Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond II
Timrific
Lancelot
Diamond II
Level 149
God Stats
34W - 29L
1,682 SR
Queue Stats
212W - 197L
2,261 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Vodwa
Xbalanque
Diamond III
Level 147
God Stats
2W - 4L
1,536 SR
Queue Stats
212W - 192L
2,257 MMR
Solo
Raijin
Raijin
Diamond III
blasfern
Raijin
Diamond III
Level 108
God Stats
6W - 11L
1,580 SR
Queue Stats
259W - 235L
2,224 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
unkwnn
Ix Chel
Diamond IV
Level 104
God Stats
2W - 5L
1,463 SR
Queue Stats
68W - 57L
2,094 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,552 SR
2,067 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,582 SR
2,062 MMR
Neith
Neith
Diamond II
 
Neith
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond V
BlubberDuckey
Fafnir
Diamond V
Level 135
God Stats
5W - 4L
1,592 SR
Queue Stats
194W - 179L
2,088 MMR
Solo
Tyr
Tyr
Diamond III
Hippper
Tyr
Diamond III
Level 159
God Stats
16W - 23L
1,571 SR
Queue Stats
357W - 346L
2,207 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
bapx
Ao Kuang
Diamond III
Level 162
God Stats
11W - 5L
1,500 SR
Queue Stats
24W - 20L
2,212 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Γeaper
Morgan Le Fay
Diamond I
Level 108
God Stats
17W - 5L
1,749 SR
Queue Stats
202W - 167L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 3
7,314
430
9,963
16,931
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Timrific
Lancelot
15
4 / 4 / 1
9,015
530
13,104
17,082
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Vodwa
Xbalanque
13
0 / 3 / 3
8,106
477
8,151
12,331
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
blasfern
Raijin
14
1 / 3 / 1
9,255
544
12,690
16,075
10,290
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
unkwnn
Ix Chel
14
0 / 5 / 2
8,657
509
3,749
12,801
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothMaman BrigitteSusanoKukulkan

VS

Bans
AthenaRavanaPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 5
8,963
527
8,829
10,984
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 5
8,502
500
4,180
15,052
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
15
0 / 2 / 3
8,850
521
9,036
19,372
18,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
bapx
Ao Kuang
17
12 / 0 / 0
10,663
627
18,771
16,800
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Γeaper
Morgan Le Fay
17
5 / 1 / 2
10,389
611
13,811
9,826
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
18
18
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Neith
 
Neith
0
2
5
1.25
W
1
0
5
3.5
W
Tyr
0
2
3
0.75
L
Lancelot
Timrific
Lancelot
4
4
1
1.13
L
Xbalanque
Vodwa
Xbalanque
0
3
3
0.5
W
Ao Kuang
bapx
Ao Kuang
12
0
0
12
L
Raijin
blasfern
Raijin
1
3
1
0.5
L
Ix Chel
unkwnn
Ix Chel
0
5
2
0.2
W
Morgan Le Fay
Γeaper
Morgan Le Fay
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,657
Damage
54,627
75,220
Taken
72,034
46,939
Mitigated
51,006
22,771
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,963
613
0
1,719
16,931
17,182
0
6,293
10,638
29,813
0
W
Neith
 
Neith
8,829
3,738
0
3,266
10,984
4,630
0
4,039
6,945
0
85,462
W
4,180
700
0
3,752
15,052
16,302
103
2,836
12,216
18,620
0
W
Tyr
9,036
1,907
0
7,200
19,372
18,505
0
11,583
7,789
0
72,621
L
Lancelot
Timrific
Lancelot
13,104
4,042
0
4,800
17,082
8,472
0
10,417
6,665
0
76,826
L
Xbalanque
Vodwa
Xbalanque
8,151
3,210
0
5,299
12,331
5,375
0
6,767
5,564
0
66,514
W
Ao Kuang
bapx
Ao Kuang
18,771
4,800
0
8,977
16,800
6,776
1,516
3,965
12,835
87,351
0
L
Raijin
blasfern
Raijin
12,690
2,125
0
7,475
16,075
10,290
165
4,203
11,872
76,900
0
L
Ix Chel
unkwnn
Ix Chel
3,749
476
913
2,565
12,801
5,620
44
8,409
4,392
77,098
0
W
Morgan Le Fay
Γeaper
Morgan Le Fay
13,811
1,127
0
1,047
9,826
4,793
0
5,334
4,492
99,076
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
47,367
520
Minions Killed
549
0
Camps Cleared
0
1,652,404
Distance Traveled
1,753,879
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,314
430
28
2
0
315,449
7
W
Neith
8,963
527
144
8
0
304,439
5
W
Fafnir
8,502
500
13
1
0
361,652
15
W
Tyr
8,850
521
118
7
0
336,716
4
L
Lancelot
9,015
530
103
6
0
400,619
1
L
Xbalanque
8,106
477
118
7
0
302,568
4
W
Ao Kuang
10,663
627
108
6
0
408,184
1
L
Raijin
9,255
544
135
8
0
296,195
2
L
Ix Chel
8,657
509
136
8
0
337,573
5
W
Morgan Le Fay
10,389
611
166
10
0
342,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role