Player Matchup

Horus
Horus
Merquado
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
Ok-MiracleFeenix
Danzaburou
Level 107
God Stats
1W - 2L
1,777 SR
Queue Stats
178W - 165L
1,468 Elo+
Solo
Mulan
Mulan
RegaliaDjinn
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,497 Elo+
Party 1
Chang'e
Chang'e
happyfaceowl
Chang'e
Level 149
God Stats
11W - 10L
1,519 SR
Queue Stats
139W - 135L
1,453 Elo+
Solo
Thor
Thor
platanomangaming
Thor
Level 17
God Stats
2W - 2L
1,294 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 1
Team Averages
Level 80
1,518 SR
1,498 Elo+

VS

Team Averages
Level 136
1,574 SR
1,471 Elo+
King Arthur
King Arthur
KyvotheCrow
King Arthur
Level 155
God Stats
159W - 146L
1,572 SR
Queue Stats
595W - 591L
1,482 Elo+
Solo
Athena
Athena
Meepsqueaks
Athena
Level 146
God Stats
19W - 15L
1,529 SR
Queue Stats
261W - 251L
1,473 Elo+
Solo
Kukulkan
Kukulkan
TheAbortiveMayo
Kukulkan
Level 154
God Stats
1W - 1L
1,468 SR
Queue Stats
231W - 233L
1,485 Elo+
Solo
Xbalanque
Xbalanque
sootlife_92
Xbalanque
Level 160
God Stats
3W - 1L
1,578 SR
Queue Stats
460W - 466L
1,526 Elo+
Solo
Thanatos
Thanatos
tatlingo17
Thanatos
Level 63
God Stats
7W - 2L
1,721 SR
Queue Stats
143W - 173L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Merquado
Horus
9
1 / 4 / 5
6,189
516
2,686
14,312
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
Ok-MiracleFeenix
Danzaburou
9
0 / 4 / 4
5,280
440
4,327
9,052
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
6,647
554
3,714
8,064
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
happyfaceowl
Chang'e
12
5 / 6 / 1
7,161
597
8,718
14,649
5,321
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 5
6,548
546
8,129
14,015
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KyvotheCrow
King Arthur
13
5 / 1 / 6
7,760
647
8,813
10,298
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
11
2 / 4 / 10
6,470
539
7,447
11,816
9,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
12
4 / 3 / 6
7,684
640
8,661
7,815
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
sootlife_92
Xbalanque
12
1 / 1 / 6
7,276
606
5,052
7,132
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
tatlingo17
Thanatos
14
10 / 2 / 4
8,636
720
8,590
13,763
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
22
23
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KyvotheCrow
King Arthur
5
1
6
8
W
Athena
2
4
10
1.75
L
Horus
Merquado
Horus
1
4
5
0.88
L
Danzaburou
Ok-MiracleFeenix
Danzaburou
0
4
4
0.5
L
2
3
0
0.67
W
Kukulkan
4
3
6
2.33
L
Chang'e
happyfaceowl
Chang'e
5
6
1
0.92
L
3
6
5
0.92
W
Xbalanque
sootlife_92
Xbalanque
1
1
6
4
W
Thanatos
tatlingo17
Thanatos
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
38,563
60,092
Taken
50,824
29,916
Mitigated
30,090
16,203
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KyvotheCrow
King Arthur
8,813
815
0
1,817
10,298
9,762
0
1,935
8,363
1,177
45,125
W
Athena
7,447
1,236
0
1,148
11,816
9,422
42
1,474
10,342
22,257
0
L
Horus
Merquado
Horus
2,686
1,509
2,057
5,515
14,312
11,334
40
4,831
9,343
0
13,386
L
Danzaburou
Ok-MiracleFeenix
Danzaburou
4,327
1,240
0
924
9,052
3,368
439
2,205
6,821
0
31,499
L
3,714
1,277
0
1,725
8,064
4,216
0
712
7,326
0
37,340
W
Kukulkan
8,661
727
0
968
7,815
2,919
0
2,496
5,319
45,374
0
L
Chang'e
happyfaceowl
Chang'e
8,718
1,111
695
4,422
14,649
5,321
155
5,058
9,377
41,334
0
L
8,129
2,562
0
865
14,015
5,677
112
3,582
10,317
0
48,939
W
Xbalanque
sootlife_92
Xbalanque
5,052
1,832
0
1,834
7,132
2,572
670
418
6,714
0
55,426
W
Thanatos
tatlingo17
Thanatos
8,590
3,124
0
9,217
13,763
5,415
0
2,395
11,368
0
68,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
37,826
273
Minions Killed
359
0
Camps Cleared
0
1,147,576
Distance Traveled
1,255,951
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,760
647
57
5
0
242,650
4
W
Athena
6,470
539
24
2
0
256,808
5
L
Horus
6,189
516
18
2
0
243,711
2
L
Danzaburou
5,280
440
47
4
0
225,990
0
L
Mulan
6,647
554
80
7
0
221,826
0
W
Kukulkan
7,684
640
92
8
0
237,825
2
L
Chang'e
7,161
597
63
5
0
218,386
3
L
Thor
6,548
546
65
5
0
237,663
0
W
Xbalanque
7,276
606
99
8
0
231,368
0
W
Thanatos
8,636
720
87
7
0
287,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role