Player Matchup

Chronos
Chronos
Creedeelshock
Chronos
Level 129
God Stats
2W - 1L
1,726 SR
Queue Stats
532W - 507L
1,482 Elo+
Solo
Charon
Charon
Queenjlcx
Charon
Level 46
God Stats
30W - 28L
1,495 SR
Queue Stats
124W - 121L
1,421 Elo+
Party 1
Fenrir
Fenrir
jGULE
Fenrir
Level 81
God Stats
8W - 6L
1,546 SR
Queue Stats
19W - 25L
1,400 Elo+
Solo
Kukulkan
Kukulkan
jackflap4
Kukulkan
Level 99
God Stats
2W - 2L
1,624 SR
Queue Stats
210W - 189L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
mgrizzle95
Cernunnos
Level 129
God Stats
6W - 4L
1,662 SR
Queue Stats
330W - 306L
1,464 Elo+
Party 1
Team Averages
Level 97
1,611 SR
1,447 Elo+

VS

Team Averages
Level 125
1,477 SR
1,473 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DeathgazeSniper
Apollo
Level 181
God Stats
7W - 6L
1,467 SR
Queue Stats
205W - 216L
1,482 Elo+
Party 2
Freya
Freya
LechePaTuBody
Freya
Level 67
God Stats
1W - 1L
1,332 SR
Queue Stats
91W - 87L
1,506 Elo+
Party 3
Vamana
Vamana
iDelain
Vamana
Level 100
God Stats
8W - 4L
1,589 SR
Queue Stats
57W - 52L
1,442 Elo+
Party 2
Thanatos
Thanatos
lalecheketeandao
Thanatos
Level 134
God Stats
58W - 55L
1,497 SR
Queue Stats
148W - 168L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 1 / 0
8,478
530
10,783
11,486
4,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Queenjlcx
Charon
11
1 / 2 / 1
7,399
462
4,019
9,239
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
jGULE
Fenrir
14
5 / 5 / 3
9,173
573
10,297
14,353
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jackflap4
Kukulkan
14
1 / 6 / 0
8,354
522
8,653
10,081
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
mgrizzle95
Cernunnos
11
0 / 4 / 2
6,634
415
10,224
11,321
4,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 2 / 0
9,329
583
6,919
13,551
11,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 2 / 5
10,530
658
10,560
13,405
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 5
8,488
531
6,578
10,826
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
iDelain
Vamana
12
1 / 1 / 6
7,115
445
6,877
12,103
8,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
9 / 2 / 3
9,279
580
10,305
16,033
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
18
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
0
0
L
Chronos
2
1
0
2
W
5
2
5
3.75
W
3
2
5
2.75
L
Charon
Queenjlcx
Charon
1
2
1
0.75
W
Vamana
iDelain
Vamana
1
1
6
4
L
Fenrir
jGULE
Fenrir
5
5
3
1.3
L
Kukulkan
jackflap4
Kukulkan
1
6
0
0.17
W
9
2
3
5.25
L
Cernunnos
mgrizzle95
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
41,239
56,480
Taken
65,918
27,584
Mitigated
37,756
12,674
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,919
268
0
1,821
13,551
11,692
49
7,521
6,030
0
75,999
L
Chronos
10,783
1,705
0
4,167
11,486
4,481
202
0
11,486
64,747
0
W
10,560
5,849
0
4,021
13,405
6,880
3,641
6,278
7,127
0
80,938
W
6,578
2,556
0
4,845
10,826
4,080
417
3,087
7,739
53,805
705
L
Charon
Queenjlcx
Charon
4,019
395
0
2,179
9,239
8,632
0
3,001
6,238
14,683
0
W
Vamana
iDelain
Vamana
6,877
3,173
144
2,470
12,103
8,435
258
2,495
9,608
0
23,401
L
Fenrir
jGULE
Fenrir
10,297
2,935
0
2,294
14,353
6,185
0
168
14,185
0
55,038
L
Kukulkan
jackflap4
Kukulkan
8,653
559
0
1,150
10,081
3,519
0
328
9,753
63,871
0
W
10,305
1,909
0
10,687
16,033
6,669
138
4,074
11,959
0
65,547
L
Cernunnos
mgrizzle95
Cernunnos
10,224
4,338
0
2,884
11,321
4,767
59
3,081
8,240
0
56,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
44,741
382
Minions Killed
463
0
Camps Cleared
0
1,587,836
Distance Traveled
1,631,463
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,329
583
118
7
0
295,628
0
L
Chronos
8,478
530
108
7
0
323,030
4
W
Apollo
10,530
658
145
9
0
305,949
0
W
Freya
8,488
531
93
6
0
305,853
0
L
Charon
7,399
462
14
1
0
312,368
1
W
Vamana
7,115
445
26
2
0
365,997
5
L
Fenrir
9,173
573
67
4
0
327,995
2
L
Kukulkan
8,354
522
107
7
0
335,129
2
W
Thanatos
9,279
580
81
5
0
358,036
0
L
Cernunnos
6,634
415
86
5
0
289,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role