Player Matchup

Cerberus
Cerberus
AJPITTFAN
Cerberus
Level 84
God Stats
1W - 6L
1,313 SR
Queue Stats
16W - 48L
1,327 Elo+
Party 2
Baba Yaga
Baba Yaga
BubbyDaWhale
Baba Yaga
Level 109
God Stats
0W - 2L
1,476 SR
Queue Stats
101W - 151L
1,468 Elo+
Party 2
Sol
Sol
Uncommonalloy31
Sol
Level 141
God Stats
3W - 6L
1,431 SR
Queue Stats
96W - 170L
1,449 Elo+
Party 2
Thanatos
Thanatos
Xillos11
Thanatos
Level 122
God Stats
0W - 4L
1,132 SR
Queue Stats
72W - 150L
1,347 Elo+
Party 2
Artio
Artio
YungArnie69
Artio
Level 155
God Stats
2W - 5L
1,354 SR
Queue Stats
106W - 189L
1,448 Elo+
Party 2
Team Averages
Level 122
1,341 SR
1,408 Elo+

VS

Team Averages
Level 111
1,499 SR
1,556 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigBulge33
Ne Zha
Level 128
God Stats
21W - 30L
1,561 SR
Queue Stats
125W - 148L
1,517 Elo+
Party 1
Shiva
Shiva
HYdRoCyNiCAl69
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,602 Elo+
Party 3
Ah Puch
Ah Puch
TheGoldenKev
Ah Puch
Level 109
God Stats
51W - 30L
1,644 SR
Queue Stats
361W - 340L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
whaler112
Cthulhu
Level 31
God Stats
2W - 1L
1,289 SR
Queue Stats
13W - 6L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJPITTFAN
Cerberus
12
1 / 3 / 2
8,639
480
7,280
20,032
20,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
BubbyDaWhale
Baba Yaga
16
0 / 4 / 0
9,002
500
3,360
13,865
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 5 / 0
9,559
531
14,653
12,615
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Xillos11
Thanatos
12
0 / 6 / 0
7,354
409
2,047
15,143
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
8,309
462
6,352
20,286
18,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 1 / 4
11,196
622
9,971
16,925
7,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
BigBulge33
Ne Zha
16
4 / 0 / 5
10,569
587
8,703
12,648
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 0 / 6
13,053
725
17,879
20,390
16,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
TheGoldenKev
Ah Puch
18
2 / 0 / 6
11,595
644
13,895
7,408
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
whaler112
Cthulhu
16
5 / 2 / 6
10,581
588
7,905
17,413
14,425
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
22
22
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
4
7
L
Cerberus
AJPITTFAN
Cerberus
1
3
2
0.67
W
Ne Zha
BigBulge33
Ne Zha
4
0
5
6.5
L
Baba Yaga
BubbyDaWhale
Baba Yaga
0
4
0
0
W
6
0
6
9
W
Ah Puch
TheGoldenKev
Ah Puch
2
0
6
5
L
2
5
0
0.4
L
Thanatos
Xillos11
Thanatos
0
6
0
0
L
0
4
0
0
W
Cthulhu
whaler112
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
58,353
81,941
Taken
74,784
53,627
Mitigated
46,488
26,545
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,971
7,873
0
9,128
16,925
7,073
2,369
9,716
7,209
0
95,539
L
Cerberus
AJPITTFAN
Cerberus
7,280
257
0
4,835
20,032
20,325
0
6,894
13,138
28,366
0
W
Ne Zha
BigBulge33
Ne Zha
8,703
2,379
0
3,301
12,648
5,076
509
3,154
9,494
0
85,002
L
Baba Yaga
BubbyDaWhale
Baba Yaga
3,360
320
0
3,004
13,865
5,443
0
6,069
7,796
92,333
0
W
17,879
5,586
100
6,453
20,390
16,677
246
8,558
11,832
0
103,155
W
Ah Puch
TheGoldenKev
Ah Puch
13,895
622
0
3,140
7,408
3,237
2,157
3,242
4,166
110,622
0
L
14,653
7,238
0
4,583
12,615
4,192
0
3,790
8,825
90,651
11,109
L
Thanatos
Xillos11
Thanatos
2,047
422
0
5,600
15,143
5,380
0
3,685
11,458
0
50,699
L
6,352
1,064
147
8,376
20,286
18,287
0
1,362
18,924
62,739
0
W
Cthulhu
whaler112
Cthulhu
7,905
313
2,012
4,674
17,413
14,425
0
9,411
8,002
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
56,994
553
Minions Killed
630
0
Camps Cleared
0
1,706,499
Distance Traveled
1,849,592
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,196
622
154
9
0
330,913
7
L
Cerberus
8,639
480
50
3
0
366,054
4
W
Ne Zha
10,569
587
90
5
0
447,336
2
L
Baba Yaga
9,002
500
165
9
0
337,662
4
W
Shiva
13,053
725
154
9
0
335,018
0
W
Ah Puch
11,595
644
189
11
0
362,454
5
L
Sol
9,559
531
171
10
0
312,987
3
L
Thanatos
7,354
409
68
4
0
343,316
2
L
Artio
8,309
462
99
6
0
346,480
0
W
Cthulhu
10,581
588
43
2
0
373,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role