Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Elite Osiris
Janus
Level 123
God Stats
44W - 35L
1,533 SR
Queue Stats
306W - 257L
1,481 Elo+
Solo
Neith
Neith
FusiionXD03
Neith
Level 101
God Stats
8W - 1L
1,794 SR
Queue Stats
114W - 124L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
KooshKaptain
Sun Wukong
Level 142
God Stats
19W - 31L
1,430 SR
Queue Stats
786W - 736L
1,464 Elo+
Solo
Bacchus
Bacchus
kevqb1
Bacchus
Level 129
God Stats
153W - 102L
1,598 SR
Queue Stats
556W - 513L
1,452 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,458 Elo+

VS

Team Averages
Level 82
1,489 SR
1,326 Elo+
Kukulkan
Kukulkan
DEADRAIDSS
Kukulkan
Level 156
God Stats
1W - 2L
1,767 SR
Queue Stats
12W - 26L
1,251 Elo+
Party 1
Xing Tian
Xing Tian
ElPanaFacha
Xing Tian
Level 105
God Stats
4W - 2L
1,605 SR
Queue Stats
111W - 134L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
Mandarin99
Heimdallr
Level 101
God Stats
1W - 6L
1,315 SR
Queue Stats
86W - 93L
1,379 Elo+
Party 2
Mulan
Mulan
demorris23
Mulan
Level 25
God Stats
2W - 11L
1,259 SR
Queue Stats
89W - 114L
1,283 Elo+
Party 1
Mercury
Mercury
dndDP
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 4
9,286
580
6,162
10,122
8,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 3
9,173
573
7,925
8,613
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 2
7,570
473
5,735
7,362
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KooshKaptain
Sun Wukong
15
5 / 1 / 4
10,245
640
11,189
15,317
11,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
kevqb1
Bacchus
14
1 / 1 / 0
8,824
552
6,001
10,221
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEADRAIDSS
Kukulkan
15
0 / 0 / 0
8,533
533
3,847
2,506
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
ElPanaFacha
Xing Tian
10
0 / 3 / 2
7,057
441
4,015
15,858
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Mandarin99
Heimdallr
13
2 / 1 / 0
7,305
457
4,343
8,263
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
12
0 / 5 / 1
7,658
479
7,649
16,453
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
dndDP
Mercury
11
1 / 5 / 1
7,198
450
2,991
13,320
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
4
3
L
Kukulkan
DEADRAIDSS
Kukulkan
0
0
0
0
L
Xing Tian
ElPanaFacha
Xing Tian
0
3
2
0.33
W
5
0
3
6.5
W
2
0
2
3
W
Sun Wukong
KooshKaptain
Sun Wukong
5
1
4
7
L
Heimdallr
Mandarin99
Heimdallr
2
1
0
2
L
Mulan
0
5
1
0.1
L
Mercury
dndDP
Mercury
1
5
1
0.3
W
Bacchus
kevqb1
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
22,845
51,635
Taken
56,400
35,557
Mitigated
34,194
17,694
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,162
1,070
0
5,937
10,122
8,050
1,259
2,086
8,036
75,526
0
L
Kukulkan
DEADRAIDSS
Kukulkan
3,847
37
0
561
2,506
1,057
0
942
1,442
76,915
0
L
Xing Tian
ElPanaFacha
Xing Tian
4,015
341
0
2,112
15,858
12,269
0
7,736
7,966
22,830
0
W
7,925
449
0
735
8,613
3,303
0
965
7,648
76,440
0
W
5,735
1,534
0
2,100
7,362
2,753
258
2,245
5,117
0
40,757
W
Sun Wukong
KooshKaptain
Sun Wukong
11,189
2,690
0
6,659
15,317
11,489
141
253
15,064
0
79,653
L
Heimdallr
Mandarin99
Heimdallr
4,343
1,769
241
2,052
8,263
3,328
526
4,267
3,942
0
46,874
L
Mulan
7,649
1,305
0
4,116
16,453
12,406
0
3,672
12,667
0
51,854
L
Mercury
dndDP
Mercury
2,991
1,847
0
375
13,320
5,134
0
2,967
10,295
0
50,491
W
Bacchus
kevqb1
Bacchus
6,001
516
178
2,085
10,221
9,962
186
2,313
7,908
52,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
37,751
486
Minions Killed
430
0
Camps Cleared
0
1,665,379
Distance Traveled
1,675,477
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,286
580
130
8
0
318,945
0
L
Kukulkan
8,533
533
143
9
0
330,095
4
L
Xing Tian
7,057
441
26
2
0
307,780
1
W
Janus
9,173
573
108
7
0
357,153
0
W
Neith
7,570
473
58
4
0
317,516
4
W
Sun Wukong
10,245
640
127
8
0
334,925
3
L
Heimdallr
7,305
457
87
5
0
368,758
3
L
Mulan
7,658
479
100
6
0
312,399
0
L
Mercury
7,198
450
74
5
0
356,445
0
W
Bacchus
8,824
552
63
4
0
336,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role