Player Matchup

Izanami
Izanami
Gold V
AKAJOMI
Izanami
Gold V
Level 146
God Stats
43W - 27L
1,623 SR
Queue Stats
70W - 71L
1,361 MMR
Solo
Raijin
Raijin
Platinum IV
CuriousCoates
Raijin
Platinum IV
Level 159
God Stats
2W - 1L
1,628 SR
Queue Stats
450W - 443L
1,422 MMR
Solo
Bakasura
Bakasura
Silver II
Dasaxog
Bakasura
Silver II
Level 89
God Stats
1W - 1L
1,543 SR
Queue Stats
21W - 30L
1,374 MMR
Solo
Sol
Sol
Gold V
OslappyBEAN
Sol
Gold V
Level 156
God Stats
4W - 4L
1,538 SR
Queue Stats
513W - 526L
1,421 MMR
Solo
Ix Chel
Ix Chel
Gold V
Santo_Gamer_
Ix Chel
Gold V
Level 129
God Stats
3W - 2L
1,502 SR
Queue Stats
329W - 333L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,567 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,581 SR
1,415 MMR
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
CenterJacked
Agni
Bronze III
Level 124
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Surtr
Surtr
Bronze IV
GRIZZLY0I
Surtr
Bronze IV
Level 129
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 2L
1,468 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Soccerislife1099
Ah Muzen Cab
Silver II
Level 120
God Stats
5W - 4L
1,543 SR
Queue Stats
63W - 66L
1,389 MMR
Solo
Charon
Charon
Gold IV
Tariqx
Charon
Gold IV
Level 149
God Stats
0W - 2L
1,539 SR
Queue Stats
570W - 556L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKAJOMI
Izanami
10
0 / 0 / 1
5,705
571
2,474
4,713
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 4
6,176
618
6,785
10,058
4,215
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Dasaxog
Bakasura
11
3 / 1 / 2
6,095
610
6,517
9,815
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 0 / 1
6,463
646
5,380
5,337
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Santo_Gamer_
Ix Chel
8
1 / 1 / 3
5,468
547
3,526
6,803
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosAthenaMaman Brigitte

VS

Bans
Morgan Le FayAresPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 3 / 1
4,968
497
4,767
10,307
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,469
547
3,196
4,363
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
GRIZZLY0I
Surtr
9
1 / 2 / 0
5,575
558
6,362
10,937
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Soccerislife1099
Ah Muzen Cab
10
0 / 0 / 1
4,920
492
2,346
4,126
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
Tariqx
Charon
8
0 / 2 / 1
4,961
496
2,523
8,088
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
W
Izanami
AKAJOMI
Izanami
0
0
1
0.5
L
1
1
0
1
W
1
1
4
3
W
Bakasura
Dasaxog
Bakasura
3
1
2
4
L
Surtr
GRIZZLY0I
Surtr
1
2
0
0.5
W
3
0
1
3.5
W
Ix Chel
Santo_Gamer_
Ix Chel
1
1
3
2.5
L
Ah Muzen Cab
Soccerislife1099
Ah Muzen Cab
0
0
1
0.5
L
Charon
Tariqx
Charon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
19,194
36,726
Taken
37,821
16,407
Mitigated
18,539
15,445
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,767
1,091
0
2,104
10,307
3,374
0
2,801
6,681
39,697
772
W
Izanami
AKAJOMI
Izanami
2,474
1,946
0
2,088
4,713
1,707
760
605
4,108
0
48,770
L
3,196
237
0
750
4,363
1,517
0
2,567
1,592
40,635
0
W
6,785
803
0
4,832
10,058
4,215
60
1,676
7,927
46,770
0
W
Bakasura
Dasaxog
Bakasura
6,517
4,443
0
2,204
9,815
4,274
0
4,255
5,472
0
41,539
L
Surtr
GRIZZLY0I
Surtr
6,362
2,072
0
3,385
10,937
6,582
0
6,792
3,761
1,082
34,265
W
5,380
804
115
2,909
5,337
1,887
35
2,052
3,285
51,247
0
W
Ix Chel
Santo_Gamer_
Ix Chel
3,526
648
917
2,380
6,803
4,324
197
1,975
4,784
17,672
0
L
Ah Muzen Cab
Soccerislife1099
Ah Muzen Cab
2,346
1,393
0
604
4,126
1,349
0
654
3,472
0
37,071
L
Charon
Tariqx
Charon
2,523
216
0
1,722
8,088
5,717
0
2,443
5,372
14,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
25,893
379
Minions Killed
262
0
Camps Cleared
0
991,921
Distance Traveled
1,004,203
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,968
497
64
6
0
211,862
1
W
Izanami
5,705
571
101
10
0
180,819
0
L
Agni
5,469
547
78
8
0
200,804
1
W
Raijin
6,176
618
82
8
0
167,805
0
W
Bakasura
6,095
610
83
8
0
236,953
1
L
Surtr
5,575
558
53
5
0
196,583
0
W
Sol
6,463
646
94
9
0
202,019
4
W
Ix Chel
5,468
547
19
2
0
204,325
1
L
Ah Muzen Cab
4,920
492
56
6
0
201,468
1
L
Charon
4,961
496
11
1
0
193,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role