Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Shadowstorm21302
Chiron
Level 151
God Stats
5W - 3L
1,606 SR
Queue Stats
388W - 394L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Toast1_1
Nu Wa
Level 104
God Stats
0W - 1L
1,555 SR
Queue Stats
33W - 28L
1,486 Elo+
Solo
Surtr
Surtr
jossipher
Surtr
Level 67
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 11L
1,202 Elo+
Party 1
Ymir
Ymir
nightmare nme
Ymir
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 187L
1,398 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,428 Elo+

VS

Team Averages
Level 107
1,543 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
C47 Notes
Morgan Le Fay
Level 41
God Stats
2W - 0L
1,710 SR
Queue Stats
57W - 71L
1,371 Elo+
Solo
Ymir
Ymir
MelStorm609
Ymir
Level 114
God Stats
11W - 2L
1,776 SR
Queue Stats
280W - 278L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZulDemon
Cu Chulainn
Level 128
God Stats
3W - 3L
1,428 SR
Queue Stats
330W - 320L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
shawdy mane
Tsukuyomi
Level 129
God Stats
11W - 3L
1,507 SR
Queue Stats
293W - 303L
1,481 Elo+
Solo
Bacchus
Bacchus
whalelookyhere
Bacchus
Level 123
God Stats
3W - 8L
1,294 SR
Queue Stats
123W - 136L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 6 / 7
9,000
750
6,925
13,996
7,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 5
10,677
890
18,171
13,375
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Toast1_1
Nu Wa
17
2 / 4 / 10
9,457
788
17,432
13,978
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
jossipher
Surtr
16
3 / 7 / 7
9,410
784
10,738
17,354
18,055
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 7 / 3
8,403
700
4,955
16,802
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C47 Notes
Morgan Le Fay
18
6 / 1 / 16
10,193
849
16,002
12,481
7,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 15
9,119
760
7,823
13,017
13,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ZulDemon
Cu Chulainn
16
3 / 4 / 19
9,331
778
12,632
15,234
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
shawdy mane
Tsukuyomi
18
12 / 3 / 7
10,971
914
18,720
12,965
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 21
10,775
898
11,464
16,019
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
12
Kills
27
27
Deaths
12
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
7
0.75
W
Morgan Le Fay
C47 Notes
Morgan Le Fay
6
1
16
14
W
2
2
15
4.75
L
5
3
5
2.5
L
Nu Wa
Toast1_1
Nu Wa
2
4
10
1.75
W
Cu Chulainn
ZulDemon
Cu Chulainn
3
4
19
3.13
L
Surtr
jossipher
Surtr
3
7
7
0.93
L
1
7
3
0.36
W
Tsukuyomi
shawdy mane
Tsukuyomi
12
3
7
5.17
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,221
Damage
66,641
75,505
Taken
69,716
52,869
Mitigated
69,149
16,587
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,925
742
948
1,850
13,996
7,262
0
5,336
8,405
0
17,644
W
Morgan Le Fay
C47 Notes
Morgan Le Fay
16,002
3,070
1,687
2,660
12,481
7,194
452
6,293
6,188
49,096
0
W
7,823
594
2,013
1,967
13,017
13,862
0
5,901
7,116
16,577
0
L
18,171
4,905
1,872
4,958
13,375
5,130
1,200
5,969
7,206
0
36,671
L
Nu Wa
Toast1_1
Nu Wa
17,432
5,447
985
2,886
13,978
5,713
645
7,531
6,265
35,566
0
W
Cu Chulainn
ZulDemon
Cu Chulainn
12,632
1,387
3,799
2,963
15,234
19,723
421
5,034
10,200
648
25,996
L
Surtr
jossipher
Surtr
10,738
1,419
442
1,708
17,354
18,055
94
8,541
8,491
7,472
10,870
L
4,955
284
259
679
16,802
16,709
53
8,290
8,337
9,728
0
W
Tsukuyomi
shawdy mane
Tsukuyomi
18,720
3,707
0
2,070
12,965
6,806
338
4,874
8,091
0
39,665
W
11,464
702
1,384
3,725
16,019
21,564
155
5,424
10,595
19,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
50,389
132
Minions Killed
182
0
Camps Cleared
0
1,016,904
Distance Traveled
1,132,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,000
750
22
2
0
238,373
0
W
Morgan Le Fay
10,193
849
57
5
0
227,792
0
W
Ymir
9,119
760
29
2
0
185,726
0
L
Chiron
10,677
890
46
4
0
226,303
0
L
Nu Wa
9,457
788
41
3
0
185,989
0
W
Cu Chulainn
9,331
778
36
3
0
236,424
0
L
Surtr
9,410
784
15
1
0
197,774
0
L
Ymir
8,403
700
8
1
0
168,465
0
W
Tsukuyomi
10,971
914
45
4
0
221,887
0
W
Bacchus
10,775
898
15
1
0
260,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role