Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CRlPCOWBOI69161
Charon
Level 136
God Stats
10W - 12L
1,539 SR
Queue Stats
108W - 102L
1,446 Elo+
Solo
Bellona
Bellona
Dysspoz
Bellona
Level 94
God Stats
102W - 95L
1,507 SR
Queue Stats
186W - 196L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Maico Angst
Nu Wa
Level 126
God Stats
11W - 9L
1,627 SR
Queue Stats
121W - 123L
1,422 Elo+
Solo
Cernunnos
Cernunnos
tom_p3561
Cernunnos
Level 61
God Stats
4W - 5L
1,438 SR
Queue Stats
105W - 92L
1,481 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,452 Elo+

VS

Team Averages
Level 128
1,497 SR
1,450 Elo+
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AFMS5
Kukulkan
Level 105
God Stats
28W - 29L
1,447 SR
Queue Stats
429W - 421L
1,371 Elo+
Solo
Hou Yi
Hou Yi
DragonFlameKid34
Hou Yi
Level 157
God Stats
2W - 2L
1,369 SR
Queue Stats
501W - 493L
1,421 Elo+
Party 1
Anubis
Anubis
biga456edu
Anubis
Level 139
God Stats
19W - 16L
1,671 SR
Queue Stats
469W - 477L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 3 / 0
5,588
508
2,507
7,730
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 3
5,237
476
3,497
8,952
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Dysspoz
Bellona
10
1 / 3 / 0
6,144
559
4,512
10,845
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 1
5,564
506
3,759
8,252
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tom_p3561
Cernunnos
9
2 / 4 / 1
5,732
521
5,133
8,174
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 1 / 0
6,626
602
7,746
8,579
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
 
Hera
9
1 / 2 / 3
5,534
503
3,547
5,874
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AFMS5
Kukulkan
12
3 / 1 / 3
6,641
604
5,507
4,971
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 1 / 1
6,305
573
5,081
6,391
2,087
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
biga456edu
Anubis
11
4 / 0 / 5
6,797
618
5,591
5,598
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
18
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
W
Surtr
 
Surtr
5
1
0
5
W
Hera
 
Hera
1
2
3
1.25
W
Kukulkan
AFMS5
Kukulkan
3
1
3
4.5
L
0
2
3
0.75
W
4
1
1
4.5
L
Bellona
Dysspoz
Bellona
1
3
0
0.33
L
1
6
1
0.25
W
Anubis
biga456edu
Anubis
4
0
5
6.5
L
Cernunnos
tom_p3561
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
27,472
43,953
Taken
31,413
20,509
Mitigated
16,373
11,871
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,507
614
0
2,894
7,730
2,620
0
2,471
5,259
0
36,564
W
Surtr
 
Surtr
7,746
2,778
0
1,614
8,579
8,094
6
188
8,391
1,573
41,221
W
Hera
 
Hera
3,547
863
0
750
5,874
2,019
120
1,598
4,276
30,261
0
W
Kukulkan
AFMS5
Kukulkan
5,507
236
0
500
4,971
1,640
787
3,485
1,486
46,176
0
L
3,497
1,168
0
1,920
8,952
5,671
0
2,955
5,997
19,276
0
W
5,081
3,299
0
950
6,391
2,087
576
1,288
5,103
0
35,224
L
Bellona
Dysspoz
Bellona
4,512
2,404
0
4,191
10,845
6,673
0
1,042
9,803
0
40,132
L
3,759
1,486
0
571
8,252
2,617
245
6,095
2,157
32,557
0
W
Anubis
biga456edu
Anubis
5,591
197
0
1,878
5,598
2,533
0
697
4,901
50,244
464
L
Cernunnos
tom_p3561
Cernunnos
5,133
3,056
0
2,295
8,174
2,928
0
2,583
5,591
0
33,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
31,903
239
Minions Killed
341
0
Camps Cleared
0
954,481
Distance Traveled
1,009,503
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,588
508
54
5
0
210,456
0
W
Surtr
6,626
602
56
5
0
206,496
7
W
Hera
5,534
503
49
4
0
198,383
0
W
Kukulkan
6,641
604
89
8
0
202,115
1
L
Charon
5,237
476
17
2
0
190,441
1
W
Hou Yi
6,305
573
65
6
0
202,748
0
L
Bellona
6,144
559
74
7
0
180,384
0
L
Nu Wa
5,564
506
46
4
0
174,672
0
W
Anubis
6,797
618
82
7
0
199,761
0
L
Cernunnos
5,732
521
48
4
0
198,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role