Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
ASÐ666
Raijin
Diamond IV
Level 192
God Stats
2W - 5L
1,477 SR
Queue Stats
319W - 304L
2,162 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
JuliaDuailibi
Ne Zha
Diamond IV
Level 76
God Stats
27W - 23L
1,662 SR
Queue Stats
107W - 89L
2,206 MMR
Solo
Charybdis
Charybdis
Masters
TheRogue007
Charybdis
Masters
Level 225
God Stats
9W - 4L
1,764 SR
Queue Stats
345W - 316L
2,218 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,581 SR
1,917 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,583 SR
2,293 MMR
Janus
Janus
Masters
ComedorDeBambu
Janus
Masters
Level 148
God Stats
69W - 61L
1,622 SR
Queue Stats
270W - 244L
2,664 MMR
Party 2
Odin
Odin
Diamond V
LeandroGamer10
Odin
Diamond V
Level 147
God Stats
8W - 5L
1,602 SR
Queue Stats
562W - 545L
2,063 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
NotGrimz
Xbalanque
Diamond IV
Level 185
God Stats
3W - 3L
1,654 SR
Queue Stats
73W - 58L
2,134 MMR
Party 1
Lancelot
Lancelot
Diamond I
RaJJaDDa
Lancelot
Diamond I
Level 213
God Stats
21W - 16L
1,582 SR
Queue Stats
167W - 156L
2,547 MMR
Party 2
Geb
Geb
Platinum I
Yazair
Geb
Platinum I
Level 167
God Stats
1W - 0L
1,455 SR
Queue Stats
86W - 68L
2,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 1
4,485
748
1,040
3,662
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,632
439
0
0
0
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
ASÐ666
Raijin
7
0 / 1 / 2
4,134
689
2,063
4,402
1,025
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 1 / 0
3,798
633
1,737
4,869
1,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheRogue007
Charybdis
6
1 / 2 / 0
3,895
649
4,183
4,520
1,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangMaman BrigitteThoth

VS

Bans
ThanatosAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,993
666
1,567
1,915
423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 1 / 1
3,806
634
1,361
3,546
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
NotGrimz
Xbalanque
5
1 / 1 / 0
3,689
615
3,600
4,281
1,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
RaJJaDDa
Lancelot
8
2 / 0 / 2
4,342
724
2,415
3,951
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Yazair
Geb
6
0 / 0 / 1
4,021
670
939
3,452
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Raijin
ASÐ666
Raijin
0
1
2
1
W
1
1
1
1.5
L
1
1
0
1
W
0
1
1
0.5
W
Xbalanque
NotGrimz
Xbalanque
1
1
0
1
W
Lancelot
RaJJaDDa
Lancelot
2
0
2
3
L
Charybdis
TheRogue007
Charybdis
1
2
0
0.5
W
Geb
Yazair
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
9,882
17,453
Taken
17,145
5,269
Mitigated
6,300
8,537
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,040
79
0
3,059
3,662
1,238
0
71
3,591
0
27,512
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
ASÐ666
Raijin
2,063
330
0
2,379
4,402
1,025
0
947
3,405
23,698
0
W
1,567
312
0
500
1,915
423
0
77
1,838
23,562
0
L
1,737
484
0
1,694
4,869
1,685
0
606
4,205
0
9,440
W
1,361
96
0
750
3,546
1,529
0
1,465
2,081
0
17,733
W
Xbalanque
NotGrimz
Xbalanque
3,600
1,677
0
2,100
4,281
1,255
0
0
4,281
0
21,960
W
Lancelot
RaJJaDDa
Lancelot
2,415
642
0
825
3,951
1,311
0
521
3,430
0
25,836
L
Charybdis
TheRogue007
Charybdis
4,183
2,748
0
1,405
4,520
1,321
0
734
3,746
0
23,756
W
Geb
Yazair
Geb
939
159
0
2,256
3,452
1,782
0
0
3,452
6,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,944
Gold Earned
19,851
156
Minions Killed
174
0
Camps Cleared
0
552,546
Distance Traveled
633,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,485
748
55
9
0
166,875
0
L
Nu Wa
2,632
439
0
0
0
6,562
0
L
Raijin
4,134
689
47
8
0
106,740
0
W
Janus
3,993
666
50
8
0
131,742
1
L
Ne Zha
3,798
633
13
2
0
150,748
1
W
Odin
3,806
634
34
6
0
113,242
0
W
Xbalanque
3,689
615
36
6
0
103,498
1
W
Lancelot
4,342
724
50
8
0
145,756
0
L
Charybdis
3,895
649
41
7
0
121,621
0
W
Geb
4,021
670
4
1
0
139,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role