Player Matchup

Vulcan
Vulcan
Bradion
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,383 Elo+
Solo
Loki
Loki
Krillins_4skyn
Loki
Level 82
God Stats
346W - 351L
1,536 SR
Queue Stats
707W - 704L
1,457 Elo+
Solo
Fenrir
Fenrir
TMGScooby
Fenrir
Level 144
God Stats
2W - 3L
1,686 SR
Queue Stats
51W - 39L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Wumbo2605
Cthulhu
Level 47
God Stats
19W - 22L
1,436 SR
Queue Stats
19W - 22L
1,374 Elo+
Solo
Zeus
Zeus
jaded_tiger5
Zeus
Level 69
God Stats
5W - 6L
1,425 SR
Queue Stats
362W - 377L
1,462 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,450 Elo+

VS

Team Averages
Level 129
1,589 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Drothus
Sun Wukong
Level 137
God Stats
3W - 1L
1,441 SR
Queue Stats
46W - 39L
1,509 Elo+
Solo
Cthulhu
Cthulhu
FResH1887KiD
Cthulhu
Level 137
God Stats
3W - 1L
1,542 SR
Queue Stats
79W - 105L
1,454 Elo+
Solo
Cupid
Cupid
Nietshe
Cupid
Level 130
God Stats
1W - 0L
1,650 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Hera
Hera
Primstone
Hera
Level 145
God Stats
2W - 0L
1,860 SR
Queue Stats
86W - 82L
1,459 Elo+
Solo
Skadi
Skadi
Sofia22136973
Skadi
Level 96
God Stats
18W - 18L
1,452 SR
Queue Stats
847W - 863L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bradion
Vulcan
11
0 / 1 / 3
6,852
1,142
8,113
4,980
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 3
6,069
1,012
2,706
6,753
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
TMGScooby
Fenrir
11
1 / 2 / 3
6,608
1,101
3,373
11,185
5,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Wumbo2605
Cthulhu
12
2 / 0 / 2
7,068
1,178
4,644
6,405
4,787
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 4 / 3
6,910
1,152
5,518
8,949
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

337

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drothus
Sun Wukong
12
1 / 1 / 4
6,701
1,117
5,783
6,447
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
FResH1887KiD
Cthulhu
12
2 / 1 / 4
7,083
1,181
6,937
6,525
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Nietshe
Cupid
12
3 / 0 / 5
7,449
1,242
10,304
6,288
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
0 / 2 / 4
6,460
1,077
5,576
4,011
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 4
7,357
1,226
5,825
5,230
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
4
Kills
8
8
Deaths
4
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bradion
Vulcan
0
1
3
1.5
W
Sun Wukong
Drothus
Sun Wukong
1
1
4
3
W
Cthulhu
FResH1887KiD
Cthulhu
2
1
4
4
L
0
1
3
1.5
W
Cupid
Nietshe
Cupid
3
0
5
5.5
W
Hera
0
2
4
1
W
2
0
4
4
L
Fenrir
TMGScooby
Fenrir
1
2
3
1.25
L
Cthulhu
Wumbo2605
Cthulhu
2
0
2
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
34,425
38,272
Taken
28,501
18,196
Mitigated
17,143
2,774
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bradion
Vulcan
8,113
2,676
0
294
4,980
2,579
0
1,120
3,641
22,150
0
W
Sun Wukong
Drothus
Sun Wukong
5,783
656
0
479
6,447
5,454
0
4,421
2,026
0
10,181
W
Cthulhu
FResH1887KiD
Cthulhu
6,937
330
263
1,183
6,525
5,432
0
4,548
1,977
15,506
516
L
2,706
497
0
164
6,753
2,482
0
1,872
4,602
0
7,925
W
Cupid
Nietshe
Cupid
10,304
6,780
157
1,572
6,288
2,471
0
3,707
2,581
0
22,027
W
Hera
5,576
980
0
250
4,011
1,734
0
2,557
1,454
17,513
0
W
5,825
1,308
0
1,210
5,230
2,052
0
3,042
2,188
0
18,334
L
Fenrir
TMGScooby
Fenrir
3,373
1,156
0
1,450
11,185
5,124
0
3,206
7,717
0
10,164
L
Cthulhu
Wumbo2605
Cthulhu
4,644
234
281
0
6,405
4,787
0
2,297
3,787
14,854
0
L
5,518
1,660
0
585
8,949
3,224
0
2,834
5,955
14,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
35,050
104
Minions Killed
127
2
Camps Cleared
9
552,416
Distance Traveled
630,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,852
1,142
31
5
0
125,883
0
W
Sun Wukong
6,701
1,117
7
1
0
130,897
0
W
Cthulhu
7,083
1,181
26
4
1
122,977
0
L
Loki
6,069
1,012
10
2
1
81,124
0
W
Cupid
7,449
1,242
30
5
4
131,590
0
W
Hera
6,460
1,077
33
6
1
115,746
0
W
Skadi
7,357
1,226
31
5
3
129,213
0
L
Fenrir
6,608
1,101
21
4
0
129,647
0
L
Cthulhu
7,068
1,178
18
3
1
124,071
0
L
Zeus
6,910
1,152
24
4
0
91,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role