Player Matchup

Merlin
Merlin
CastroChavista
Merlin
Level 86
God Stats
1W - 1L
1,673 SR
Queue Stats
25W - 41L
1,389 Elo+
Solo
Awilix
Awilix
ChubbyElephant
Awilix
Level 40
God Stats
4W - 2L
1,598 SR
Queue Stats
93W - 89L
1,459 Elo+
Solo
King Arthur
King Arthur
Crimson05
King Arthur
Level 147
God Stats
16W - 12L
1,570 SR
Queue Stats
68W - 71L
1,471 Elo+
Solo
Ganesha
Ganesha
GoldenOden
Ganesha
Level 103
God Stats
1W - 1L
1,711 SR
Queue Stats
64W - 56L
1,524 Elo+
Solo
Izanami
Izanami
freebandz352
Izanami
Level 159
God Stats
21W - 19L
1,593 SR
Queue Stats
745W - 721L
1,503 Elo+
Solo
Team Averages
Level 107
1,629 SR
1,469 Elo+

VS

Team Averages
Level 101
1,518 SR
1,487 Elo+
Apollo
Apollo
Danklronic
Apollo
Level 116
God Stats
2W - 1L
1,721 SR
Queue Stats
106W - 113L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
DopeasCheese
Jormungandr
Level 120
God Stats
6W - 5L
1,518 SR
Queue Stats
125W - 121L
1,504 Elo+
Party 2
Olorun
Olorun
HowardMandela
Olorun
Level 83
God Stats
4W - 4L
1,408 SR
Queue Stats
124W - 135L
1,478 Elo+
Party 1
Hades
Hades
OjamaGrey
Hades
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 191L
1,487 Elo+
Party 1
Fenrir
Fenrir
kebam48
Fenrir
Level 82
God Stats
8W - 5L
1,443 SR
Queue Stats
172W - 176L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,579
658
5,511
4,726
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,404
440
2,148
6,626
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Crimson05
King Arthur
11
3 / 3 / 0
6,576
658
6,338
8,610
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
GoldenOden
Ganesha
8
0 / 1 / 1
4,875
488
2,607
6,579
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
freebandz352
Izanami
8
0 / 3 / 0
4,644
464
7,638
7,123
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danklronic
Apollo
10
3 / 0 / 1
5,906
591
5,365
6,378
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DopeasCheese
Jormungandr
9
0 / 0 / 3
5,595
560
4,326
7,138
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,963
596
2,439
7,219
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
OjamaGrey
Hades
11
1 / 3 / 0
6,075
608
2,637
8,239
3,779
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
kebam48
Fenrir
10
4 / 0 / 2
6,293
629
4,291
7,415
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
9
10
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
2
0
0
L
King Arthur
Crimson05
King Arthur
3
3
0
1
W
Apollo
Danklronic
Apollo
3
0
1
3.5
W
Jormungandr
DopeasCheese
Jormungandr
0
0
3
1.5
L
Ganesha
GoldenOden
Ganesha
0
1
1
0.5
W
1
2
1
0.75
W
Hades
OjamaGrey
Hades
1
3
0
0.33
L
Izanami
freebandz352
Izanami
0
3
0
0
W
Fenrir
kebam48
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
19,058
33,664
Taken
36,389
16,371
Mitigated
16,282
6,134
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,511
394
0
1,129
4,726
1,642
0
1,257
3,469
57,179
0
L
2,148
739
0
654
6,626
1,991
0
1,045
5,581
0
23,459
L
King Arthur
Crimson05
King Arthur
6,338
949
0
933
8,610
6,307
0
2,637
5,973
0
49,025
W
Apollo
Danklronic
Apollo
5,365
4,083
0
2,272
6,378
2,239
0
1,313
5,065
0
35,967
W
Jormungandr
DopeasCheese
Jormungandr
4,326
2,233
0
3,080
7,138
4,714
0
1,855
5,283
22,332
0
L
Ganesha
GoldenOden
Ganesha
2,607
721
0
1,363
6,579
3,888
0
2,097
4,482
8,466
0
W
2,439
1,418
120
2,578
7,219
2,728
1,266
3,568
3,651
37,083
3,707
W
Hades
OjamaGrey
Hades
2,637
433
255
3,085
8,239
3,779
314
0
8,239
34,699
0
L
Izanami
freebandz352
Izanami
7,638
6,252
0
2,055
7,123
2,543
0
2,366
4,757
0
39,107
W
Fenrir
kebam48
Fenrir
4,291
917
0
1,941
7,415
2,822
0
1,382
6,033
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
29,832
295
Minions Killed
282
0
Camps Cleared
0
936,676
Distance Traveled
986,349
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,579
658
110
11
0
188,586
0
L
Awilix
4,404
440
37
4
0
190,300
5
L
King Arthur
6,576
658
82
8
0
180,456
0
W
Apollo
5,906
591
63
6
0
182,328
0
W
Jormungandr
5,595
560
26
3
0
212,763
0
L
Ganesha
4,875
488
0
0
0
215,877
5
W
Olorun
5,963
596
74
7
0
178,152
0
W
Hades
6,075
608
67
7
0
183,984
0
L
Izanami
4,644
464
66
7
0
161,457
3
W
Fenrir
6,293
629
52
5
0
229,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role