Player Matchup

Tsukuyomi
Tsukuyomi
HoveringAnt7082
Tsukuyomi
Level 53
God Stats
5W - 6L
1,501 SR
Queue Stats
35W - 48L
1,355 Elo+
Party 2
Ra
Ra
Zenze Atlas
Ra
Level 27
God Stats
9W - 2L
1,500 SR
Queue Stats
20W - 25L
1,285 Elo+
Party 2
Gilgamesh
Gilgamesh
Zenze Zeyrox
Gilgamesh
Level 55
God Stats
3W - 1L
1,601 SR
Queue Stats
43W - 55L
1,338 Elo+
Party 2
Sol
Sol
calsjr9
Sol
Level 140
God Stats
2W - 1L
1,364 SR
Queue Stats
29W - 30L
1,496 Elo+
Party 3
Geb
Geb
sbbhkk22
Geb
Level 121
God Stats
7W - 3L
1,487 SR
Queue Stats
181W - 202L
1,411 Elo+
Party 3
Team Averages
Level 79
1,490 SR
1,377 Elo+

VS

Team Averages
Level 112
1,509 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WhitenNerdy420
Izanami
Level 105
God Stats
39W - 26L
1,637 SR
Queue Stats
182W - 182L
1,508 Elo+
Party 1
Fenrir
Fenrir
marvincho170
Fenrir
Level 109
God Stats
3W - 1L
1,869 SR
Queue Stats
130W - 118L
1,507 Elo+
Solo
Anubis
Anubis
titled-11_Drip
Anubis
Level 64
God Stats
0W - 6L
1,039 SR
Queue Stats
52W - 59L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HoveringAnt7082
Tsukuyomi
13
8 / 2 / 3
7,787
649
7,184
9,904
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
5,697
475
1,485
5,581
1,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Zenze Zeyrox
Gilgamesh
10
1 / 1 / 1
6,744
562
5,750
10,805
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
6 / 1 / 5
7,754
646
12,907
9,449
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
6,030
503
2,954
10,357
4,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 0
7,171
598
6,629
10,560
10,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
10
1 / 3 / 2
6,100
508
2,890
10,893
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 2
5,478
457
5,753
8,635
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
3 / 4 / 2
6,276
523
6,663
11,660
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,553
546
2,105
3,816
1,718
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
8
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
L
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
W
Tsukuyomi
HoveringAnt7082
Tsukuyomi
8
2
3
4.75
L
1
6
2
0.33
W
0
3
0
0
W
Gilgamesh
Zenze Zeyrox
Gilgamesh
1
1
1
1.5
W
Sol
6
1
5
8.5
L
Fenrir
3
4
2
1
W
1
1
5
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
24,040
46,096
Taken
45,564
22,085
Mitigated
28,663
13,237
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,629
2,126
0
2,912
10,560
10,435
0
0
10,560
0
50,019
L
Kumbhakarna
 
Kumbhakarna
2,890
377
338
2,473
10,893
8,642
0
5,989
4,904
20,493
0
W
Tsukuyomi
HoveringAnt7082
Tsukuyomi
7,184
1,475
0
3,736
9,904
3,951
0
650
9,254
0
52,214
L
5,753
4,538
201
1,000
8,635
3,373
0
6,109
2,526
0
38,129
W
1,485
185
0
24
5,581
1,389
63
1,844
3,737
30,623
0
W
Gilgamesh
Zenze Zeyrox
Gilgamesh
5,750
2,040
0
806
10,805
9,396
0
0
10,805
0
38,489
W
Sol
12,907
7,044
0
5,234
9,449
2,845
2,176
1,340
8,109
57,879
7,021
L
Fenrir
6,663
1,061
0
1,229
11,660
4,495
0
3,552
8,108
0
34,131
W
2,954
369
0
3,437
10,357
4,504
0
1,161
9,196
21,297
0
L
2,105
67
78
1,627
3,816
1,718
92
1,502
2,205
44,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
31,578
307
Minions Killed
288
0
Camps Cleared
0
1,076,097
Distance Traveled
1,087,661
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,171
598
81
7
0
206,654
0
L
Kumbhakarna
6,100
508
14
1
0
221,914
1
W
Tsukuyomi
7,787
649
74
6
0
267,411
0
L
Izanami
5,478
457
74
6
0
195,949
2
W
Ra
5,697
475
54
5
0
182,840
0
W
Gilgamesh
6,744
562
58
5
0
197,288
1
W
Sol
7,754
646
95
8
0
207,209
0
L
Fenrir
6,276
523
48
4
0
253,997
0
W
Geb
6,030
503
26
2
0
221,349
2
L
Anubis
6,553
546
71
6
0
209,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role