Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ben10pro
Morgan Le Fay
Level 89
God Stats
3W - 2L
1,788 SR
Queue Stats
9W - 10L
1,412 Elo+
Solo
Maman Brigitte
Maman Brigitte
Erhaus
Maman Brigitte
Level 46
God Stats
0W - 4L
1,109 SR
Queue Stats
17W - 21L
1,369 Elo+
Solo
Chernobog
Chernobog
fernaaaa
Chernobog
Level 89
God Stats
2W - 2L
1,672 SR
Queue Stats
168W - 121L
1,531 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,462 Elo+

VS

Team Averages
Level 115
1,494 SR
1,485 Elo+
Cthulhu
Cthulhu
ErebusG_voador
Cthulhu
Level 113
God Stats
7W - 3L
1,628 SR
Queue Stats
67W - 90L
1,442 Elo+
Solo
Medusa
Medusa
Flufluh
Medusa
Level 102
God Stats
7W - 13L
1,392 SR
Queue Stats
466W - 456L
1,502 Elo+
Solo
Loki
Loki
HayatoGaijin
Loki
Level 81
God Stats
2W - 13L
1,436 SR
Queue Stats
81W - 81L
1,509 Elo+
Solo
He Bo
He Bo
eLiRico
He Bo
Level 160
God Stats
9W - 4L
1,427 SR
Queue Stats
27W - 20L
1,458 Elo+
Solo
Bellona
Bellona
ilusta87
Bellona
Level 120
God Stats
28W - 18L
1,587 SR
Queue Stats
243W - 246L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 5 / 1
5,973
459
4,607
11,537
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
8
0 / 5 / 1
5,696
438
3,501
14,546
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Ben10pro
Morgan Le Fay
11
3 / 3 / 0
6,799
523
7,734
8,926
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Erhaus
Maman Brigitte
11
0 / 6 / 2
6,247
481
6,325
13,609
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
fernaaaa
Chernobog
12
0 / 2 / 0
6,666
513
6,876
9,848
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,277
560
6,100
12,591
5,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Flufluh
Medusa
12
2 / 0 / 6
7,538
580
9,651
8,070
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 10
7,776
598
3,521
9,555
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
eLiRico
He Bo
13
7 / 0 / 4
8,392
646
10,672
8,764
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ilusta87
Bellona
13
8 / 1 / 4
8,527
656
11,134
11,731
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
21
21
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
L
Horus
 
Horus
0
5
1
0.1
L
Morgan Le Fay
Ben10pro
Morgan Le Fay
3
3
0
1
W
2
1
5
4.5
L
Maman Brigitte
Erhaus
Maman Brigitte
0
6
2
0.17
W
Medusa
Flufluh
Medusa
2
0
6
5
W
2
1
10
7
W
He Bo
eLiRico
He Bo
7
0
4
9
L
Chernobog
fernaaaa
Chernobog
0
2
0
0
W
Bellona
ilusta87
Bellona
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
41,078
58,466
Taken
50,711
25,510
Mitigated
25,907
14,971
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,607
930
0
2,506
11,537
5,573
0
2,676
8,280
0
35,165
L
Horus
 
Horus
3,501
1,451
1,778
2,659
14,546
8,121
0
5,206
9,195
0
11,198
L
Morgan Le Fay
Ben10pro
Morgan Le Fay
7,734
1,136
0
990
8,926
3,201
0
3,716
5,165
37,241
0
W
6,100
404
1,594
4,472
12,591
5,841
739
3,023
9,568
21,272
0
L
Maman Brigitte
Erhaus
Maman Brigitte
6,325
679
0
4,031
13,609
4,760
0
3,771
9,660
52,630
692
W
Medusa
Flufluh
Medusa
9,651
4,064
0
2,104
8,070
3,119
2,126
1,721
6,349
0
62,161
W
3,521
1,014
0
4,048
9,555
3,522
343
2,324
7,231
0
52,889
W
He Bo
eLiRico
He Bo
10,672
411
0
2,712
8,764
3,263
395
2,742
6,022
58,526
0
L
Chernobog
fernaaaa
Chernobog
6,876
4,385
0
3,007
9,848
3,855
0
3,280
6,519
0
59,865
W
Bellona
ilusta87
Bellona
11,134
2,008
0
3,512
11,731
10,162
326
4,107
7,624
8,578
39,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
39,510
333
Minions Killed
396
0
Camps Cleared
0
1,219,358
Distance Traveled
1,383,008
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,973
459
61
5
0
220,227
2
L
Horus
5,696
438
11
1
0
258,676
2
L
Morgan Le Fay
6,799
523
66
5
0
260,535
0
W
Cthulhu
7,277
560
30
2
0
250,377
0
L
Maman Brigitte
6,247
481
83
6
0
249,816
0
W
Medusa
7,538
580
93
7
0
249,014
2
W
Loki
7,776
598
89
7
0
317,253
0
W
He Bo
8,392
646
102
8
0
280,737
4
L
Chernobog
6,666
513
112
9
0
230,104
2
W
Bellona
8,527
656
82
6
0
285,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role