Player Matchup

Kukulkan
Kukulkan
DaddyBunzBeater
Kukulkan
Level 74
God Stats
63W - 63L
1,547 SR
Queue Stats
117W - 115L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
DaddyClamCrusher
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,526 Elo+
Party 1
Shiva
Shiva
HighEyeQueue998
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,589 Elo+
Party 1
Artio
Artio
Jafficus
Artio
Level 39
God Stats
4W - 3L
1,503 SR
Queue Stats
124W - 119L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
dirtnasty79
Cernunnos
Level 16
God Stats
8W - 7L
1,944 SR
Queue Stats
13W - 20L
1,469 Elo+
Party 1
Team Averages
Level 28
1,599 SR
1,518 Elo+

VS

Team Averages
Level 31
1,558 SR
1,451 Elo+
Cernunnos
Cernunnos
IcedCoffeeBoy
Cernunnos
Level 8
God Stats
2W - 2L
1,673 SR
Queue Stats
6W - 9L
1,625 Elo+
Party 2
Yemoja
Yemoja
RunFromComp-_-
Yemoja
Level 37
God Stats
11W - 11L
1,576 SR
Queue Stats
83W - 92L
1,414 Elo+
Party 3
Fenrir
Fenrir
buttersheep8
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
kingidiot8
Sun Wukong
Level 27
God Stats
4W - 5L
1,524 SR
Queue Stats
36W - 33L
1,451 Elo+
Party 2
Janus
Janus
kyyxD
Janus
Level 66
God Stats
43W - 49L
1,519 SR
Queue Stats
191W - 192L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 0 / 4
9,520
529
9,520
5,657
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DaddyClamCrusher
Danzaburou
19
9 / 0 / 3
11,602
645
16,645
13,569
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 1
9,763
542
11,234
15,446
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Jafficus
Artio
13
2 / 1 / 10
7,964
442
7,103
13,002
9,265
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
dirtnasty79
Cernunnos
13
3 / 2 / 8
8,187
455
10,228
10,675
3,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IcedCoffeeBoy
Cernunnos
12
0 / 8 / 1
7,256
403
8,692
18,071
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 1 / 2
8,361
465
3,602
11,742
7,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
2 / 4 / 1
7,590
422
8,271
16,322
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
kingidiot8
Sun Wukong
14
1 / 3 / 1
8,851
492
8,849
18,330
13,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
kyyxD
Janus
17
1 / 1 / 0
9,719
540
5,971
8,353
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
4
4
W
Danzaburou
DaddyClamCrusher
Danzaburou
9
0
3
10.5
W
1
2
1
0.75
L
Cernunnos
IcedCoffeeBoy
Cernunnos
0
8
1
0.06
W
Artio
Jafficus
Artio
2
1
10
7
L
1
1
2
2
L
Fenrir
2
4
1
0.63
W
Cernunnos
dirtnasty79
Cernunnos
3
2
8
3.5
L
Sun Wukong
kingidiot8
Sun Wukong
1
3
1
0.5
L
Janus
kyyxD
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,730
Damage
35,385
58,349
Taken
72,818
32,881
Mitigated
37,225
21,785
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,520
624
0
619
5,657
2,353
360
2,920
2,737
80,126
0
W
Danzaburou
DaddyClamCrusher
Danzaburou
16,645
4,645
0
7,821
13,569
6,114
185
1,249
12,320
0
118,361
W
11,234
2,588
0
4,015
15,446
11,289
48
0
15,446
0
76,338
L
Cernunnos
IcedCoffeeBoy
Cernunnos
8,692
3,967
0
2,779
18,071
6,694
0
6,386
11,685
0
58,293
W
Artio
Jafficus
Artio
7,103
103
889
4,781
13,002
9,265
405
2,541
10,461
32,312
0
L
3,602
1,050
4,557
3,324
11,742
7,723
0
1,996
9,746
23,899
0
L
Fenrir
8,271
1,033
0
1,564
16,322
6,204
0
2,648
13,585
0
37,678
W
Cernunnos
dirtnasty79
Cernunnos
10,228
4,855
0
3,660
10,675
3,860
476
2,863
7,812
0
45,217
L
Sun Wukong
kingidiot8
Sun Wukong
8,849
2,195
0
4,562
18,330
13,365
256
1,810
16,520
0
60,926
L
Janus
kyyxD
Janus
5,971
130
0
330
8,353
3,239
0
3,783
4,570
88,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,036
Gold Earned
41,777
521
Minions Killed
449
0
Camps Cleared
0
1,792,104
Distance Traveled
1,704,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,520
529
143
8
0
394,799
0
W
Danzaburou
11,602
645
158
9
0
385,420
0
W
Shiva
9,763
542
123
7
0
330,829
0
L
Cernunnos
7,256
403
89
5
0
297,814
0
W
Artio
7,964
442
30
2
0
372,797
1
L
Yemoja
8,361
465
30
2
0
303,887
0
L
Fenrir
7,590
422
59
3
0
392,224
0
W
Cernunnos
8,187
455
67
4
0
308,259
0
L
Sun Wukong
8,851
492
112
6
0
318,682
0
L
Janus
9,719
540
159
9
0
392,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role