Player Matchup

Sobek
Sobek
Dumblespodora
Sobek
Level 186
God Stats
4W - 2L
1,626 SR
Queue Stats
236W - 227L
1,446 Elo+
Party 2
Da Ji
Da Ji
FlamingMolestres
Da Ji
Level 139
God Stats
12W - 10L
1,562 SR
Queue Stats
266W - 254L
1,472 Elo+
Party 2
Rama
Rama
PunProphet
Rama
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
54W - 80L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
banemalec
Nu Wa
Level 28
God Stats
10W - 9L
1,783 SR
Queue Stats
34W - 74L
1,305 Elo+
Party 2
Poseidon
Poseidon
thorfinnnn1
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,430 Elo+

VS

Team Averages
Level 33
1,532 SR
1,439 Elo+
Pele
Pele
ELITEZSHOTZ
Pele
Level 49
God Stats
0W - 2L
1,552 SR
Queue Stats
3W - 9L
1,325 Elo+
Party 1
Neith
Neith
French-Kulture
Neith
Level 37
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Samiceman62
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Chernobog
Chernobog
babewillbo
Chernobog
Level 6
God Stats
0W - 2L
1,527 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Ganesha
Ganesha
sninja332
Ganesha
Level 69
God Stats
0W - 4L
1,419 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
10,236
931
6,547
7,050
9,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 8
10,291
936
11,519
11,346
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
20 / 0 / 5
12,876
1,171
25,014
11,060
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
banemalec
Nu Wa
17
1 / 2 / 16
10,208
928
6,439
6,087
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
thorfinnnn1
Poseidon
15
2 / 5 / 7
9,144
831
8,776
6,948
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
9,395
854
11,969
15,630
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 3 / 1
7,223
657
548
5,829
1,759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 11 / 3
7,809
710
2,711
12,872
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
babewillbo
Chernobog
15
2 / 6 / 2
8,370
761
6,687
13,050
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
sninja332
Ganesha
14
0 / 8 / 7
8,189
744
5,880
18,287
18,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
34
Kills
7
8
Deaths
35
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
5
7
1
0.79
W
6
1
8
10
L
0
3
1
0.17
W
20
0
5
22.5
L
0
11
3
0.14
L
Chernobog
babewillbo
Chernobog
2
6
2
0.5
W
Nu Wa
banemalec
Nu Wa
1
2
16
4.5
L
Ganesha
sninja332
Ganesha
0
8
7
0.44
W
Poseidon
thorfinnnn1
Poseidon
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,295
Damage
27,795
42,491
Taken
65,668
25,186
Mitigated
37,898
7,926
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,547
376
0
2,048
7,050
9,236
104
1,845
4,958
20,515
437
L
11,969
3,282
0
1,757
15,630
7,290
0
2,883
12,667
0
38,013
W
11,519
2,759
0
1,919
11,346
6,200
2,278
878
10,299
0
32,277
L
548
181
0
205
5,829
1,759
0
1,063
4,680
0
4,533
W
25,014
22,068
0
3,530
11,060
4,898
4,955
2,036
8,813
0
66,797
L
2,711
464
144
10
12,872
4,552
0
3,957
8,751
18,665
0
L
Chernobog
babewillbo
Chernobog
6,687
4,276
0
1,390
13,050
5,755
0
5,936
6,914
0
23,662
W
Nu Wa
banemalec
Nu Wa
6,439
2,103
0
100
6,087
2,415
1,097
1,636
4,263
29,832
0
L
Ganesha
sninja332
Ganesha
5,880
930
0
680
18,287
18,542
0
6,722
11,331
11,392
0
W
Poseidon
thorfinnnn1
Poseidon
8,776
1,972
0
329
6,948
2,437
2,297
1,221
5,567
21,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
40,986
256
Minions Killed
150
0
Camps Cleared
0
1,153,812
Distance Traveled
850,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,236
931
30
3
0
239,048
0
L
Pele
9,395
854
68
6
0
216,773
1
W
Da Ji
10,291
936
48
4
0
262,100
0
L
Neith
7,223
657
6
1
0
58,422
0
W
Rama
12,876
1,171
94
9
0
225,242
0
L
Ra
7,809
710
33
3
0
189,653
0
L
Chernobog
8,370
761
41
4
0
189,569
0
W
Nu Wa
10,208
928
47
4
0
211,431
0
L
Ganesha
8,189
744
2
0
0
196,412
0
W
Poseidon
9,144
831
37
3
0
215,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role