Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CampyMcFlappyy
Geb
Level 129
God Stats
7W - 6L
1,553 SR
Queue Stats
305W - 285L
1,529 Elo+
Solo
Terra
Terra
Elvaril
Terra
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 343L
1,560 Elo+
Solo
Odin
Odin
Milkycowco
Odin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
SilentHorrors
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,586 Elo+
Party 1
Team Averages
Level 143
1,511 SR
1,559 Elo+

VS

Team Averages
Level 132
1,488 SR
1,540 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DindeDodue
Hera
Level 82
God Stats
1W - 3L
1,499 SR
Queue Stats
246W - 275L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Nokturnel
Amaterasu
Level 141
God Stats
2W - 7L
1,289 SR
Queue Stats
279W - 237L
1,609 Elo+
Solo
Loki
Loki
SpaceJesus
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
572W - 563L
1,534 Elo+
Solo
Ix Chel
Ix Chel
cellred
Ix Chel
Level 142
God Stats
3W - 2L
1,650 SR
Queue Stats
424W - 415L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 0 / 4
6,118
1,224
4,327
4,182
2,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 0 / 3
5,822
1,164
1,858
4,961
3,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Terra
Elvaril
Terra
10
1 / 0 / 4
5,845
1,169
874
3,092
2,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 2
5,729
1,146
2,475
3,678
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SilentHorrors
Zhong Kui
9
0 / 0 / 3
5,314
1,063
2,639
1,846
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 1 / 0
4,588
918
1,942
3,815
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
4,774
955
3,320
2,754
941
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Nokturnel
Amaterasu
9
0 / 1 / 0
4,590
918
2,090
3,202
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,220
844
0
0
0
Ix Chel
cellred
Ix Chel
10
0 / 2 / 0
4,728
946
2,543
3,638
1,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
5
Kills
0
0
Deaths
5
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
4
3
L
Bastet
 
Bastet
0
1
0
0
W
1
0
3
2.5
L
0
1
0
0
W
Terra
Elvaril
Terra
1
0
4
3
W
2
0
2
3
L
Amaterasu
Nokturnel
Amaterasu
0
1
0
0
W
Zhong Kui
SilentHorrors
Zhong Kui
0
0
3
1.5
L
0
0
0
0
L
Ix Chel
cellred
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
9,895
17,759
Taken
13,409
12,269
Mitigated
7,347
11,664
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,327
82
325
1,501
4,182
2,012
0
1,542
2,640
9,654
0
L
Bastet
 
Bastet
1,942
498
122
790
3,815
1,401
0
2,600
1,090
0
3,850
W
1,858
38
1,673
1,875
4,961
3,039
25
1,457
3,424
3,894
0
L
3,320
486
92
487
2,754
941
0
1,882
788
9,003
0
W
Terra
Elvaril
Terra
874
0
3,286
1,512
3,092
2,612
0
1,170
1,922
5,605
0
W
2,475
394
177
624
3,678
3,249
174
1,067
2,533
0
3,860
L
Amaterasu
Nokturnel
Amaterasu
2,090
240
629
884
3,202
3,627
0
2,317
885
0
4,221
W
Zhong Kui
SilentHorrors
Zhong Kui
2,639
539
174
517
1,846
1,357
1,292
627
1,219
10,529
1,457
L
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
cellred
Ix Chel
2,543
57
1,136
389
3,638
1,378
0
2,749
765
6,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
22,900
54
Minions Killed
33
0
Camps Cleared
0
514,448
Distance Traveled
380,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,118
1,224
9
2
0
114,149
0
L
Bastet
4,588
918
5
1
0
108,028
0
W
Geb
5,822
1,164
3
1
0
102,887
0
L
Hera
4,774
955
16
3
0
87,027
0
W
Terra
5,845
1,169
4
1
0
112,631
0
W
Odin
5,729
1,146
9
2
0
111,756
0
L
Amaterasu
4,590
918
5
1
0
96,248
0
W
Zhong Kui
5,314
1,063
29
6
0
73,025
0
L
Loki
4,220
844
0
0
0
2,803
0
L
Ix Chel
4,728
946
7
1
0
86,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role