Player Matchup

Artio
Artio
Gekudo
Artio
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
114W - 173L
1,435 Elo+
Party 2
Surtr
Surtr
MADias_A
Surtr
Level 103
God Stats
23W - 35L
1,408 SR
Queue Stats
130W - 227L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
Nikmaster981
Kukulkan
Level 67
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 3
Izanami
Izanami
sultan4k
Izanami
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
y0Jxstt
King Arthur
Level 141
God Stats
30W - 44L
1,386 SR
Queue Stats
242W - 352L
1,514 Elo+
Party 2
Team Averages
Level 88
1,415 SR
1,500 Elo+

VS

Team Averages
Level 87
1,476 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Enzic Quoted
Ishtar
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
KALATHILARIAN
Baron Samedi
Level 98
God Stats
2W - 2L
1,416 SR
Queue Stats
109W - 116L
1,478 Elo+
Party 1
Mulan
Mulan
dordonde
Mulan
Level 38
God Stats
2W - 1L
1,492 SR
Queue Stats
44W - 41L
1,524 Elo+
Solo
Olorun
Olorun
z_MarioSS
Olorun
Level 123
God Stats
2W - 0L
1,473 SR
Queue Stats
29W - 31L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gekudo
Artio
10
0 / 1 / 3
6,089
468
4,572
16,586
11,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
MADias_A
Surtr
11
0 / 1 / 1
6,384
491
3,748
8,344
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Nikmaster981
Kukulkan
11
1 / 1 / 0
7,196
554
5,541
5,546
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sultan4k
Izanami
10
0 / 4 / 0
5,624
433
1,400
8,320
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
y0Jxstt
King Arthur
8
3 / 2 / 0
5,776
444
5,289
9,274
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 3
7,442
572
6,108
8,322
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
11
0 / 1 / 3
6,928
533
6,912
9,292
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KALATHILARIAN
Baron Samedi
9
0 / 2 / 2
6,624
510
5,271
7,519
5,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
dordonde
Mulan
14
4 / 0 / 1
8,645
665
6,055
8,435
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
z_MarioSS
Olorun
13
2 / 0 / 1
7,853
604
5,482
7,014
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
3
4.5
W
Ishtar
0
1
3
1.5
L
Artio
Gekudo
Artio
0
1
3
1.5
W
Baron Samedi
KALATHILARIAN
Baron Samedi
0
2
2
0.5
L
Surtr
MADias_A
Surtr
0
1
1
0.5
L
Kukulkan
Nikmaster981
Kukulkan
1
1
0
1
W
Mulan
dordonde
Mulan
4
0
1
4.5
L
Izanami
sultan4k
Izanami
0
4
0
0
L
King Arthur
y0Jxstt
King Arthur
3
2
0
1.5
W
Olorun
z_MarioSS
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
29,828
48,070
Taken
40,582
27,887
Mitigated
24,063
12,871
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,108
1,783
0
4,744
8,322
3,950
0
1,374
6,948
41,984
9,090
W
Ishtar
6,912
4,009
0
5,365
9,292
3,732
409
3,753
5,539
0
54,146
L
Artio
Gekudo
Artio
4,572
530
2,104
6,200
16,586
11,952
0
6,599
9,987
20,379
0
W
Baron Samedi
KALATHILARIAN
Baron Samedi
5,271
1,385
721
2,137
7,519
5,816
77
3,530
3,989
24,562
0
L
Surtr
MADias_A
Surtr
3,748
1,670
0
1,175
8,344
4,239
0
1,789
6,555
1,228
47,180
L
Kukulkan
Nikmaster981
Kukulkan
5,541
542
0
1,099
5,546
2,642
0
3,499
2,047
63,101
0
W
Mulan
dordonde
Mulan
6,055
1,104
0
2,994
8,435
7,379
2,000
174
8,261
0
59,523
L
Izanami
sultan4k
Izanami
1,400
728
0
1,393
8,320
2,941
0
494
7,826
0
29,113
L
King Arthur
y0Jxstt
King Arthur
5,289
381
0
900
9,274
6,113
0
4,065
5,209
2,217
28,724
W
Olorun
z_MarioSS
Olorun
5,482
3,113
402
4,982
7,014
3,186
0
2,368
4,646
58,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
37,492
296
Minions Killed
381
0
Camps Cleared
0
1,221,492
Distance Traveled
1,226,980
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,442
572
79
6
0
256,219
0
W
Ishtar
6,928
533
87
7
0
251,644
0
L
Artio
6,089
468
23
2
0
283,877
3
W
Baron Samedi
6,624
510
22
2
0
229,741
3
L
Surtr
6,384
491
83
6
0
227,739
0
L
Kukulkan
7,196
554
104
8
0
236,492
1
W
Mulan
8,645
665
96
7
0
221,443
3
L
Izanami
5,624
433
45
3
0
244,749
0
L
King Arthur
5,776
444
41
3
0
228,635
0
W
Olorun
7,853
604
97
7
0
267,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role