Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Brosyden
Baron Samedi
Level 147
God Stats
7W - 2L
1,613 SR
Queue Stats
390W - 396L
1,533 Elo+
Solo
Bastet
Bastet
DarkDragon2344
Bastet
Level 107
God Stats
6W - 3L
1,584 SR
Queue Stats
337W - 320L
1,584 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeadMako
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Tiger132
The Morrigan
Level 116
God Stats
1W - 0L
1,821 SR
Queue Stats
25W - 22L
1,553 Elo+
Solo
Team Averages
Level 132
1,604 SR
1,543 Elo+

VS

Team Averages
Level 116
1,451 SR
1,543 Elo+
Baron Samedi
Baron Samedi
DindeDodue
Baron Samedi
Level 82
God Stats
3W - 4L
1,784 SR
Queue Stats
246W - 275L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
G0BIiN
Cu Chulainn
Level 118
God Stats
1W - 3L
1,314 SR
Queue Stats
190W - 186L
1,523 Elo+
Solo
Nemesis
Nemesis
I Am Floor
Nemesis
Level 151
God Stats
0W - 4L
1,148 SR
Queue Stats
317W - 330L
1,546 Elo+
Solo
Hachiman
Hachiman
Nokturnel
Hachiman
Level 141
God Stats
1W - 3L
1,390 SR
Queue Stats
279W - 237L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
SplinteredTriad
Baba Yaga
Level 87
God Stats
2W - 2L
1,621 SR
Queue Stats
365W - 313L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 2 / 7
10,300
792
8,158
18,989
16,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Baron Samedi
Brosyden
Baron Samedi
17
2 / 4 / 8
9,981
768
13,168
14,922
9,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 1 / 9
10,948
842
12,749
12,061
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
DeadMako
Kumbhakarna
18
3 / 3 / 8
11,259
866
3,083
17,397
20,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Tiger132
The Morrigan
18
3 / 5 / 10
11,084
853
11,848
9,271
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DindeDodue
Baron Samedi
9
0 / 2 / 2
6,946
534
2,965
4,118
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
G0BIiN
Cu Chulainn
17
3 / 8 / 10
9,774
752
12,803
20,620
28,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
I Am Floor
Nemesis
1
0 / 1 / 0
3,224
248
0
739
29
Hachiman
Nokturnel
Hachiman
19
9 / 3 / 3
10,727
825
18,830
13,420
6,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SplinteredTriad
Baba Yaga
19
3 / 3 / 5
10,242
788
16,197
13,634
7,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
17
Kills
15
15
Deaths
17
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
7
3.75
W
Baron Samedi
Brosyden
Baron Samedi
2
4
8
1.5
W
5
1
9
9.5
W
Kumbhakarna
DeadMako
Kumbhakarna
3
3
8
2.33
L
Baron Samedi
DindeDodue
Baron Samedi
0
2
2
0.5
L
Cu Chulainn
G0BIiN
Cu Chulainn
3
8
10
1
L
Nemesis
I Am Floor
Nemesis
0
1
0
0
L
Hachiman
Nokturnel
Hachiman
9
3
3
3.5
L
Baba Yaga
SplinteredTriad
Baba Yaga
3
3
5
1.83
W
The Morrigan
Tiger132
The Morrigan
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
50,795
72,640
Taken
52,531
56,050
Mitigated
45,529
30,234
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,158
1,288
1,805
7,609
18,989
16,063
265
5,363
13,626
0
18,577
W
Baron Samedi
Brosyden
Baron Samedi
13,168
307
4,057
4,956
14,922
9,032
1,023
4,698
10,224
30,666
0
W
12,749
2,736
782
3,157
12,061
6,297
1,984
3,348
8,713
0
22,768
W
Kumbhakarna
DeadMako
Kumbhakarna
3,083
490
1,086
1,749
17,397
20,105
920
3,801
13,596
4,317
0
L
Baron Samedi
DindeDodue
Baron Samedi
2,965
42
1,529
1,045
4,118
2,202
0
2,838
1,280
7,861
0
L
Cu Chulainn
G0BIiN
Cu Chulainn
12,803
600
1,132
3,318
20,620
28,884
0
10,282
10,129
2,516
23,954
L
Nemesis
I Am Floor
Nemesis
0
0
0
0
739
29
0
0
739
0
0
L
Hachiman
Nokturnel
Hachiman
18,830
7,054
75
3,197
13,420
6,866
0
8,157
5,263
0
36,639
L
Baba Yaga
SplinteredTriad
Baba Yaga
16,197
1,394
736
3,236
13,634
7,548
144
6,685
6,949
39,858
0
W
The Morrigan
Tiger132
The Morrigan
11,848
1,598
3,169
1,864
9,271
4,553
2,480
2,758
6,507
36,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
40,913
144
Minions Killed
133
0
Camps Cleared
0
1,278,135
Distance Traveled
735,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,300
792
20
2
0
304,493
0
W
Baron Samedi
9,981
768
31
2
0
247,347
0
W
Bastet
10,948
842
23
2
0
303,984
0
W
Kumbhakarna
11,259
866
5
0
0
218,457
0
L
Baron Samedi
6,946
534
14
1
0
91,790
0
L
Cu Chulainn
9,774
752
21
2
0
196,879
0
L
Nemesis
3,224
248
0
0
0
0
0
L
Hachiman
10,727
825
35
3
0
208,978
0
L
Baba Yaga
10,242
788
63
5
0
237,428
0
W
The Morrigan
11,084
853
65
5
0
203,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role