Player Matchup

Hun Batz
Hun Batz
Bendizzle13
Hun Batz
Level 191
God Stats
1W - 0L
1,969 SR
Queue Stats
18W - 12L
1,635 Elo+
Party 2
Ix Chel
Ix Chel
Pokëmon
Ix Chel
Level 188
God Stats
1W - 0L
1,353 SR
Queue Stats
4W - 3L
1,688 Elo+
Party 2
Ymir
Ymir
Tingalish
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 2
Team Averages
Level 178
1,607 SR
1,610 Elo+

VS

Team Averages
Level 129
1,369 SR
1,415 Elo+
Ymir
Ymir
Deecatchy
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Cupid
Cupid
RastaSizzler
Cupid
Level 152
God Stats
0W - 2L
1,324 SR
Queue Stats
140W - 119L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Xoners M
Kukulkan
Level 110
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bendizzle13
Hun Batz
11
2 / 0 / 5
8,166
817
6,042
7,217
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Pokëmon
Ix Chel
11
8 / 3 / 3
9,246
925
10,191
9,453
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
2 / 0 / 9
8,240
824
4,660
6,544
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
6,841
684
3,080
10,327
9,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
8,090
809
7,098
6,857
2,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Xoners M
Kukulkan
10
1 / 5 / 1
7,377
738
4,688
6,811
2,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bendizzle13
Hun Batz
2
0
5
4.5
L
Ymir
0
6
2
0.17
W
Ix Chel
Pokëmon
Ix Chel
8
3
3
3.17
L
2
1
1
2.5
W
Ymir
2
0
9
6.5
L
Kukulkan
Xoners M
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
14,866
23,214
Taken
23,995
14,350
Mitigated
13,751
6,196
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bendizzle13
Hun Batz
6,042
907
0
2,210
7,217
5,089
0
2,758
4,459
0
30,945
L
Ymir
3,080
671
0
0
10,327
9,121
0
6,865
3,197
9,532
0
W
Ix Chel
Pokëmon
Ix Chel
10,191
545
602
2,634
9,453
4,015
0
2,539
6,914
48,449
0
L
7,098
4,948
247
1,918
6,857
2,280
0
3,449
3,203
0
29,298
W
Ymir
4,660
542
0
750
6,544
5,246
0
2,821
3,723
13,191
269
L
Kukulkan
Xoners M
Kukulkan
4,688
640
0
80
6,811
2,350
0
4,659
2,032
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
22,308
127
Minions Killed
91
0
Camps Cleared
0
588,431
Distance Traveled
514,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,166
817
51
5
0
195,879
0
L
Ymir
6,841
684
4
0
0
153,237
0
W
Ix Chel
9,246
925
59
6
0
180,796
0
L
Cupid
8,090
809
45
5
0
189,225
0
W
Ymir
8,240
824
17
2
0
211,756
0
L
Kukulkan
7,377
738
42
4
0
172,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role