Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ImScaredyDog
Heimdallr
Level 31
God Stats
3W - 1L
1,634 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 2
Surtr
Surtr
MagnumBong
Surtr
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,426 Elo+
Party 2
Team Averages
Level 60
1,545 SR
1,451 Elo+

VS

Team Averages
Level 67
1,390 SR
1,448 Elo+
Anhur
Anhur
Blksabrkt
Anhur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 268L
1,446 Elo+
Party 1
Janus
Janus
JiggyReem
Janus
Level 28
God Stats
0W - 6L
1,134 SR
Queue Stats
58W - 60L
1,441 Elo+
Party 1
Athena
Athena
maskedMARUADER
Athena
Level 95
God Stats
23W - 18L
1,536 SR
Queue Stats
549W - 551L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
9 / 2 / 5
11,347
946
16,479
5,681
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ImScaredyDog
Heimdallr
13
2 / 3 / 11
9,308
776
9,401
11,038
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
4 / 2 / 7
9,220
768
8,782
14,347
10,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blksabrkt
Anhur
12
5 / 4 / 2
9,912
826
5,876
12,992
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
JiggyReem
Janus
11
2 / 7 / 4
8,850
738
10,015
10,426
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 6
8,072
673
8,397
15,766
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
2
5
5.75
L
Anhur
Blksabrkt
Anhur
5
4
2
1.5
W
Heimdallr
ImScaredyDog
Heimdallr
2
3
11
2.5
L
Janus
JiggyReem
Janus
2
7
4
0.57
W
Surtr
4
2
7
3.75
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
24,288
31,066
Taken
39,184
17,060
Mitigated
19,164
5,653
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,479
381
0
836
5,681
2,105
511
3,774
1,665
56,659
0
L
Anhur
Blksabrkt
Anhur
5,876
3,934
0
3,587
12,992
4,576
0
4,939
8,053
0
23,857
W
Heimdallr
ImScaredyDog
Heimdallr
9,401
3,131
75
1,288
11,038
4,208
118
6,981
3,858
0
28,025
L
Janus
JiggyReem
Janus
10,015
323
0
523
10,426
3,683
0
5,830
4,596
32,546
0
W
Surtr
8,782
3,376
0
3,454
14,347
10,747
333
7,179
6,756
397
26,504
L
8,397
1,235
0
4,078
15,766
10,905
0
6,397
9,369
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
26,834
121
Minions Killed
129
0
Camps Cleared
0
650,352
Distance Traveled
693,998
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,347
946
81
7
0
222,735
0
L
Anhur
9,912
826
34
3
0
214,732
1
W
Heimdallr
9,308
776
20
2
0
199,197
0
L
Janus
8,850
738
50
4
0
193,719
0
W
Surtr
9,220
768
20
2
0
228,420
0
L
Athena
8,072
673
45
4
0
285,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role