Player Matchup

Charybdis
Charybdis
Arcangel21011
Charybdis
Level 57
God Stats
2W - 1L
1,450 SR
Queue Stats
107W - 127L
1,367 Elo+
Solo
Thor
Thor
Jebeday
Thor
Level 67
God Stats
2W - 0L
1,750 SR
Queue Stats
23W - 27L
1,387 Elo+
Solo
Ah Puch
Ah Puch
La_Mort_Psycho
Ah Puch
Level 109
God Stats
10W - 7L
1,547 SR
Queue Stats
275W - 247L
1,457 Elo+
Party 2
Terra
Terra
laiglepompe463
Terra
Level 107
God Stats
9W - 7L
1,493 SR
Queue Stats
264W - 263L
1,460 Elo+
Party 2
Pele
Pele
ross1franks
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,427 Elo+

VS

Team Averages
Level 103
1,450 SR
1,403 Elo+
Tiamat
Tiamat
LLV37
Tiamat
Level 147
God Stats
12W - 24L
1,394 SR
Queue Stats
619W - 590L
1,384 Elo+
Party 1
Apollo
Apollo
SHERSAK
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,495 Elo+
Solo
Camazotz
Camazotz
X1NEASY
Camazotz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 135L
1,400 Elo+
Solo
Athena
Athena
darkmax28
Athena
Level 129
God Stats
19W - 23L
1,477 SR
Queue Stats
554W - 556L
1,408 Elo+
Party 1
Anubis
Anubis
jaco191191
Anubis
Level 67
God Stats
3W - 6L
1,381 SR
Queue Stats
31W - 39L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arcangel21011
Charybdis
19
3 / 2 / 2
11,862
494
10,691
18,450
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
Jebeday
Thor
17
3 / 1 / 3
10,679
445
4,204
14,579
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 2 / 7
11,426
476
11,799
17,097
11,961
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 9
11,112
463
3,995
17,631
13,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

20
4 / 2 / 3
14,301
596
17,671
23,762
13,868
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LLV37
Tiamat
19
2 / 2 / 2
12,062
503
20,938
10,292
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SHERSAK
Apollo
12
0 / 4 / 2
8,434
351
5,255
12,359
5,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
X1NEASY
Camazotz
12
2 / 1 / 0
9,315
388
5,669
12,038
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
darkmax28
Athena
16
0 / 1 / 2
9,680
403
7,048
15,060
17,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
jaco191191
Anubis
19
3 / 5 / 0
12,034
501
23,498
24,040
11,784
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
7
7
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arcangel21011
Charybdis
3
2
2
2
W
Thor
Jebeday
Thor
3
1
3
4.5
L
Tiamat
LLV37
Tiamat
2
2
2
1.5
W
2
2
7
2.75
L
Apollo
SHERSAK
Apollo
0
4
2
0.25
L
Camazotz
X1NEASY
Camazotz
2
1
0
2
L
Athena
darkmax28
Athena
0
1
2
1
L
Anubis
jaco191191
Anubis
3
5
0
0.6
W
1
0
9
5.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
62,408
91,519
Taken
73,789
52,755
Mitigated
45,809
40,933
Healing
27,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arcangel21011
Charybdis
10,691
5,738
0
7,318
18,450
7,352
3,213
7,340
11,110
0
121,297
W
Thor
Jebeday
Thor
4,204
368
0
2,388
14,579
6,100
0
6,001
8,578
0
71,727
L
Tiamat
LLV37
Tiamat
20,938
636
0
2,376
10,292
7,516
60
4,216
6,076
116,013
0
W
11,799
470
0
8,507
17,097
11,961
495
11,087
6,010
75,348
0
L
Apollo
SHERSAK
Apollo
5,255
2,588
0
3,143
12,359
5,017
245
5,535
6,824
0
42,045
L
Camazotz
X1NEASY
Camazotz
5,669
2,758
61
8,173
12,038
4,339
0
1,779
10,259
0
53,426
L
Athena
darkmax28
Athena
7,048
1,605
249
2,362
15,060
17,153
133
3,597
11,463
57,439
0
L
Anubis
jaco191191
Anubis
23,498
81
0
10,939
24,040
11,784
376
929
23,111
117,588
0
W
3,995
756
6,960
7,296
17,631
13,474
273
9,385
8,246
21,845
0
W
17,671
3,201
0
8,464
23,762
13,868
1,020
17,671
6,091
262
135,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
51,525
618
Minions Killed
608
0
Camps Cleared
0
2,253,220
Distance Traveled
1,974,875
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,862
494
156
7
0
431,068
0
W
Thor
10,679
445
108
5
0
443,853
8
L
Tiamat
12,062
503
192
8
0
467,289
0
W
Ah Puch
11,426
476
120
5
0
409,663
0
L
Apollo
8,434
351
55
2
0
344,625
1
L
Camazotz
9,315
388
89
4
0
276,511
0
L
Athena
9,680
403
102
4
0
482,294
4
L
Anubis
12,034
501
170
7
0
404,156
1
W
Terra
11,112
463
34
1
0
486,119
3
W
Pele
14,301
596
200
8
0
482,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role