Player Matchup

Baron Samedi
Baron Samedi
MistySalamander
Baron Samedi
Level 126
God Stats
66W - 43L
1,620 SR
Queue Stats
384W - 379L
1,476 Elo+
Solo
Jing Wei
Jing Wei
PixieStix33
Jing Wei
Level 105
God Stats
6W - 4L
1,535 SR
Queue Stats
17W - 23L
1,380 Elo+
Solo
Martichoras
Martichoras
madara1305
Martichoras
Level 154
God Stats
2W - 0L
1,636 SR
Queue Stats
60W - 43L
1,533 Elo+
Solo
Bakasura
Bakasura
war214rior
Bakasura
Level 67
God Stats
6W - 4L
1,629 SR
Queue Stats
140W - 129L
1,456 Elo+
Party 1
Surtr
Surtr
yort_naimad
Surtr
Level 69
God Stats
6W - 4L
1,611 SR
Queue Stats
103W - 90L
1,458 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,461 Elo+

VS

Team Averages
Level 77
1,532 SR
1,431 Elo+
Thor
Thor
Abyss420ALT
Thor
Level 42
God Stats
2W - 6L
1,595 SR
Queue Stats
75W - 89L
1,453 Elo+
Solo
Zeus
Zeus
BEASTPOPER2828
Zeus
Level 83
God Stats
96W - 79L
1,552 SR
Queue Stats
447W - 460L
1,520 Elo+
Solo
Horus
Horus
Barbatos227
Horus
Level 103
God Stats
0W - 2L
1,580 SR
Queue Stats
13W - 12L
1,498 Elo+
Solo
Atlas
Atlas
DreamFruits
Atlas
Level 127
God Stats
22W - 19L
1,432 SR
Queue Stats
612W - 594L
1,379 Elo+
Solo
Apollo
Apollo
SAUSAGEKING9727
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MistySalamander
Baron Samedi
6
0 / 0 / 1
4,198
700
1,826
3,123
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
PixieStix33
Jing Wei
7
0 / 1 / 0
4,087
681
153
3,284
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
madara1305
Martichoras
6
1 / 0 / 0
4,008
668
1,935
2,748
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
war214rior
Bakasura
6
0 / 0 / 0
3,577
596
1,705
2,851
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 2 / 0
4,135
689
2,489
5,099
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,786
631
1,862
4,366
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,543
591
1,626
2,122
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 1
3,833
639
2,490
3,430
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,342
557
1,569
3,935
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,305
551
1,060
3,336
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
1
1
0
1
L
1
1
1
1.5
L
0
0
0
0
W
Baron Samedi
MistySalamander
Baron Samedi
0
0
1
0.5
W
Jing Wei
PixieStix33
Jing Wei
0
1
0
0
L
0
1
0
0
W
Martichoras
madara1305
Martichoras
1
0
0
1
W
Bakasura
war214rior
Bakasura
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,108
Damage
8,607
17,105
Taken
17,189
6,542
Mitigated
6,883
6,466
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,862
779
0
707
4,366
1,330
0
64
4,153
0
16,998
L
1,626
359
0
328
2,122
407
0
0
2,100
16,706
0
L
2,490
1,210
120
1,405
3,430
1,540
0
0
3,125
0
15,561
L
1,569
715
0
1,492
3,935
2,622
0
529
3,406
11,261
0
W
Baron Samedi
MistySalamander
Baron Samedi
1,826
412
78
1,179
3,123
1,690
52
745
2,378
13,422
0
W
Jing Wei
PixieStix33
Jing Wei
153
59
0
1,874
3,284
944
875
1,165
2,119
0
23,794
L
1,060
498
0
448
3,336
984
0
1,297
2,039
0
16,897
W
Martichoras
madara1305
Martichoras
1,935
576
0
967
2,748
815
234
824
1,924
0
22,969
W
Bakasura
war214rior
Bakasura
1,705
927
0
661
2,851
797
0
461
2,274
0
9,283
W
2,489
1,154
0
1,707
5,099
2,296
0
0
4,779
380
17,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
17,809
167
Minions Killed
126
0
Camps Cleared
0
607,950
Distance Traveled
591,198
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,786
631
28
5
0
125,036
0
L
Zeus
3,543
591
30
5
0
73,098
0
L
Horus
3,833
639
24
4
0
137,563
1
L
Atlas
3,342
557
22
4
0
129,038
0
W
Baron Samedi
4,198
700
18
3
0
117,254
4
W
Jing Wei
4,087
681
38
6
0
111,701
0
L
Apollo
3,305
551
22
4
0
126,463
0
W
Martichoras
4,008
668
46
8
0
109,301
0
W
Bakasura
3,577
596
23
4
0
139,485
0
W
Surtr
4,135
689
42
7
0
130,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role