Player Matchup

Arachne
Arachne
Gold II
Abused Hippy
Arachne
Gold II
Level 127
God Stats
7W - 8L
1,723 SR
Queue Stats
223W - 202L
1,695 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
kelly26salgado
Gilgamesh
Gold II
Level 63
God Stats
36W - 42L
1,558 SR
Queue Stats
91W - 105L
1,692 MMR
Solo
Aphrodite
Aphrodite
Gold I
rimbo230
Aphrodite
Gold I
Level 142
God Stats
10W - 14L
1,503 SR
Queue Stats
650W - 734L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,595 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,751 SR
1,687 MMR
Cupid
Cupid
Gold IV
Poppint0ps
Cupid
Gold IV
Level 144
God Stats
10W - 4L
1,812 SR
Queue Stats
15W - 15L
1,705 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
UncleLeedle
Zhong Kui
Gold II
Level 157
God Stats
2W - 0L
1,679 SR
Queue Stats
44W - 49L
1,667 MMR
Solo
Khepri
Khepri
Gold I
WapoViibez
Khepri
Gold I
Level 145
God Stats
2W - 0L
1,761 SR
Queue Stats
499W - 419L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abused Hippy
Arachne
11
0 / 5 / 1
8,903
636
6,639
15,313
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
kelly26salgado
Gilgamesh
12
1 / 2 / 1
9,078
648
8,818
18,936
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
rimbo230
Aphrodite
11
1 / 6 / 1
9,037
646
8,397
15,594
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
KuzenboPersephoneNe ZhaShivaCharon

VS

Bans
MauiMorgan Le FayThothVulcanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 1 / 7
11,012
787
17,457
11,615
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UncleLeedle
Zhong Kui
15
4 / 1 / 9
11,369
812
17,355
11,863
10,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
WapoViibez
Khepri
13
4 / 0 / 8
10,763
769
6,295
12,663
11,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Abused Hippy
Arachne
0
5
1
0.1
W
Cupid
5
1
7
8.5
W
Zhong Kui
UncleLeedle
Zhong Kui
4
1
9
8.5
W
Khepri
WapoViibez
Khepri
4
0
8
8
L
Gilgamesh
kelly26salgado
Gilgamesh
1
2
1
0.75
L
Aphrodite
rimbo230
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
41,107
49,843
Taken
36,141
36,782
Mitigated
29,307
15,472
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Abused Hippy
Arachne
6,639
4,075
0
3,259
15,313
8,920
0
8,188
7,125
0
33,160
W
Cupid
17,457
9,527
1,776
4,651
11,615
7,075
954
2,067
9,252
0
57,155
W
Zhong Kui
UncleLeedle
Zhong Kui
17,355
1,742
0
7,810
11,863
10,395
1,093
3,869
7,361
66,391
0
W
Khepri
WapoViibez
Khepri
6,295
570
0
1,732
12,663
11,837
613
3,375
8,053
17,631
0
L
Gilgamesh
kelly26salgado
Gilgamesh
8,818
1,425
0
3,548
18,936
19,687
0
7,654
11,282
610
31,637
L
Aphrodite
rimbo230
Aphrodite
8,397
755
3,252
5,413
15,594
8,175
0
8,078
7,516
33,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
33,144
133
Minions Killed
192
0
Camps Cleared
0
723,213
Distance Traveled
754,522
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,903
636
47
3
0
247,190
2
W
Cupid
11,012
787
79
6
0
255,041
0
W
Zhong Kui
11,369
812
95
7
0
250,475
1
W
Khepri
10,763
769
18
1
0
249,006
0
L
Gilgamesh
9,078
648
40
3
0
261,770
4
L
Aphrodite
9,037
646
46
3
0
214,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role