Player Matchup

Baron Samedi
Baron Samedi
CHESARE 1
Baron Samedi
Level 166
God Stats
5W - 0L
1,673 SR
Queue Stats
25W - 32L
1,428 Elo+
Party 1
Chaac
Chaac
Erikingsu
Chaac
Level 119
God Stats
1W - 0L
1,089 SR
Queue Stats
9W - 14L
1,411 Elo+
Party 1
Thanatos
Thanatos
leonbardi
Thanatos
Level 195
God Stats
3W - 0L
1,583 SR
Queue Stats
35W - 42L
1,525 Elo+
Party 1
Team Averages
Level 160
1,448 SR
1,455 Elo+

VS

Team Averages
Level 41
1,561 SR
1,482 Elo+
Vulcan
Vulcan
DSLATE1317
Vulcan
Level 31
God Stats
2W - 3L
1,424 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Chaac
Chaac
NotPixelated877
Chaac
Level 63
God Stats
20W - 4L
1,689 SR
Queue Stats
100W - 94L
1,494 Elo+
Party 2
Fenrir
Fenrir
Soulium
Fenrir
Level 29
God Stats
2W - 2L
1,569 SR
Queue Stats
22W - 21L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHESARE 1
Baron Samedi
13
7 / 4 / 10
11,144
857
18,813
14,311
6,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Erikingsu
Chaac
14
5 / 5 / 11
10,932
841
9,617
14,897
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
leonbardi
Thanatos
15
9 / 4 / 12
12,440
957
14,968
16,270
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DSLATE1317
Vulcan
13
5 / 7 / 5
10,479
806
12,400
10,188
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 8
10,190
784
15,919
20,135
13,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Soulium
Fenrir
12
6 / 9 / 5
10,725
825
10,445
18,446
6,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
21
Kills
13
13
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHESARE 1
Baron Samedi
7
4
10
3
L
Vulcan
DSLATE1317
Vulcan
5
7
5
1.07
W
Chaac
Erikingsu
Chaac
5
5
11
2.1
L
2
5
8
1.2
L
Fenrir
Soulium
Fenrir
6
9
5
0.94
W
Thanatos
leonbardi
Thanatos
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
38,764
45,478
Taken
48,769
27,414
Mitigated
23,397
18,272
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHESARE 1
Baron Samedi
18,813
1,741
2,309
2,572
14,311
6,472
0
4,110
10,201
46,737
0
L
Vulcan
DSLATE1317
Vulcan
12,400
6,780
47
310
10,188
3,596
0
3,857
6,079
41,832
0
W
Chaac
Erikingsu
Chaac
9,617
2,043
0
3,647
14,897
14,569
216
4,564
10,333
0
33,873
L
15,919
2,061
0
3,150
20,135
13,321
0
8,476
11,152
0
43,190
L
Fenrir
Soulium
Fenrir
10,445
2,505
0
2,635
18,446
6,480
800
6,838
11,409
0
23,029
W
Thanatos
leonbardi
Thanatos
14,968
3,335
0
9,744
16,270
6,373
910
4,245
12,025
0
45,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
31,394
155
Minions Killed
115
0
Camps Cleared
0
703,958
Distance Traveled
666,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,144
857
49
4
0
211,531
0
L
Vulcan
10,479
806
56
4
0
220,125
0
W
Chaac
10,932
841
44
3
0
231,774
1
L
Chaac
10,190
784
42
3
0
239,070
2
L
Fenrir
10,725
825
17
1
0
207,280
0
W
Thanatos
12,440
957
62
5
0
260,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role