Player Matchup

Arachne
Arachne
EckoSan
Arachne
Level 213
God Stats
4W - 7L
1,484 SR
Queue Stats
646W - 610L
1,556 Elo+
Solo
Ishtar
Ishtar
Like-The-Rifle
Ishtar
Level 84
God Stats
2W - 2L
1,548 SR
Queue Stats
121W - 111L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
Lupusins
Baron Samedi
Level 125
God Stats
1W - 3L
1,462 SR
Queue Stats
344W - 332L
1,475 Elo+
Party 3
Amaterasu
Amaterasu
SIGMALOKI
Amaterasu
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 23L
1,432 Elo+
Solo
Ra
Ra
z_MarioSS
Ra
Level 123
God Stats
0W - 2L
1,478 SR
Queue Stats
29W - 31L
1,478 Elo+
Solo
Team Averages
Level 139
1,495 SR
1,475 Elo+

VS

Team Averages
Level 121
1,556 SR
1,593 Elo+
Yu Huang
Yu Huang
FoxyNui
Yu Huang
Level 155
God Stats
33W - 31L
1,555 SR
Queue Stats
578W - 587L
1,537 Elo+
Party 1
Horus
Horus
Hécathonchyr
Horus
Level 37
God Stats
3W - 4L
1,469 SR
Queue Stats
126W - 126L
1,551 Elo+
Party 1
Sobek
Sobek
Musamune
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,695 Elo+
Party 2
Olorun
Olorun
PolishGeneral
Olorun
Level 162
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 2L
1,695 Elo+
Party 2
Hun Batz
Hun Batz
heizung-auf-zwei
Hun Batz
Level 90
God Stats
15W - 7L
1,518 SR
Queue Stats
300W - 280L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EckoSan
Arachne
11
1 / 2 / 2
6,834
526
7,108
14,729
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
6,843
526
2,565
9,697
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Lupusins
Baron Samedi
12
0 / 1 / 0
7,362
566
5,184
8,387
4,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
SIGMALOKI
Amaterasu
10
0 / 2 / 1
6,135
472
3,534
13,672
10,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 1
7,009
539
5,344
7,340
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FoxyNui
Yu Huang
13
1 / 2 / 4
7,830
602
9,222
6,062
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
7,645
588
4,710
9,280
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Musamune
Sobek
10
1 / 1 / 2
7,106
547
5,898
14,091
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 1 / 1
8,777
675
10,105
9,663
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 1 / 3
8,130
625
7,463
9,405
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
EckoSan
Arachne
1
2
2
1
W
Yu Huang
FoxyNui
Yu Huang
1
2
4
1.5
W
0
0
1
0.5
L
2
3
0
0.67
L
Baron Samedi
Lupusins
Baron Samedi
0
1
0
0
W
Sobek
Musamune
Sobek
1
1
2
2
W
6
1
1
6.5
L
Amaterasu
SIGMALOKI
Amaterasu
0
2
1
0.25
W
3
1
3
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
37,398
53,825
Taken
48,501
27,524
Mitigated
35,550
22,665
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EckoSan
Arachne
7,108
3,922
0
5,425
14,729
5,537
0
6,640
8,089
0
43,975
W
Yu Huang
FoxyNui
Yu Huang
9,222
643
0
1,250
6,062
2,509
548
2,304
3,758
63,679
0
W
4,710
1,580
0
4,067
9,280
8,695
0
5,184
4,096
0
45,277
L
2,565
1,362
0
1,726
9,697
3,959
0
6,562
3,135
0
38,351
L
Baron Samedi
Lupusins
Baron Samedi
5,184
1,219
0
5,719
8,387
4,122
0
0
7,747
53,224
0
W
Sobek
Musamune
Sobek
5,898
762
0
3,584
14,091
15,612
156
1,876
12,123
20,946
0
W
10,105
6,570
366
6,188
9,663
4,635
1,676
442
9,221
76,297
0
L
Amaterasu
SIGMALOKI
Amaterasu
3,534
1,690
0
5,597
13,672
10,656
0
7,334
6,338
0
17,441
W
7,463
212
0
4,641
9,405
4,099
0
1,360
8,045
0
76,867
L
5,344
672
1,541
2,657
7,340
3,250
0
4,689
2,651
59,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
39,488
373
Minions Killed
460
0
Camps Cleared
0
1,306,945
Distance Traveled
1,359,676
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,834
526
66
5
0
305,555
0
W
Yu Huang
7,830
602
107
8
0
250,534
0
W
Horus
7,645
588
70
5
0
271,387
1
L
Ishtar
6,843
526
75
6
0
239,169
0
L
Baron Samedi
7,362
566
100
8
0
221,176
1
W
Sobek
7,106
547
33
3
0
282,643
4
W
Olorun
8,777
675
130
10
0
236,512
2
L
Amaterasu
6,135
472
15
1
0
291,970
0
W
Hun Batz
8,130
625
120
9
0
318,600
0
L
Ra
7,009
539
117
9
0
249,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role