Player Matchup

Danzaburou
Danzaburou
CIutchTastiic
Danzaburou
Level 45
God Stats
6W - 6L
1,577 SR
Queue Stats
120W - 120L
1,392 Elo+
Solo
Atlas
Atlas
FRodriigues
Atlas
Level 148
God Stats
1W - 0L
1,447 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Thor
Thor
Kellobyte
Thor
Level 133
God Stats
4W - 3L
1,598 SR
Queue Stats
361W - 337L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OrangeJeewce
Cu Chulainn
Level 147
God Stats
11W - 6L
1,630 SR
Queue Stats
626W - 632L
1,444 Elo+
Party 3
Janus
Janus
Slim The Rebel
Janus
Level 157
God Stats
16W - 14L
1,637 SR
Queue Stats
817W - 736L
1,543 Elo+
Solo
Team Averages
Level 126
1,578 SR
1,485 Elo+

VS

Team Averages
Level 74
1,607 SR
1,478 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KaSH_PaTs
Nu Wa
Level 129
God Stats
3W - 1L
1,889 SR
Queue Stats
219W - 203L
1,542 Elo+
Solo
Chaac
Chaac
NotPixelated877
Chaac
Level 63
God Stats
14W - 11L
1,661 SR
Queue Stats
69W - 97L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
Soulium
Cliodhna
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 10L
1,381 Elo+
Party 1
Izanami
Izanami
SplashOnyx
Izanami
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
54W - 47L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CIutchTastiic
Danzaburou
5
0 / 0 / 2
3,262
652
2,172
3,288
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 2
3,226
645
1,403
3,480
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
6
2 / 1 / 1
3,826
765
2,062
4,261
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
OrangeJeewce
Cu Chulainn
6
1 / 0 / 1
4,236
847
1,618
2,081
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 0
4,160
832
1,107
1,333
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
1 / 1 / 0
3,529
706
996
3,440
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
KaSH_PaTs
Nu Wa
6
0 / 1 / 0
3,365
673
687
1,805
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
2,592
518
372
1,521
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Soulium
Cliodhna
5
0 / 1 / 0
3,104
621
1,752
4,657
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SplashOnyx
Izanami
5
0 / 1 / 1
3,179
636
1,717
2,674
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
0
1
W
Danzaburou
CIutchTastiic
Danzaburou
0
0
2
1
W
0
0
2
1
L
Nu Wa
KaSH_PaTs
Nu Wa
0
1
0
0
W
Thor
2
1
1
2.5
L
0
1
0
0
W
Cu Chulainn
OrangeJeewce
Cu Chulainn
1
0
1
1.5
W
2
0
0
2
L
Cliodhna
Soulium
Cliodhna
0
1
0
0
L
Izanami
SplashOnyx
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
5,524
14,443
Taken
14,097
5,056
Mitigated
5,395
5,649
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
996
288
0
1,183
3,440
2,228
0
675
2,765
7,987
0
W
Danzaburou
CIutchTastiic
Danzaburou
2,172
1,263
0
1,310
3,288
914
0
264
3,024
0
14,268
W
1,403
814
0
1,213
3,480
1,595
0
556
2,924
6,728
0
L
Nu Wa
KaSH_PaTs
Nu Wa
687
86
0
438
1,805
531
0
886
863
16,715
0
W
Thor
2,062
670
0
1,635
4,261
1,271
0
292
3,965
0
19,873
L
372
272
0
326
1,521
598
0
0
1,521
0
3,283
W
Cu Chulainn
OrangeJeewce
Cu Chulainn
1,618
417
0
866
2,081
908
0
0
2,081
0
21,830
W
1,107
0
0
625
1,333
368
0
481
766
24,492
0
L
Cliodhna
Soulium
Cliodhna
1,752
389
0
780
4,657
1,319
0
426
4,231
0
15,407
L
Izanami
SplashOnyx
Izanami
1,717
1,203
0
673
2,674
719
0
467
2,207
0
16,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
15,769
157
Minions Killed
113
0
Camps Cleared
0
522,793
Distance Traveled
467,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,529
706
7
1
0
110,388
0
W
Danzaburou
3,262
652
25
5
0
91,647
0
W
Atlas
3,226
645
5
1
0
103,130
1
L
Nu Wa
3,365
673
36
7
0
92,550
0
W
Thor
3,826
765
40
8
0
117,911
0
L
Chaac
2,592
518
8
2
0
42,223
0
W
Cu Chulainn
4,236
847
32
6
0
113,736
0
W
Janus
4,160
832
55
11
0
96,369
0
L
Cliodhna
3,104
621
26
5
0
124,926
0
L
Izanami
3,179
636
36
7
0
97,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role