Player Matchup

Baron Samedi
Baron Samedi
Melxior101
Baron Samedi
Level 63
God Stats
1W - 1L
1,006 SR
Queue Stats
59W - 59L
1,398 Elo+
Solo
Ymir
Ymir
PABLOBARETO
Ymir
Level 68
God Stats
40W - 27L
1,534 SR
Queue Stats
293W - 297L
1,325 Elo+
Solo
Neith
Neith
Paul-NLD
Neith
Level 68
God Stats
9W - 19L
1,187 SR
Queue Stats
527W - 601L
1,314 Elo+
Solo
Team Averages
Level 66
1,242 SR
1,346 Elo+

VS

Team Averages
Level 25
1,452 SR
1,313 Elo+
Kukulkan
Kukulkan
Luukas2405
Kukulkan
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
132W - 168L
1,302 Elo+
Party 1
Nemesis
Nemesis
Yo13lo04
Nemesis
Level 15
God Stats
7W - 15L
1,461 SR
Queue Stats
9W - 24L
1,337 Elo+
Party 1
Neith
Neith
xUnknownQueen_
Neith
Level 31
God Stats
113W - 136L
1,396 SR
Queue Stats
116W - 143L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Melxior101
Baron Samedi
13
6 / 4 / 6
10,141
845
12,727
9,762
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 9
9,203
767
4,112
12,448
13,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Paul-NLD
Neith
12
3 / 1 / 9
9,325
777
8,810
8,084
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luukas2405
Kukulkan
12
4 / 5 / 1
9,335
778
12,963
9,793
4,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Yo13lo04
Nemesis
10
2 / 3 / 2
8,706
726
5,400
9,794
4,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 4
8,331
694
6,059
10,630
4,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
6
6
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Luukas2405
Kukulkan
4
5
1
0.9
W
Baron Samedi
Melxior101
Baron Samedi
6
4
6
2.25
W
3
1
9
7.5
W
Neith
Paul-NLD
Neith
3
1
9
7.5
L
Nemesis
Yo13lo04
Nemesis
2
3
2
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
24,422
30,294
Taken
30,217
22,173
Mitigated
13,424
5,535
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Luukas2405
Kukulkan
12,963
283
173
381
9,793
4,368
300
5,677
4,116
48,551
0
W
Baron Samedi
Melxior101
Baron Samedi
12,727
1,882
1,074
2,186
9,762
5,194
0
4,279
5,483
45,565
0
W
4,112
269
0
750
12,448
13,452
0
5,432
7,016
11,481
0
W
Neith
Paul-NLD
Neith
8,810
1,477
0
1,525
8,084
3,527
120
3,821
4,263
0
34,452
L
Nemesis
Yo13lo04
Nemesis
5,400
907
0
488
9,794
4,695
0
5,404
4,390
0
10,379
L
6,059
3,055
0
658
10,630
4,361
375
5,996
4,634
0
22,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
26,372
114
Minions Killed
101
0
Camps Cleared
0
630,799
Distance Traveled
656,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,335
778
61
5
0
218,194
4
W
Baron Samedi
10,141
845
52
4
0
207,155
0
W
Ymir
9,203
767
8
1
0
216,176
0
W
Neith
9,325
777
54
5
0
207,468
0
L
Nemesis
8,706
726
5
0
0
228,751
0
L
Neith
8,331
694
35
3
0
209,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role