Player Matchup

Heimdallr
Heimdallr
BlueXIV
Heimdallr
Level 66
God Stats
0W - 2L
1,210 SR
Queue Stats
32W - 37L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sa33afraZ
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,704 SR
Queue Stats
75W - 73L
1,517 Elo+
Solo
Yemoja
Yemoja
SuckxITxTrebeck
Yemoja
Level 141
God Stats
2W - 3L
1,512 SR
Queue Stats
261W - 249L
1,436 Elo+
Solo
Achilles
Achilles
Vowerly
Achilles
Level 110
God Stats
0W - 1L
1,421 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 1
Maman Brigitte
Maman Brigitte
fabiangh33
Maman Brigitte
Level 148
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1
Team Averages
Level 107
1,435 SR
1,474 Elo+

VS

Team Averages
Level 97
1,374 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ATS_whiteflight
Yemoja
Level 28
God Stats
1W - 3L
1,127 SR
Queue Stats
77W - 85L
1,477 Elo+
Solo
Mercury
Mercury
coleonoscopy
Mercury
Level 126
God Stats
1W - 2L
1,279 SR
Queue Stats
29W - 32L
1,504 Elo+
Solo
Cthulhu
Cthulhu
johnnetto95
Cthulhu
Level 69
God Stats
1W - 0L
1,463 SR
Queue Stats
4W - 4L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueXIV
Heimdallr
17
0 / 6 / 12
9,213
614
18,866
19,820
11,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sa33afraZ
Morgan Le Fay
16
0 / 6 / 10
8,745
583
19,568
15,905
8,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 9
8,671
578
5,513
13,163
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Vowerly
Achilles
19
8 / 2 / 9
11,079
739
17,458
21,893
35,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Maman Brigitte
fabiangh33
Maman Brigitte
17
7 / 6 / 6
10,496
700
14,167
18,818
17,793
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
6 / 1 / 12
12,673
845
23,943
16,403
10,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
18
4 / 4 / 15
11,077
738
18,208
22,086
34,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 1 / 13
11,428
762
8,464
10,407
7,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
coleonoscopy
Mercury
19
13 / 7 / 6
12,646
843
21,739
19,852
11,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
johnnetto95
Cthulhu
17
0 / 4 / 12
11,182
745
11,199
32,813
29,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
16
Kills
23
23
Deaths
17
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
12
12
W
Surtr
 
Surtr
4
4
15
2.88
W
0
1
13
6.5
L
Heimdallr
BlueXIV
Heimdallr
0
6
12
1
L
Morgan Le Fay
Sa33afraZ
Morgan Le Fay
0
6
10
0.83
L
1
3
9
1.83
L
Achilles
Vowerly
Achilles
8
2
9
6.25
W
Mercury
coleonoscopy
Mercury
13
7
6
2.29
L
Maman Brigitte
fabiangh33
Maman Brigitte
7
6
6
1.67
W
Cthulhu
johnnetto95
Cthulhu
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,572
Damage
83,553
89,599
Taken
101,561
79,988
Mitigated
93,569
36,682
Healing
54,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,943
8,603
1,656
4,833
16,403
10,706
4,444
6,058
10,231
0
58,247
W
Surtr
 
Surtr
18,208
3,263
1,591
2,531
22,086
34,250
553
9,331
12,549
811
30,752
W
8,464
1,329
23,991
3,917
10,407
7,037
642
6,807
3,600
19,354
0
L
Heimdallr
BlueXIV
Heimdallr
18,866
10,381
529
3,212
19,820
11,543
186
4,806
15,014
0
38,153
L
Morgan Le Fay
Sa33afraZ
Morgan Le Fay
19,568
894
1,873
3,680
15,905
8,321
0
2,407
13,498
35,442
0
L
5,513
1,276
13,062
4,004
13,163
7,174
0
2,690
10,473
14,132
0
L
Achilles
Vowerly
Achilles
17,458
1,444
1,242
5,357
21,893
35,157
0
5,784
16,109
10,109
26,085
W
Mercury
coleonoscopy
Mercury
21,739
8,945
543
3,289
19,852
11,689
1,778
8,788
10,944
0
32,428
L
Maman Brigitte
fabiangh33
Maman Brigitte
14,167
804
1,742
1,981
18,818
17,793
0
4,632
14,186
25,469
0
W
Cthulhu
johnnetto95
Cthulhu
11,199
570
1,806
10,092
32,813
29,887
831
11,901
20,593
26,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
59,006
198
Minions Killed
174
0
Camps Cleared
0
1,215,770
Distance Traveled
1,541,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,673
845
66
4
0
321,862
0
W
Surtr
11,077
738
24
2
0
345,011
0
W
Yemoja
11,428
762
24
2
0
258,704
0
L
Heimdallr
9,213
614
55
4
0
252,695
0
L
Morgan Le Fay
8,745
583
39
3
0
252,694
0
L
Yemoja
8,671
578
17
1
0
187,096
0
L
Achilles
11,079
739
61
4
0
289,046
0
W
Mercury
12,646
843
26
2
0
327,614
0
L
Maman Brigitte
10,496
700
26
2
0
234,239
0
W
Cthulhu
11,182
745
34
2
0
288,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role