Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
LordMontex
Xbalanque
Level 157
God Stats
2W - 6L
1,341 SR
Queue Stats
431W - 365L
1,588 Elo+
Solo
Ix Chel
Ix Chel
bigjheff
Ix Chel
Level 31
God Stats
49W - 58L
1,380 SR
Queue Stats
307W - 393L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
uojeff__
Baron Samedi
Level 119
God Stats
10W - 10L
1,578 SR
Queue Stats
968W - 1,151L
1,428 Elo+
Party 1
Maui
Maui
yMakalister
Maui
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,698 Elo+
Party 3
Team Averages
Level 120
1,460 SR
1,531 Elo+

VS

Team Averages
Level 104
1,454 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaNiel16V
Thanatos
Level 148
God Stats
29W - 23L
1,619 SR
Queue Stats
47W - 31L
1,621 Elo+
Solo
Vulcan
Vulcan
Degryse
Vulcan
Level 161
God Stats
15W - 12L
1,685 SR
Queue Stats
423W - 306L
1,552 Elo+
Solo
King Arthur
King Arthur
EroOtaku169
King Arthur
Level 83
God Stats
0W - 2L
1,237 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2
Raijin
Raijin
YamiBlackPlague
Raijin
Level 23
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 1 / 8
7,417
1,483
7,414
3,730
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
LordMontex
Xbalanque
11
3 / 1 / 8
6,739
1,348
5,000
4,875
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
bigjheff
Ix Chel
10
1 / 3 / 4
5,438
1,088
940
3,460
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
uojeff__
Baron Samedi
11
2 / 2 / 9
6,533
1,307
5,507
4,921
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 8
6,776
1,355
3,532
3,158
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

375

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 2 / 3
5,699
1,140
2,744
3,910
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
DaNiel16V
Thanatos
10
3 / 4 / 3
6,451
1,290
5,035
6,111
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Degryse
Vulcan
10
1 / 0 / 4
5,845
1,169
3,288
828
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
EroOtaku169
King Arthur
10
0 / 4 / 2
5,448
1,090
2,690
8,285
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 1
6,289
1,258
3,615
5,429
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
13
Kills
7
7
Deaths
13
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
8
9
L
Chiron
 
Chiron
0
2
3
0.75
L
Thanatos
DaNiel16V
Thanatos
3
4
3
1.13
L
Vulcan
Degryse
Vulcan
1
0
4
3
L
King Arthur
EroOtaku169
King Arthur
0
4
2
0.25
W
Xbalanque
LordMontex
Xbalanque
3
1
8
7
L
3
3
1
1.17
W
Ix Chel
bigjheff
Ix Chel
1
3
4
1
W
Baron Samedi
uojeff__
Baron Samedi
2
2
9
3.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
17,372
20,144
Taken
24,563
8,525
Mitigated
13,067
3,206
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,414
2,154
0
65
3,730
1,261
0
818
2,856
0
21,408
L
Chiron
 
Chiron
2,744
342
267
270
3,910
1,456
0
1,503
2,383
0
16,042
L
Thanatos
DaNiel16V
Thanatos
5,035
828
0
1,664
6,111
2,834
0
1,833
4,278
0
6,620
L
Vulcan
Degryse
Vulcan
3,288
1,400
0
0
828
291
0
488
340
9,098
0
L
King Arthur
EroOtaku169
King Arthur
2,690
0
0
0
8,285
6,512
0
4,395
3,890
0
14,946
W
Xbalanque
LordMontex
Xbalanque
5,000
3,067
0
0
4,875
1,372
0
974
3,813
0
12,204
L
3,615
316
0
0
5,429
1,974
0
1,736
3,693
7,131
0
W
Ix Chel
bigjheff
Ix Chel
940
207
328
272
3,460
1,284
0
1,400
1,978
6,337
0
W
Baron Samedi
uojeff__
Baron Samedi
5,507
257
1,128
657
4,921
2,069
0
1,755
3,005
10,610
0
W
3,532
578
0
756
3,158
2,539
0
1,373
1,589
5,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
29,732
70
Minions Killed
82
4
Camps Cleared
3
440,368
Distance Traveled
444,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,417
1,483
35
7
2
110,287
0
L
Chiron
5,699
1,140
35
7
1
91,888
0
L
Thanatos
6,451
1,290
3
1
1
86,037
0
L
Vulcan
5,845
1,169
21
4
1
70,730
0
L
King Arthur
5,448
1,090
16
3
0
100,928
0
W
Xbalanque
6,739
1,348
14
3
1
78,843
0
L
Raijin
6,289
1,258
7
1
0
95,247
0
W
Ix Chel
5,438
1,088
11
2
0
54,920
0
W
Baron Samedi
6,533
1,307
7
1
1
100,738
0
W
Maui
6,776
1,355
3
1
0
95,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role