Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aruanthien
Thor
Level 154
God Stats
1W - 3L
1,502 SR
Queue Stats
246W - 245L
1,527 Elo+
Solo
Agni
Agni
Gonzalocolina05
Agni
Level 87
God Stats
0W - 2L
1,644 SR
Queue Stats
25W - 24L
1,774 Elo+
Solo
Jing Wei
Jing Wei
Malaria3903
Jing Wei
Level 68
God Stats
5W - 3L
1,572 SR
Queue Stats
51W - 48L
1,469 Elo+
Party 2
Nike
Nike
TorkielEMD
Nike
Level 65
God Stats
6W - 6L
1,512 SR
Queue Stats
41W - 42L
1,451 Elo+
Party 2
Team Averages
Level 106
1,546 SR
1,544 Elo+

VS

Team Averages
Level 98
1,505 SR
1,470 Elo+
Chang'e
Chang'e
Mija667
Chang'e
Level 135
God Stats
3W - 3L
1,506 SR
Queue Stats
61W - 44L
1,500 Elo+
Party 1
Loki
Loki
MythicalAtol
Loki
Level 46
God Stats
2W - 0L
1,420 SR
Queue Stats
30W - 36L
1,435 Elo+
Solo
Danzaburou
Danzaburou
V1k1nG92
Danzaburou
Level 167
God Stats
34W - 27L
1,552 SR
Queue Stats
657W - 626L
1,502 Elo+
Solo
Ganesha
Ganesha
fran6A_010
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,410 Elo+
Solo
Nu Wa
Nu Wa
mija666
Nu Wa
Level 55
God Stats
6W - 8L
1,547 SR
Queue Stats
55W - 37L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 2 / 0
5,557
397
1,968
5,684
1,768
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 2
7,995
571
4,680
15,706
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 5 / 2
8,396
600
10,400
10,061
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Malaria3903
Jing Wei
11
0 / 1 / 2
6,414
458
3,795
8,898
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 4
6,385
456
7,328
12,081
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mija667
Chang'e
13
2 / 1 / 0
8,471
605
5,937
8,192
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
8,102
579
5,641
10,579
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
V1k1nG92
Danzaburou
13
3 / 2 / 0
8,262
590
10,353
9,159
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
fran6A_010
Ganesha
11
0 / 1 / 3
7,552
539
6,069
10,631
10,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
mija666
Nu Wa
13
3 / 2 / 2
8,280
591
7,096
7,374
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
10
10
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
3
1
2
4
L
5
5
2
1.2
L
Jing Wei
Malaria3903
Jing Wei
0
1
2
1
W
Chang'e
Mija667
Chang'e
2
1
0
2
W
2
3
2
1
L
0
1
4
2
W
Danzaburou
V1k1nG92
Danzaburou
3
2
0
1.5
W
Ganesha
fran6A_010
Ganesha
0
1
3
1.5
W
Nu Wa
mija666
Nu Wa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
35,096
52,430
Taken
45,935
21,337
Mitigated
23,730
14,481
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,968
462
0
2,427
5,684
1,768
0
3,913
1,771
24,380
0
L
4,680
1,140
0
7,079
15,706
6,195
0
3,747
11,959
0
70,835
L
10,400
1,211
0
240
10,061
2,765
0
5,678
4,383
54,737
0
L
Jing Wei
Malaria3903
Jing Wei
3,795
2,429
0
2,685
8,898
2,816
0
2,231
6,667
0
42,475
W
Chang'e
Mija667
Chang'e
5,937
447
160
3,212
8,192
3,044
2,471
2,864
5,328
58,129
0
W
5,641
872
0
3,600
10,579
3,911
0
2,603
7,976
0
65,861
L
7,328
448
0
2,050
12,081
7,793
0
3,533
8,548
0
37,136
W
Danzaburou
V1k1nG92
Danzaburou
10,353
5,613
0
3,647
9,159
3,948
1,105
1,360
7,799
0
68,977
W
Ganesha
fran6A_010
Ganesha
6,069
540
0
3,752
10,631
10,081
0
1,795
8,836
25,825
0
W
Nu Wa
mija666
Nu Wa
7,096
1,297
0
750
7,374
2,746
686
3,746
3,628
53,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
40,667
407
Minions Killed
422
0
Camps Cleared
0
1,249,067
Distance Traveled
1,351,560
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,557
397
35
3
0
99,873
2
L
Thor
7,995
571
116
8
0
308,511
0
L
Agni
8,396
600
102
7
0
265,260
3
L
Jing Wei
6,414
458
90
6
0
295,600
0
W
Chang'e
8,471
605
105
8
0
230,842
1
W
Loki
8,102
579
98
7
0
341,560
3
L
Nike
6,385
456
64
5
0
279,823
6
W
Danzaburou
8,262
590
123
9
0
265,270
3
W
Ganesha
7,552
539
4
0
0
263,703
0
W
Nu Wa
8,280
591
92
7
0
250,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role