Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EPiiC LoLzZz
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Emptysalt724
Gilgamesh
Level 124
God Stats
9W - 12L
1,591 SR
Queue Stats
354W - 334L
1,483 Elo+
Solo
Surtr
Surtr
Johanlml
Surtr
Level 146
God Stats
1W - 3L
1,567 SR
Queue Stats
9W - 9L
1,687 Elo+
Solo
Kukulkan
Kukulkan
Skoll_DarkMaster
Kukulkan
Level 59
God Stats
0W - 1L
1,833 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,556 Elo+

VS

Team Averages
Level 116
1,725 SR
1,614 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Gunner300WM
Charybdis
Level 155
God Stats
850W - 103L
2,243 SR
Queue Stats
2,560W - 354L
2,045 Elo+
Party 1
Bacchus
Bacchus
Nayely
Bacchus
Level 104
God Stats
2W - 1L
1,670 SR
Queue Stats
123W - 107L
1,513 Elo+
Solo
Loki
Loki
Soulsinger28
Loki
Level 47
God Stats
4W - 5L
1,551 SR
Queue Stats
78W - 92L
1,460 Elo+
Solo
Sylvanus
Sylvanus
cbarmes123
Sylvanus
Level 127
God Stats
3W - 1L
1,663 SR
Queue Stats
117W - 102L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
6,021
1,004
583
2,371
933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 0
6,332
1,055
5,596
8,302
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Emptysalt724
Gilgamesh
11
0 / 2 / 0
5,810
968
433
2,270
1,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Johanlml
Surtr
11
0 / 5 / 0
6,276
1,046
5,708
11,117
6,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,465
1,078
5,161
7,212
2,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 12
8,098
1,350
7,902
3,100
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Gunner300WM
Charybdis
13
5 / 0 / 6
8,361
1,394
7,177
4,019
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nayely
Bacchus
12
3 / 0 / 9
7,178
1,196
7,725
4,351
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 5
6,865
1,144
1,882
3,631
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
cbarmes123
Sylvanus
12
3 / 0 / 9
7,833
1,306
4,140
6,213
5,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
15
15
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Kukulkan
 
Kukulkan
3
0
12
9
L
0
1
0
0
L
Gilgamesh
Emptysalt724
Gilgamesh
0
2
0
0
W
Charybdis
Gunner300WM
Charybdis
5
0
6
8
L
Surtr
Johanlml
Surtr
0
5
0
0
W
Bacchus
Nayely
Bacchus
3
0
9
7.5
L
0
5
0
0
W
1
0
5
3.5
W
Sylvanus
cbarmes123
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
28,826
31,272
Taken
21,314
15,393
Mitigated
14,296
1,387
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
583
49
34
62
2,371
933
0
1,818
553
8,527
0
W
Kukulkan
 
Kukulkan
7,902
1,143
0
0
3,100
1,383
0
1,303
1,797
34,520
0
L
5,596
394
0
217
8,302
3,593
0
4,198
4,104
14,763
0
L
Gilgamesh
Emptysalt724
Gilgamesh
433
41
0
72
2,270
1,160
0
959
1,311
0
1,311
W
Charybdis
Gunner300WM
Charybdis
7,177
4,634
0
814
4,019
1,755
0
1,274
2,707
0
26,750
L
Surtr
Johanlml
Surtr
5,708
1,988
0
1,002
11,117
6,712
0
6,559
4,558
383
11,696
W
Bacchus
Nayely
Bacchus
7,725
1,060
0
418
4,351
3,703
0
2,831
1,520
10,715
0
L
5,161
227
0
0
7,212
2,995
0
6,233
979
27,181
0
W
1,882
326
0
34
3,631
1,699
0
2,021
1,610
0
10,137
W
Sylvanus
cbarmes123
Sylvanus
4,140
986
2,746
2,439
6,213
5,756
0
4,063
2,115
6,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
38,335
120
Minions Killed
152
4
Camps Cleared
8
438,626
Distance Traveled
619,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,021
1,004
13
2
0
57,841
0
W
Kukulkan
8,098
1,350
70
12
2
129,010
0
L
Nox
6,332
1,055
30
5
2
122,647
0
L
Gilgamesh
5,810
968
2
0
0
25,083
0
W
Charybdis
8,361
1,394
48
8
3
119,650
0
L
Surtr
6,276
1,046
19
3
2
127,479
0
W
Bacchus
7,178
1,196
13
2
0
133,891
0
L
Kukulkan
6,465
1,078
56
9
0
105,576
0
W
Loki
6,865
1,144
16
3
3
126,205
0
W
Sylvanus
7,833
1,306
5
1
0
111,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role