Player Matchup

Sol
Sol
Bigfootorbust
Sol
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 1
Raijin
Raijin
Fuzzybooty
Raijin
Level 97
God Stats
5W - 6L
1,496 SR
Queue Stats
268W - 275L
1,525 Elo+
Party 1
Khepri
Khepri
Quirós
Khepri
Level 44
God Stats
4W - 2L
1,519 SR
Queue Stats
71W - 69L
1,457 Elo+
Solo
Loki
Loki
TheGreatKilljoy
Loki
Level 61
God Stats
3W - 3L
1,512 SR
Queue Stats
129W - 128L
1,409 Elo+
Solo
Chaac
Chaac
UnclesFartJar
Chaac
Level 49
God Stats
3W - 0L
1,734 SR
Queue Stats
180W - 173L
1,565 Elo+
Party 1
Team Averages
Level 52
1,552 SR
1,506 Elo+

VS

Team Averages
Level 75
1,500 SR
1,381 Elo+
Hachiman
Hachiman
Nuke xLEMzZ
Hachiman
Level 26
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Chaac
Chaac
Nuke xSHAD0WzZ
Chaac
Level 152
God Stats
0W - 1L
1,640 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Athena
Athena
Sett_D_Boss
Athena
Level 33
God Stats
11W - 21L
1,389 SR
Queue Stats
31W - 47L
1,346 Elo+
Solo
Zeus
Zeus
Spasm024
Zeus
Level 45
God Stats
3W - 10L
1,155 SR
Queue Stats
111W - 98L
1,485 Elo+
Solo
Ne Zha
Ne Zha
ThunderbolT1392
Ne Zha
Level 119
God Stats
13W - 6L
1,773 SR
Queue Stats
251W - 232L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 2
5,450
908
6,162
3,005
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Fuzzybooty
Raijin
8
1 / 1 / 0
4,137
690
1,411
3,931
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Quirós
Khepri
6
2 / 0 / 5
4,544
757
1,659
2,779
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 3
4,502
750
1,242
3,248
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,783
797
2,332
5,619
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nuke xLEMzZ
Hachiman
5
0 / 5 / 0
3,237
540
1,645
5,234
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,881
647
2,180
4,652
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Athena
3
0 / 2 / 0
3,142
524
475
3,762
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
7
1 / 2 / 0
4,175
696
1,352
2,929
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 1 / 0
4,295
716
3,409
5,299
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Raijin
Fuzzybooty
Raijin
1
1
0
1
L
Hachiman
Nuke xLEMzZ
Hachiman
0
5
0
0
L
0
1
1
0.5
W
Khepri
Quirós
Khepri
2
0
5
4.5
L
Athena
0
2
0
0
L
Zeus
1
2
0
0.5
W
1
1
3
2.5
L
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,806
Damage
9,061
18,582
Taken
21,876
7,393
Mitigated
8,983
6,461
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,162
3,787
0
1,168
3,005
1,020
1,570
262
2,743
27,433
6,683
W
Raijin
Fuzzybooty
Raijin
1,411
0
0
960
3,931
1,061
0
916
3,015
24,261
0
L
Hachiman
Nuke xLEMzZ
Hachiman
1,645
1,477
0
204
5,234
1,772
0
4,090
1,144
0
7,617
L
2,180
510
0
1,700
4,652
2,834
0
0
4,652
0
21,550
W
Khepri
Quirós
Khepri
1,659
641
0
1,249
2,779
1,776
0
649
2,130
8,575
0
L
Athena
475
246
0
804
3,762
1,800
0
2,200
1,562
4,500
0
L
Zeus
1,352
254
0
0
2,929
864
0
1,305
1,624
20,819
0
W
1,242
330
329
549
3,248
1,189
0
0
3,248
0
20,974
L
3,409
1,020
0
2,818
5,299
1,713
0
1,097
4,202
0
24,312
W
2,332
457
0
2,206
5,619
2,347
0
0
5,619
0
31,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
18,730
206
Minions Killed
143
0
Camps Cleared
0
625,369
Distance Traveled
598,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,450
908
57
10
0
112,002
0
W
Raijin
4,137
690
39
7
0
117,133
0
L
Hachiman
3,237
540
10
2
0
137,709
0
L
Chaac
3,881
647
29
5
0
125,002
1
W
Khepri
4,544
757
11
2
0
98,955
2
L
Athena
3,142
524
7
1
0
65,667
1
L
Zeus
4,175
696
44
7
0
121,280
1
W
Loki
4,502
750
40
7
0
163,243
1
L
Ne Zha
4,295
716
53
9
0
148,686
1
W
Chaac
4,783
797
59
10
0
134,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role