Player Matchup

Scylla
Scylla
CRUSADINGSOLDIER
Scylla
Level 87
God Stats
6W - 9L
1,565 SR
Queue Stats
120W - 112L
1,616 Elo+
Party 1
Medusa
Medusa
Tae155
Medusa
Level 138
God Stats
43W - 26L
1,592 SR
Queue Stats
792W - 789L
1,470 Elo+
Solo
Hercules
Hercules
WarSaiyan
Hercules
Level 103
God Stats
4W - 0L
1,756 SR
Queue Stats
126W - 90L
1,593 Elo+
Party 1
Team Averages
Level 109
1,637 SR
1,560 Elo+

VS

Team Averages
Level 127
1,488 SR
1,528 Elo+
Chang'e
Chang'e
ElFoggy
Chang'e
Level 114
God Stats
8W - 14L
1,423 SR
Queue Stats
30W - 40L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
HardlyDeaf
Ratatoskr
Level 158
God Stats
5W - 7L
1,641 SR
Queue Stats
197W - 218L
1,606 Elo+
Solo
Cupid
Cupid
Shealer9
Cupid
Level 109
God Stats
3W - 4L
1,401 SR
Queue Stats
31W - 39L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
9,905
900
8,096
6,051
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Tae155
Medusa
12
1 / 2 / 12
9,265
842
12,801
11,962
4,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
WarSaiyan
Hercules
13
6 / 1 / 5
9,776
889
12,124
12,171
13,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElFoggy
Chang'e
11
1 / 5 / 3
8,174
743
9,986
13,022
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
HardlyDeaf
Ratatoskr
11
4 / 2 / 2
8,671
788
10,503
14,033
13,967
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Shealer9
Cupid
10
1 / 6 / 3
8,099
736
3,225
12,128
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
6
6
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Chang'e
ElFoggy
Chang'e
1
5
3
0.5
L
Ratatoskr
HardlyDeaf
Ratatoskr
4
2
2
2.5
L
Cupid
Shealer9
Cupid
1
6
3
0.42
W
Medusa
Tae155
Medusa
1
2
12
3.5
W
Hercules
WarSaiyan
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
23,714
30,184
Taken
39,183
19,428
Mitigated
24,555
8,399
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,096
1,412
0
860
6,051
2,002
283
2,799
3,252
37,005
0
L
Chang'e
ElFoggy
Chang'e
9,986
836
1,587
3,456
13,022
5,593
0
2,573
10,449
35,187
0
L
Ratatoskr
HardlyDeaf
Ratatoskr
10,503
1,783
0
2,490
14,033
13,967
0
3,597
10,436
93
29,071
L
Cupid
Shealer9
Cupid
3,225
1,875
53
1,244
12,128
4,995
0
2,481
9,647
0
22,226
W
Medusa
Tae155
Medusa
12,801
7,080
0
4,007
11,962
4,271
1,099
3,607
8,355
0
43,870
W
Hercules
WarSaiyan
Hercules
12,124
2,823
0
3,532
12,171
13,155
154
4,281
7,890
0
21,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
24,944
118
Minions Killed
117
0
Camps Cleared
0
641,150
Distance Traveled
650,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,905
900
43
4
0
198,628
0
L
Chang'e
8,174
743
60
5
0
202,889
0
L
Ratatoskr
8,671
788
22
2
0
239,458
0
L
Cupid
8,099
736
35
3
0
208,507
0
W
Medusa
9,265
842
59
5
0
210,432
0
W
Hercules
9,776
889
16
1
0
232,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role