Player Matchup

Izanami
Izanami
DRySMOKE
Izanami
Level 100
God Stats
2W - 2L
1,628 SR
Queue Stats
16W - 18L
1,434 Elo+
Solo
Odin
Odin
Evve013
Odin
Level 126
God Stats
0W - 4L
1,146 SR
Queue Stats
263W - 251L
1,441 Elo+
Solo
Freya
Freya
Karoline Any
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,308 Elo+
Solo
Shiva
Shiva
Tin10Men
Shiva
Level 125
God Stats
18W - 19L
1,501 SR
Queue Stats
707W - 735L
1,403 Elo+
Solo
Da Ji
Da Ji
lukaxas1
Da Ji
Level 129
God Stats
0W - 2L
1,226 SR
Queue Stats
71W - 73L
1,509 Elo+
Solo
Team Averages
Level 105
1,400 SR
1,419 Elo+

VS

Team Averages
Level 109
1,572 SR
1,455 Elo+
Zeus
Zeus
 
Zeus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Abi69aka2hot4U
Ra
Level 143
God Stats
4W - 0L
1,918 SR
Queue Stats
40W - 38L
1,462 Elo+
Solo
Jing Wei
Jing Wei
FredeTheMan
Jing Wei
Level 67
God Stats
23W - 22L
1,480 SR
Queue Stats
197W - 211L
1,424 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lego96kongen
Kumbhakarna
Level 78
God Stats
40W - 40L
1,460 SR
Queue Stats
268W - 288L
1,472 Elo+
Party 1
Mercury
Mercury
SkyyThomass
Mercury
Level 146
God Stats
12W - 18L
1,504 SR
Queue Stats
411W - 378L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRySMOKE
Izanami
6
0 / 1 / 0
3,990
499
2,806
2,954
949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Evve013
Odin
6
0 / 2 / 0
4,120
515
1,950
6,086
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
4,575
572
1,370
6,017
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Tin10Men
Shiva
5
0 / 1 / 0
3,963
495
920
3,105
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Da Ji
lukaxas1
Da Ji
8
1 / 1 / 0
4,416
552
2,021
6,003
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 1 / 0
5,155
644
3,294
3,532
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 1 / 0
5,348
669
1,280
3,165
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
FredeTheMan
Jing Wei
8
0 / 0 / 2
4,705
588
1,822
3,015
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
Lego96kongen
Kumbhakarna
8
2 / 0 / 0
4,965
621
1,909
5,587
2,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SkyyThomass
Mercury
9
1 / 0 / 1
5,060
633
1,303
5,411
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
W
2
1
0
2
L
Izanami
DRySMOKE
Izanami
0
1
0
0
L
Odin
Evve013
Odin
0
2
0
0
W
Jing Wei
FredeTheMan
Jing Wei
0
0
2
1
L
0
1
1
0.5
W
Kumbhakarna
Lego96kongen
Kumbhakarna
2
0
0
2
W
Mercury
SkyyThomass
Mercury
1
0
1
1.5
L
Shiva
Tin10Men
Shiva
0
1
0
0
L
Da Ji
lukaxas1
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,067
Damage
9,608
24,165
Taken
20,710
9,502
Mitigated
6,279
6,262
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,294
243
0
255
3,532
919
0
1,238
2,294
28,600
0
W
1,280
193
0
1,416
3,165
828
267
0
3,165
24,441
0
L
Izanami
DRySMOKE
Izanami
2,806
1,601
225
776
2,954
949
0
1,073
1,881
0
23,065
L
Odin
Evve013
Odin
1,950
575
0
1,754
6,086
3,452
0
971
5,115
0
10,576
W
Jing Wei
FredeTheMan
Jing Wei
1,822
1,386
0
23
3,015
844
0
0
3,015
0
23,263
L
1,370
421
0
2,537
6,017
2,125
0
2,810
3,207
25,049
0
W
Kumbhakarna
Lego96kongen
Kumbhakarna
1,909
203
716
1,285
5,587
2,124
0
0
5,587
18,549
0
W
Mercury
SkyyThomass
Mercury
1,303
400
0
940
5,411
1,564
0
132
5,279
0
29,406
L
Shiva
Tin10Men
Shiva
920
94
0
220
3,105
1,070
0
668
2,382
0
14,204
L
Da Ji
lukaxas1
Da Ji
2,021
433
0
750
6,003
1,906
0
906
5,097
0
25,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,064
Gold Earned
25,233
165
Minions Killed
227
0
Camps Cleared
0
787,676
Distance Traveled
779,927
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,155
644
53
7
0
145,367
0
W
Ra
5,348
669
40
5
0
141,689
2
L
Izanami
3,990
499
36
5
0
140,952
0
L
Odin
4,120
515
15
2
0
171,096
2
W
Jing Wei
4,705
588
49
6
0
150,841
2
L
Freya
4,575
572
47
6
0
161,173
4
W
Kumbhakarna
4,965
621
30
4
0
152,286
0
W
Mercury
5,060
633
55
7
0
189,744
0
L
Shiva
3,963
495
24
3
0
130,578
0
L
Da Ji
4,416
552
43
5
0
183,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role