Yonny9
Mercury
0
2
1
0.25
W
Vulcan
0
0
4
2
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
22,782
37,659
Taken
42,431
15,513
Mitigated
15,329
12,191
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,534
565
250
2,021
10,843
3,492
0
980
9,863
15,863
0
L
8,771
964
0
5,034
7,090
3,594
0
0
7,090
54,219
0
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
3,572
751
0
2,450
13,486
5,354
0
7,911
4,715
0
35,865
W
1,009
315
2,823
699
2,153
1,504
0
959
1,194
11,615
0
W
Hun Batz
SneakyNFreaky
Hun Batz
4,981
1,653
0
1,195
8,435
3,285
0
949
7,486
0
51,198
W
Izanami
Stepphyy
Izanami
8,077
5,578
0
3,105
8,712
3,363
1,033
2,477
6,235
0
53,892
L
Jing Wei
XxRAMMPARTxX
Jing Wei
4,630
2,501
0
2,820
6,756
2,128
0
819
5,937
0
45,263
L
Mercury
Yonny9
Mercury
1,982
828
0
1,263
10,204
3,266
0
2,869
7,335
0
33,728
W
Vulcan
5,918
1,500
0
1,919
4,873
2,007
0
149
4,724
54,637
0
L
Ullr
2,865
1,460
0
2,364
7,538
2,849
300
2,259
5,279
0
63,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
29,867
338
Minions Killed
360
0
Camps Cleared
0
1,186,021
Distance Traveled
1,111,482
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,822
438
23
2
0
194,697
4
L
Ah Puch
7,137
649
88
8
0
211,728
0
W
Gilgamesh
5,826
530
57
5
0
243,476
1
W
Yemoja
5,875
534
14
1
0
196,003
1
W
Hun Batz
6,427
584
78
7
0
283,967
0
W
Izanami
6,501
591
87
8
0
220,142
5
L
Jing Wei
5,741
522
79
7
0
215,160
0
L
Mercury
5,379
489
53
5
0
276,158
0
W
Vulcan
6,958
633
102
9
0
242,433
1
L
Ullr
6,788
617
117
11
0
213,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role