Player Matchup

Xing Tian
Xing Tian
Napster2250
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Shadqw363
Anubis
Level 149
God Stats
227W - 192L
1,595 SR
Queue Stats
296W - 279L
1,559 Elo+
Party 2
Artemis
Artemis
TankVII
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Awilix
Awilix
TransBearPig
Awilix
Level 159
God Stats
6W - 7L
1,741 SR
Queue Stats
313W - 284L
1,564 Elo+
Solo
Discordia
Discordia
lordliritm
Discordia
Level 146
God Stats
0W - 3L
1,364 SR
Queue Stats
138W - 110L
1,605 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,545 Elo+

VS

Team Averages
Level 145
1,445 SR
1,460 Elo+
Mercury
Mercury
Chybee
Mercury
Level 125
God Stats
6W - 6L
1,346 SR
Queue Stats
136W - 159L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
Indra Cipactli
Jing Wei
Level 210
God Stats
5W - 12L
1,436 SR
Queue Stats
516W - 498L
1,473 Elo+
Solo
Cthulhu
Cthulhu
McBarb87
Cthulhu
Level 86
God Stats
14W - 18L
1,424 SR
Queue Stats
363W - 353L
1,487 Elo+
Party 1
Horus
Horus
SomeDumbDuck
Horus
Level 150
God Stats
11W - 13L
1,446 SR
Queue Stats
433W - 433L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
SsG Rosey
Nu Wa
Level 153
God Stats
7W - 6L
1,575 SR
Queue Stats
411W - 401L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Napster2250
Xing Tian
8
0 / 1 / 4
5,589
466
1,160
10,404
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Shadqw363
Anubis
11
2 / 5 / 1
7,054
588
5,462
11,243
4,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TankVII
Artemis
9
0 / 2 / 3
5,405
450
3,769
7,258
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
13
7 / 2 / 2
7,703
642
7,473
8,715
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
lordliritm
Discordia
12
1 / 2 / 2
6,525
544
5,454
5,611
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chybee
Mercury
12
2 / 2 / 3
6,963
580
3,610
8,938
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
11
2 / 1 / 0
7,248
604
8,285
5,747
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
McBarb87
Cthulhu
12
4 / 3 / 3
7,721
643
3,717
9,414
5,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 4
6,842
570
6,388
10,873
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
SsG Rosey
Nu Wa
12
0 / 1 / 3
6,819
568
6,039
4,262
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
10
Kills
12
12
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chybee
Mercury
2
2
3
1.75
W
Jing Wei
2
1
0
2
W
Cthulhu
McBarb87
Cthulhu
4
3
3
1.83
L
Xing Tian
Napster2250
Xing Tian
0
1
4
2
L
Anubis
Shadqw363
Anubis
2
5
1
0.5
W
4
3
4
2
W
Nu Wa
SsG Rosey
Nu Wa
0
1
3
1.5
L
Artemis
TankVII
Artemis
0
2
3
0.75
L
Awilix
7
2
2
4
L
Discordia
lordliritm
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
28,039
43,231
Taken
39,234
20,086
Mitigated
17,846
8,082
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chybee
Mercury
3,610
1,852
0
1,724
8,938
3,276
0
1,607
7,331
0
57,274
W
Jing Wei
8,285
6,342
0
2,858
5,747
2,013
831
512
5,235
0
53,430
W
Cthulhu
McBarb87
Cthulhu
3,717
443
1,067
2,660
9,414
5,833
368
3,174
6,240
26,653
0
L
Xing Tian
Napster2250
Xing Tian
1,160
294
205
1,882
10,404
7,791
0
2,826
7,578
16,540
0
L
Anubis
Shadqw363
Anubis
5,462
840
0
4,121
11,243
4,681
678
1,731
9,512
53,895
0
W
6,388
2,877
127
1,351
10,873
5,030
0
4,441
6,432
0
28,034
W
Nu Wa
SsG Rosey
Nu Wa
6,039
1,256
0
950
4,262
1,694
118
2,342
1,920
58,015
0
L
Artemis
TankVII
Artemis
3,769
2,413
0
989
7,258
2,168
0
975
6,283
0
25,605
L
Awilix
7,473
2,770
0
340
8,715
3,442
0
1,770
6,945
0
54,383
L
Discordia
lordliritm
Discordia
5,454
48
0
545
5,611
2,004
0
2,454
3,157
55,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
35,593
321
Minions Killed
343
0
Camps Cleared
0
1,146,519
Distance Traveled
1,137,284
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,963
580
91
8
0
265,877
0
W
Jing Wei
7,248
604
93
8
0
190,442
2
W
Cthulhu
7,721
643
32
3
0
220,221
4
L
Xing Tian
5,589
466
21
2
0
238,186
0
L
Anubis
7,054
588
91
8
0
182,506
2
W
Horus
6,842
570
28
2
0
243,017
5
W
Nu Wa
6,819
568
99
8
0
217,727
1
L
Artemis
5,405
450
43
4
0
224,470
0
L
Awilix
7,703
642
86
7
0
284,466
0
L
Discordia
6,525
544
80
7
0
216,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role