Player Matchup

Thanatos
Thanatos
OmfgMB
Thanatos
Level 142
God Stats
3W - 4L
1,330 SR
Queue Stats
596W - 595L
1,537 Elo+
Solo
Vulcan
Vulcan
Skillfixed
Vulcan
Level 176
God Stats
0W - 3L
1,482 SR
Queue Stats
245W - 251L
1,492 Elo+
Solo
Terra
Terra
ThePowerHaus
Terra
Level 147
God Stats
1W - 3L
1,377 SR
Queue Stats
174W - 188L
1,460 Elo+
Solo
Ares
Ares
gabo123
Ares
Level 145
God Stats
2W - 4L
1,421 SR
Queue Stats
200W - 170L
1,592 Elo+
Solo
Hou Yi
Hou Yi
jonathanxxx
Hou Yi
Level 110
God Stats
1W - 3L
1,248 SR
Queue Stats
141W - 122L
1,460 Elo+
Solo
Team Averages
Level 144
1,372 SR
1,508 Elo+

VS

Team Averages
Level 113
1,579 SR
1,519 Elo+
Bastet
Bastet
Cigzey
Bastet
Level 154
God Stats
11W - 9L
1,366 SR
Queue Stats
759W - 780L
1,547 Elo+
Solo
Ra
Ra
D3DSHOT
Ra
Level 120
God Stats
4W - 4L
1,515 SR
Queue Stats
558W - 528L
1,518 Elo+
Solo
Charybdis
Charybdis
KillMeDaddy
Charybdis
Level 100
God Stats
2W - 1L
1,476 SR
Queue Stats
57W - 61L
1,486 Elo+
Party 1
Chronos
Chronos
jikfoot12
Chronos
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
57W - 61L
1,486 Elo+
Party 1
Nemesis
Nemesis
poochy5474
Nemesis
Level 122
God Stats
9W - 2L
1,830 SR
Queue Stats
271W - 277L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OmfgMB
Thanatos
17
2 / 2 / 15
9,749
750
11,179
12,865
7,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Skillfixed
Vulcan
17
6 / 3 / 9
10,532
810
19,942
14,359
8,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 3 / 10
9,877
760
5,887
17,550
19,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
gabo123
Ares
15
2 / 4 / 14
9,958
766
9,531
24,498
33,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
4 / 3 / 10
9,602
739
13,153
14,897
8,500
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cigzey
Bastet
19
4 / 2 / 9
10,890
838
17,037
13,089
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 2 / 11
10,525
810
18,067
7,830
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
KillMeDaddy
Charybdis
18
6 / 3 / 6
10,938
841
18,484
12,913
4,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
jikfoot12
Chronos
12
0 / 5 / 3
8,122
625
7,612
12,867
4,099
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
poochy5474
Nemesis
17
3 / 5 / 11
10,331
795
10,267
23,075
21,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
55
17
Kills
15
15
Deaths
17
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cigzey
Bastet
4
2
9
4.25
W
2
2
11
3.75
W
Charybdis
KillMeDaddy
Charybdis
6
3
6
3
L
Thanatos
OmfgMB
Thanatos
2
2
15
4.75
L
Vulcan
Skillfixed
Vulcan
6
3
9
3.5
L
3
3
10
2.67
L
Ares
gabo123
Ares
2
4
14
2.25
W
Chronos
jikfoot12
Chronos
0
5
3
0.3
L
Hou Yi
4
3
10
3
W
Nemesis
poochy5474
Nemesis
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,692
Damage
71,467
84,169
Taken
69,774
77,186
Mitigated
40,831
37,553
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cigzey
Bastet
17,037
2,027
12
2,669
13,089
6,418
2,361
6,587
6,502
0
33,623
W
18,067
459
12,008
3,282
7,830
3,616
1,342
2,940
4,890
49,265
0
W
Charybdis
KillMeDaddy
Charybdis
18,484
9,013
590
2,260
12,913
4,978
2,811
6,940
5,973
0
35,213
L
Thanatos
OmfgMB
Thanatos
11,179
897
2,751
6,726
12,865
7,523
658
3,396
9,182
0
26,466
L
Vulcan
Skillfixed
Vulcan
19,942
4,056
545
1,796
14,359
8,217
426
4,938
9,198
38,940
0
L
5,887
272
11,647
4,932
17,550
19,619
332
4,444
12,302
10,585
0
L
Ares
gabo123
Ares
9,531
445
1,561
4,344
24,498
33,327
187
6,697
17,150
13,619
0
W
Chronos
jikfoot12
Chronos
7,612
3,264
366
526
12,867
4,099
761
8,163
4,704
14,885
0
L
Hou Yi
13,153
5,242
1,337
1,914
14,897
8,500
602
4,900
9,477
0
30,279
W
Nemesis
poochy5474
Nemesis
10,267
1,984
990
5,312
23,075
21,720
425
10,730
12,345
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
50,806
139
Minions Killed
183
0
Camps Cleared
0
1,178,211
Distance Traveled
1,236,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,890
838
51
4
0
267,835
0
W
Ra
10,525
810
78
6
0
268,472
0
W
Charybdis
10,938
841
35
3
0
219,177
0
L
Thanatos
9,749
750
32
2
0
263,345
0
L
Vulcan
10,532
810
43
3
0
273,248
0
L
Terra
9,877
760
6
0
0
223,724
0
L
Ares
9,958
766
10
1
0
227,193
0
W
Chronos
8,122
625
7
1
0
217,381
0
L
Hou Yi
9,602
739
48
4
0
190,701
0
W
Nemesis
10,331
795
12
1
0
263,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role