Player Matchup

Nike
Nike
Silver II
 
Nike
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold IV
AimAssistDoWork
Fenrir
Gold IV
Level 114
God Stats
28W - 20L
1,635 SR
Queue Stats
286W - 319L
935 MMR
Solo
Scylla
Scylla
Silver III
JoeyJeremiah
Scylla
Silver III
Level 149
God Stats
91W - 84L
1,493 SR
Queue Stats
332W - 351L
873 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,543 SR
1,103 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,483 SR
926 MMR
Nu Wa
Nu Wa
Silver IV
Ddlidhds
Nu Wa
Silver IV
Level 62
God Stats
4W - 5L
1,421 SR
Queue Stats
170W - 226L
947 MMR
Solo
Neith
Neith
Silver III
Magehue
Neith
Silver III
Level 104
God Stats
15W - 11L
1,530 SR
Queue Stats
245W - 247L
920 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Yabuchi
Kuzenbo
Bronze I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 3
8,061
733
4,932
9,524
8,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 2
8,648
786
7,880
11,172
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
1 / 0 / 4
8,149
741
5,967
3,151
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BacchusBastetAchillesHeraKukulkan

VS

Bans
NoxAresDiscordiaGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ddlidhds
Nu Wa
7
1 / 2 / 0
7,153
650
4,679
3,824
1,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Magehue
Neith
11
0 / 3 / 1
8,232
748
6,472
8,408
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Yabuchi
Kuzenbo
10
0 / 0 / 1
7,337
667
3,543
10,084
11,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
3
2.5
W
3
1
2
4
L
Nu Wa
Ddlidhds
Nu Wa
1
2
0
0.5
W
Scylla
1
0
4
3
L
Neith
Magehue
Neith
0
3
1
0.17
L
Kuzenbo
Yabuchi
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
14,694
23,847
Taken
22,316
16,500
Mitigated
15,735
6,557
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,932
430
0
1,203
9,524
8,578
273
3,139
6,385
0
22,499
W
7,880
1,822
0
4,211
11,172
6,717
1,017
3,969
7,203
0
38,958
L
Nu Wa
Ddlidhds
Nu Wa
4,679
1,459
0
370
3,824
1,166
0
1,629
2,195
20,181
0
W
Scylla
5,967
132
0
1,143
3,151
1,205
356
1,612
1,539
35,770
0
L
Neith
Magehue
Neith
6,472
2,058
0
2,232
8,408
3,173
0
2,174
6,234
0
45,139
L
Kuzenbo
Yabuchi
Kuzenbo
3,543
1,320
0
580
10,084
11,396
0
2,353
7,731
11,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
22,722
154
Minions Killed
117
0
Camps Cleared
0
610,954
Distance Traveled
472,206
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,061
733
31
3
0
213,552
1
W
Fenrir
8,648
786
56
5
0
216,845
5
L
Nu Wa
7,153
650
29
3
0
95,403
0
W
Scylla
8,149
741
67
6
0
180,557
0
L
Neith
8,232
748
74
7
0
163,346
1
L
Kuzenbo
7,337
667
14
1
0
213,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role