Player Matchup

Hun Batz
Hun Batz
Seitokai
Hun Batz
Level 155
God Stats
1W - 0L
1,198 SR
Queue Stats
110W - 98L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
TheUnknownCookie
Ah Puch
Level 160
God Stats
2W - 1L
1,412 SR
Queue Stats
115W - 84L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
VValarMorghulis
Ne Zha
Level 200
God Stats
13W - 6L
1,664 SR
Queue Stats
412W - 398L
1,544 Elo+
Party 1
Ra
Ra
dutchdeadshot
Ra
Level 182
God Stats
17W - 18L
1,521 SR
Queue Stats
188W - 165L
1,515 Elo+
Party 1
Chiron
Chiron
mantakz55
Chiron
Level 53
God Stats
1W - 3L
1,189 SR
Queue Stats
70W - 53L
1,528 Elo+
Party 3
Team Averages
Level 150
1,397 SR
1,528 Elo+

VS

Team Averages
Level 149
1,521 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Derillium
Athena
Level 157
God Stats
0W - 2L
1,286 SR
Queue Stats
157W - 153L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
GetusVI
Sun Wukong
Level 115
God Stats
3W - 1L
1,755 SR
Queue Stats
217W - 186L
1,488 Elo+
Party 2
Bastet
Bastet
Illyrian
Bastet
Level 156
God Stats
0W - 2L
1,562 SR
Queue Stats
133W - 112L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Seitokai
Hun Batz
12
5 / 1 / 3
6,978
634
6,803
7,538
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 1
7,725
702
7,925
9,305
3,556
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 5
6,241
567
4,689
9,101
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 2 / 2
7,773
707
9,448
8,324
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
mantakz55
Chiron
10
0 / 4 / 3
5,882
535
3,776
6,868
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 2
7,716
701
8,790
9,195
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
9
1 / 6 / 0
5,295
481
6,444
11,132
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Derillium
Athena
9
1 / 1 / 4
6,115
556
3,614
8,550
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
GetusVI
Sun Wukong
10
0 / 4 / 0
5,344
486
4,296
10,539
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Illyrian
Bastet
12
3 / 3 / 1
6,519
593
5,507
11,666
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
9
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
2
2.5
L
Artemis
 
Artemis
1
6
0
0.17
L
Athena
Derillium
Athena
1
1
4
3
L
Sun Wukong
GetusVI
Sun Wukong
0
4
0
0
L
Bastet
Illyrian
Bastet
3
3
1
1.17
W
Hun Batz
Seitokai
Hun Batz
5
1
3
6.5
W
4
0
1
4.5
W
0
2
5
1.25
W
7
2
2
4
W
Chiron
mantakz55
Chiron
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
28,651
41,136
Taken
51,082
17,296
Mitigated
21,473
18,503
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,790
5,773
0
4,896
9,195
2,411
840
962
8,233
61,316
3,232
L
Artemis
 
Artemis
6,444
3,328
0
2,547
11,132
3,878
0
4,973
6,159
0
32,581
L
Athena
Derillium
Athena
3,614
1,200
1,164
1,866
8,550
4,936
0
2,750
5,800
17,394
0
L
Sun Wukong
GetusVI
Sun Wukong
4,296
598
0
2,495
10,539
6,509
0
6,718
3,821
0
33,169
L
Bastet
Illyrian
Bastet
5,507
1,750
0
5,178
11,666
3,739
0
1,970
9,696
0
45,739
W
Hun Batz
Seitokai
Hun Batz
6,803
2,268
0
1,011
7,538
2,710
0
1,428
6,110
0
49,617
W
7,925
499
0
8,502
9,305
3,556
47
0
9,305
65,245
0
W
4,689
1,280
0
2,465
9,101
5,188
0
3,948
5,153
0
20,432
W
9,448
1,028
1,014
3,805
8,324
3,282
0
2,101
6,223
69,500
0
W
Chiron
mantakz55
Chiron
3,776
951
238
1,468
6,868
2,560
0
4,840
2,017
0
35,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
30,989
364
Minions Killed
316
0
Camps Cleared
0
1,205,536
Distance Traveled
1,104,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,716
701
114
10
0
209,077
1
L
Artemis
5,295
481
41
4
0
232,741
0
L
Athena
6,115
556
28
3
0
183,909
0
L
Sun Wukong
5,344
486
67
6
0
216,318
3
L
Bastet
6,519
593
66
6
0
262,919
0
W
Hun Batz
6,978
634
68
6
0
259,946
2
W
Ah Puch
7,725
702
94
9
0
204,986
0
W
Ne Zha
6,241
567
14
1
0
256,465
3
W
Ra
7,773
707
123
11
0
239,345
0
W
Chiron
5,882
535
65
6
0
244,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role