Player Matchup

Ravana
Ravana
ISACOD117
Ravana
Level 134
God Stats
134W - 122L
1,525 SR
Queue Stats
222W - 226L
1,475 Elo+
Solo
Merlin
Merlin
JuiceMcDaniels
Merlin
Level 148
God Stats
115W - 102L
1,464 SR
Queue Stats
663W - 657L
1,436 Elo+
Party 1
Yemoja
Yemoja
Kaijulord223
Yemoja
Level 89
God Stats
2W - 2L
1,292 SR
Queue Stats
443W - 425L
1,470 Elo+
Solo
Loki
Loki
Super-Rio26
Loki
Level 159
God Stats
199W - 229L
1,438 SR
Queue Stats
939W - 920L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
opjobro11
Danzaburou
Level 115
God Stats
22W - 18L
1,518 SR
Queue Stats
190W - 199L
1,526 Elo+
Solo
Team Averages
Level 129
1,447 SR
1,481 Elo+

VS

Team Averages
Level 87
1,564 SR
1,410 Elo+
Hel
Hel
LEGACYBOY420
Hel
Level 107
God Stats
6W - 7L
1,638 SR
Queue Stats
117W - 105L
1,445 Elo+
Solo
Loki
Loki
SnoopEastwoodGD
Loki
Level 136
God Stats
2W - 3L
1,779 SR
Queue Stats
134W - 122L
1,481 Elo+
Solo
Hachiman
Hachiman
ToonLinkMain
Hachiman
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 7L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
itsCoolCat
Kuzenbo
Level 128
God Stats
32W - 25L
1,612 SR
Queue Stats
529W - 511L
1,444 Elo+
Solo
Lancelot
Lancelot
senpooi
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ISACOD117
Ravana
13
6 / 0 / 0
8,143
740
7,695
4,220
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 2
6,907
628
2,461
2,096
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
10
1 / 0 / 3
6,009
546
2,197
5,152
2,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,594
599
4,123
6,509
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
opjobro11
Danzaburou
9
3 / 1 / 1
6,284
571
7,048
7,875
3,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,317
483
879
5,685
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 0
6,522
593
2,609
8,741
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ToonLinkMain
Hachiman
8
0 / 3 / 2
4,800
436
1,886
5,437
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
itsCoolCat
Kuzenbo
10
0 / 0 / 2
5,385
490
3,357
8,256
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
senpooi
Lancelot
8
0 / 6 / 0
5,074
461
1,951
11,116
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
2
2
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
ISACOD117
Ravana
6
0
0
6
W
1
0
2
2
W
Yemoja
1
0
3
2.5
L
0
3
0
0
L
2
2
0
1
W
2
1
2
3
L
Hachiman
ToonLinkMain
Hachiman
0
3
2
0.33
L
Kuzenbo
itsCoolCat
Kuzenbo
0
0
2
1
W
Danzaburou
opjobro11
Danzaburou
3
1
1
3.5
L
Lancelot
senpooi
Lancelot
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
10,682
25,852
Taken
39,235
12,150
Mitigated
16,066
9,735
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ISACOD117
Ravana
7,695
2,123
0
2,182
4,220
2,782
1,423
0
4,220
0
59,384
W
2,461
0
0
416
2,096
703
292
612
1,484
49,129
0
W
Yemoja
2,197
761
1,827
1,369
5,152
2,974
23
1,087
4,065
13,799
0
L
879
0
39
1,972
5,685
1,483
0
1,885
3,576
38,952
0
L
2,609
564
0
5,077
8,741
2,649
0
629
8,014
0
48,481
W
4,123
429
0
970
6,509
2,379
621
587
5,922
0
54,423
L
Hachiman
ToonLinkMain
Hachiman
1,886
1,480
0
1,009
5,437
1,579
0
975
4,462
0
15,271
L
Kuzenbo
itsCoolCat
Kuzenbo
3,357
1,409
0
2,023
8,256
6,981
0
847
7,409
26,229
0
W
Danzaburou
opjobro11
Danzaburou
7,048
3,478
0
2,971
7,875
3,312
123
1,950
5,925
0
47,308
L
Lancelot
senpooi
Lancelot
1,951
991
0
1,290
11,116
3,374
0
0
11,116
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
27,098
376
Minions Killed
267
0
Camps Cleared
0
1,051,029
Distance Traveled
1,041,976
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,143
740
87
8
0
225,096
0
W
Merlin
6,907
628
109
10
0
205,242
2
W
Yemoja
6,009
546
19
2
0
205,706
2
L
Hel
5,317
483
59
5
0
186,240
4
L
Loki
6,522
593
97
9
0
223,630
0
W
Loki
6,594
599
86
8
0
234,232
0
L
Hachiman
4,800
436
30
3
0
183,822
0
L
Kuzenbo
5,385
490
40
4
0
200,506
2
W
Danzaburou
6,284
571
75
7
0
180,753
0
L
Lancelot
5,074
461
41
4
0
247,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role