Player Matchup

Sol
Sol
DAVE LIFAEN
Sol
Level 162
God Stats
220W - 196L
1,549 SR
Queue Stats
350W - 323L
1,554 Elo+
Solo
Nemesis
Nemesis
LilBingus69
Nemesis
Level 58
God Stats
11W - 9L
1,587 SR
Queue Stats
117W - 110L
1,530 Elo+
Party 1
Poseidon
Poseidon
RustyWorm
Poseidon
Level 69
God Stats
1W - 1L
1,337 SR
Queue Stats
166W - 175L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
VodkaMP4
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
таролог
Sylvanus
Level 57
God Stats
16W - 18L
1,701 SR
Queue Stats
234W - 233L
1,454 Elo+
Solo
Team Averages
Level 74
1,535 SR
1,483 Elo+

VS

Team Averages
Level 88
1,619 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Alarakul
Baron Samedi
Level 154
God Stats
1W - 1L
1,582 SR
Queue Stats
117W - 99L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
Despa11400
Jormungandr
Level 66
God Stats
28W - 18L
1,521 SR
Queue Stats
155W - 159L
1,505 Elo+
Party 3
Bacchus
Bacchus
ProgaIrk
Bacchus
Level 125
God Stats
47W - 36L
1,607 SR
Queue Stats
382W - 370L
1,488 Elo+
Solo
He Bo
He Bo
shinyhobbit
He Bo
Level 66
God Stats
2W - 0L
1,736 SR
Queue Stats
160W - 168L
1,448 Elo+
Party 2
Izanami
Izanami
sminki22
Izanami
Level 29
God Stats
7W - 3L
1,648 SR
Queue Stats
22W - 35L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,505
465
2,670
8,159
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LilBingus69
Nemesis
11
2 / 4 / 0
6,972
498
6,623
14,610
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Poseidon
RustyWorm
Poseidon
11
1 / 6 / 1
6,978
498
6,388
13,321
7,084
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
VodkaMP4
Heimdallr
9
3 / 5 / 0
6,032
431
8,586
11,744
4,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
1 / 4 / 2
6,453
461
3,548
14,429
8,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alarakul
Baron Samedi
14
8 / 0 / 4
8,911
637
13,264
7,973
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Despa11400
Jormungandr
14
2 / 2 / 3
8,493
607
6,188
10,184
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ProgaIrk
Bacchus
12
3 / 1 / 7
7,773
555
8,143
11,112
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 4
7,897
564
4,035
10,909
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sminki22
Izanami
13
6 / 3 / 3
8,183
585
10,964
8,358
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alarakul
Baron Samedi
8
0
4
10
L
0
3
1
0.17
W
Jormungandr
Despa11400
Jormungandr
2
2
3
1.75
L
Nemesis
LilBingus69
Nemesis
2
4
0
0.5
W
Bacchus
ProgaIrk
Bacchus
3
1
7
6.5
L
Poseidon
RustyWorm
Poseidon
1
6
1
0.25
L
Heimdallr
VodkaMP4
Heimdallr
3
5
0
0.6
W
3
1
4
5
W
Izanami
sminki22
Izanami
6
3
3
2.5
L
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
42,594
62,263
Taken
48,536
29,058
Mitigated
29,132
17,733
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alarakul
Baron Samedi
13,264
1,122
911
4,613
7,973
4,422
98
1,888
6,085
66,891
0
L
2,670
1,006
0
3,705
8,159
2,593
0
3,916
4,075
48,593
0
W
Jormungandr
Despa11400
Jormungandr
6,188
2,123
0
2,642
10,184
7,273
1,119
4,436
5,748
67,739
165
L
Nemesis
LilBingus69
Nemesis
6,623
2,910
0
2,232
14,610
5,867
0
7,262
7,082
0
56,895
W
Bacchus
ProgaIrk
Bacchus
8,143
678
0
3,650
11,112
10,977
0
3,381
7,728
18,974
0
L
Poseidon
RustyWorm
Poseidon
6,388
1,344
0
4,626
13,321
7,084
0
9,231
3,924
57,948
0
L
Heimdallr
VodkaMP4
Heimdallr
8,586
3,299
0
1,266
11,744
4,592
0
5,843
5,872
0
34,520
W
4,035
375
0
3,836
10,909
3,577
0
1,141
9,768
59,657
0
W
Izanami
sminki22
Izanami
10,964
8,977
0
835
8,358
2,883
255
1,760
6,598
0
64,085
L
Sylvanus
3,548
1,392
2,170
3,734
14,429
8,922
0
4,562
9,845
16,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
41,257
327
Minions Killed
441
0
Camps Cleared
0
1,295,297
Distance Traveled
1,441,928
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,911
637
108
8
0
288,033
2
L
Sol
6,505
465
66
5
0
269,702
0
W
Jormungandr
8,493
607
99
7
0
228,384
0
L
Nemesis
6,972
498
84
6
0
325,182
0
W
Bacchus
7,773
555
15
1
0
349,607
6
L
Poseidon
6,978
498
101
7
0
243,110
0
L
Heimdallr
6,032
431
53
4
0
240,204
0
W
He Bo
7,897
564
101
7
0
321,491
0
W
Izanami
8,183
585
118
8
0
254,413
0
L
Sylvanus
6,453
461
23
2
0
217,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role