Player Matchup

Danzaburou
Danzaburou
Squadhokage
Danzaburou
Level 10
God Stats
0W - 2L
1,266 SR
Queue Stats
9W - 24L
1,059 Elo+
Party 1
Ao Kuang
Ao Kuang
danilhryn22
Ao Kuang
Level 56
God Stats
24W - 33L
1,429 SR
Queue Stats
150W - 168L
1,358 Elo+
Party 1
Bacchus
Bacchus
faryMary
Bacchus
Level 78
God Stats
37W - 24L
1,502 SR
Queue Stats
111W - 121L
1,415 Elo+
Solo
Team Averages
Level 48
1,399 SR
1,278 Elo+

VS

Team Averages
Level 48
1,357 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DiabloBlazing33
Bakasura
Level 62
God Stats
2W - 4L
1,109 SR
Queue Stats
132W - 105L
1,503 Elo+
Party 2
Vulcan
Vulcan
KEVINSITO16
Vulcan
Level 66
God Stats
30W - 29L
1,462 SR
Queue Stats
75W - 76L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Squadhokage
Danzaburou
13
1 / 4 / 2
10,222
730
7,350
12,995
5,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
danilhryn22
Ao Kuang
13
2 / 3 / 1
10,390
742
8,792
17,994
12,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
faryMary
Bacchus
11
0 / 3 / 1
8,996
643
5,257
17,138
20,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 2 / 5
11,122
794
8,699
14,874
14,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
14
5 / 1 / 2
11,130
795
10,802
12,004
6,522
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
1 / 0 / 7
10,812
772
23,442
5,883
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
5
3.25
W
Bakasura
5
1
2
6
W
Vulcan
1
0
7
4.5
L
Danzaburou
Squadhokage
Danzaburou
1
4
2
0.5
L
Ao Kuang
danilhryn22
Ao Kuang
2
3
1
0.83
L
Bacchus
faryMary
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
42,943
48,127
Taken
32,761
38,545
Mitigated
23,799
7,241
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,699
4,540
0
3,964
14,874
14,466
204
6,676
8,198
0
18,892
W
Bakasura
10,802
8,180
0
5,293
12,004
6,522
968
4,193
7,811
0
50,991
W
Vulcan
23,442
13,382
0
2,825
5,883
2,811
850
3,692
2,191
70,443
0
L
Danzaburou
Squadhokage
Danzaburou
7,350
3,351
0
1,403
12,995
5,509
0
6,561
6,373
0
36,819
L
Ao Kuang
danilhryn22
Ao Kuang
8,792
3,390
184
3,792
17,994
12,985
0
7,927
10,004
39,480
0
L
Bacchus
faryMary
Bacchus
5,257
643
225
1,637
17,138
20,051
0
9,412
7,479
22,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
33,064
143
Minions Killed
166
0
Camps Cleared
0
714,670
Distance Traveled
870,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,122
794
19
1
0
281,445
0
W
Bakasura
11,130
795
83
6
0
300,383
0
W
Vulcan
10,812
772
64
5
0
288,427
4
L
Danzaburou
10,222
730
56
4
0
223,402
0
L
Ao Kuang
10,390
742
62
4
0
257,085
0
L
Bacchus
8,996
643
25
2
0
234,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role