Player Matchup

Sobek
Sobek
BlowsChunks_
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,315 Elo+
Party 1
Bellona
Bellona
Lunnex
Bellona
Level 88
God Stats
18W - 22L
1,326 SR
Queue Stats
139W - 163L
1,430 Elo+
Solo
Merlin
Merlin
Tax_Man02
Merlin
Level 17
God Stats
2W - 14L
1,113 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 1
Neith
Neith
sir Raddle
Neith
Level 57
God Stats
2W - 6L
1,399 SR
Queue Stats
9W - 17L
1,340 Elo+
Party 1
Mercury
Mercury
tr1stman
Mercury
Level 67
God Stats
4W - 4L
1,551 SR
Queue Stats
21W - 17L
1,454 Elo+
Party 1
Team Averages
Level 49
1,378 SR
1,373 Elo+

VS

Team Averages
Level 84
1,586 SR
1,443 Elo+
Tiamat
Tiamat
 
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BonizioleSo2
Artio
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 127L
1,447 Elo+
Party 2
Hachiman
Hachiman
PrincesvaI
Hachiman
Level 125
God Stats
16W - 10L
1,664 SR
Queue Stats
174W - 160L
1,456 Elo+
Party 2
Arachne
Arachne
SirDudeJr2008
Arachne
Level 83
God Stats
11W - 7L
1,787 SR
Queue Stats
59W - 62L
1,436 Elo+
Solo
Hades
Hades
Zordakhan
Hades
Level 79
God Stats
19W - 16L
1,478 SR
Queue Stats
62W - 78L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,051
415
5,640
18,078
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Lunnex
Bellona
16
3 / 1 / 0
9,497
559
7,174
19,257
19,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tax_Man02
Merlin
13
1 / 7 / 1
8,001
471
9,063
10,651
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 4 / 1
6,991
411
8,211
13,591
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
tr1stman
Mercury
12
3 / 4 / 1
7,869
463
6,299
13,781
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 3 / 1
8,307
489
10,900
10,501
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 8
8,862
521
3,683
15,485
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PrincesvaI
Hachiman
14
4 / 0 / 6
8,221
484
18,948
10,308
4,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
14
6 / 1 / 4
8,796
517
5,937
10,830
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Zordakhan
Hades
16
8 / 1 / 4
9,624
566
13,238
11,957
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
20
20
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
3
1
0.17
L
0
4
1
0.13
W
2
3
8
2
L
Bellona
Lunnex
Bellona
3
1
0
3
W
Hachiman
PrincesvaI
Hachiman
4
0
6
7
W
Arachne
6
1
4
8
L
Merlin
Tax_Man02
Merlin
1
7
1
0.21
W
Hades
Zordakhan
Hades
8
1
4
10
L
Neith
1
4
1
0.38
L
Mercury
tr1stman
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
52,706
75,358
Taken
59,081
51,671
Mitigated
40,779
19,792
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,900
1,162
0
1,656
10,501
7,617
0
0
10,501
50,627
0
L
5,640
574
493
7,101
18,078
16,940
0
3,333
14,745
21,884
0
W
3,683
419
104
3,731
15,485
17,293
0
3,954
11,457
19,507
0
L
Bellona
Lunnex
Bellona
7,174
2,324
0
7,676
19,257
19,927
687
9,934
8,357
0
73,009
W
Hachiman
PrincesvaI
Hachiman
18,948
10,439
0
5,833
10,308
4,753
618
2,069
8,229
0
77,667
W
Arachne
5,937
4,648
39
2,278
10,830
4,419
405
3,146
7,480
0
55,696
L
Merlin
Tax_Man02
Merlin
9,063
492
0
500
10,651
4,657
0
6,400
4,251
62,629
0
W
Hades
Zordakhan
Hades
13,238
197
360
7,963
11,957
6,697
1,185
4,828
6,711
71,274
0
L
Neith
8,211
3,243
0
2,177
13,591
5,070
0
3,493
10,098
0
48,050
L
Mercury
tr1stman
Mercury
6,299
2,345
0
1,845
13,781
5,077
0
3,695
10,086
0
50,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
43,810
381
Minions Killed
431
0
Camps Cleared
0
1,579,163
Distance Traveled
1,589,989
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,307
489
99
6
0
315,025
0
L
Sobek
7,051
415
33
2
0
306,844
0
W
Artio
8,862
521
21
1
0
337,698
2
L
Bellona
9,497
559
111
7
0
340,651
0
W
Hachiman
8,221
484
103
6
0
314,239
2
W
Arachne
8,796
517
77
5
0
311,540
0
L
Merlin
8,001
471
94
6
0
289,458
4
W
Hades
9,624
566
131
8
0
311,487
0
L
Neith
6,991
411
75
4
0
283,657
0
L
Mercury
7,869
463
68
4
0
358,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role