Player Matchup

Merlin
Merlin
Monky_DK_Dragon
Merlin
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 42L
1,463 Elo+
Solo
Chaac
Chaac
PARISYXQ8
Chaac
Level 88
God Stats
1W - 1L
1,640 SR
Queue Stats
6W - 9L
1,416 Elo+
Party 1
Thor
Thor
editorofprn
Thor
Level 111
God Stats
0W - 5L
1,087 SR
Queue Stats
296W - 297L
1,462 Elo+
Solo
Janus
Janus
hcdm
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,322 Elo+
Party 1
Hercules
Hercules
j4ar
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,413 Elo+

VS

Team Averages
Level 110
1,546 SR
1,495 Elo+
Anubis
Anubis
Cherone
Anubis
Level 141
God Stats
13W - 6L
1,750 SR
Queue Stats
196W - 183L
1,494 Elo+
Party 2
Ullr
Ullr
EXMistyczny
Ullr
Level 70
God Stats
28W - 33L
1,481 SR
Queue Stats
264W - 250L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Ruslan022
Cthulhu
Level 75
God Stats
3W - 2L
1,527 SR
Queue Stats
221W - 184L
1,506 Elo+
Solo
Skadi
Skadi
VikkstarDoom
Skadi
Level 138
God Stats
2W - 2L
1,413 SR
Queue Stats
163W - 172L
1,492 Elo+
Party 3
Janus
Janus
pradles
Janus
Level 126
God Stats
11W - 8L
1,558 SR
Queue Stats
246W - 244L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,232
567
3,857
7,516
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PARISYXQ8
Chaac
8
1 / 2 / 1
5,444
495
2,645
9,187
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 0
6,002
546
1,766
9,804
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
hcdm
Janus
10
1 / 0 / 0
5,478
498
2,420
3,513
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
j4ar
Hercules
10
0 / 1 / 0
5,374
489
1,903
10,578
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cherone
Anubis
12
1 / 0 / 0
7,135
649
7,137
6,479
2,956
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 0
6,418
583
4,153
7,404
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ruslan022
Cthulhu
9
1 / 2 / 1
5,851
532
3,747
10,756
7,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,298
573
3,015
3,488
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
pradles
Janus
11
0 / 0 / 4
6,456
587
7,550
4,153
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cherone
Anubis
1
0
0
1
W
4
1
0
4
L
0
2
1
0.25
L
Chaac
PARISYXQ8
Chaac
1
2
1
0.75
W
Cthulhu
Ruslan022
Cthulhu
1
2
1
0.75
W
0
0
0
0
L
1
2
0
0.5
L
Janus
hcdm
Janus
1
0
0
1
L
Hercules
j4ar
Hercules
0
1
0
0
W
Janus
pradles
Janus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
25,602
40,598
Taken
32,280
18,022
Mitigated
15,770
9,622
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cherone
Anubis
7,137
693
0
4,519
6,479
2,956
0
0
6,479
59,057
0
W
4,153
1,449
0
3,549
7,404
3,057
0
1,109
6,295
0
36,850
L
3,857
268
0
1,500
7,516
2,489
0
3,914
3,356
54,747
0
L
Chaac
PARISYXQ8
Chaac
2,645
184
152
2,736
9,187
5,355
0
4,582
4,515
0
17,161
W
Cthulhu
Ruslan022
Cthulhu
3,747
826
1,171
835
10,756
7,100
0
3,308
7,448
22,970
0
W
3,015
1,196
0
569
3,488
1,188
0
827
2,661
0
56,032
L
1,766
204
0
1,235
9,804
3,255
0
1,891
7,895
0
48,360
L
Janus
hcdm
Janus
2,420
87
0
490
3,513
1,051
0
873
2,640
41,065
0
L
Hercules
j4ar
Hercules
1,903
162
0
3,509
10,578
5,872
0
6,792
3,758
0
33,500
W
Janus
pradles
Janus
7,550
964
0
650
4,153
1,469
0
1,033
3,120
52,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
32,158
341
Minions Killed
383
0
Camps Cleared
0
1,096,558
Distance Traveled
1,183,394
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,135
649
115
10
0
201,271
0
W
Ullr
6,418
583
58
5
0
262,212
0
L
Merlin
6,232
567
101
9
0
197,210
0
L
Chaac
5,444
495
24
2
0
209,792
2
W
Cthulhu
5,851
532
27
2
0
250,001
0
W
Skadi
6,298
573
94
9
0
225,900
0
L
Thor
6,002
546
78
7
0
238,722
0
L
Janus
5,478
498
84
8
0
221,098
3
L
Hercules
5,374
489
54
5
0
229,736
3
W
Janus
6,456
587
89
8
0
244,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role