Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FTSimout
Thor
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 166L
1,475 Elo+
Solo
Artemis
Artemis
PerlingPerkie
Artemis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,806 Elo+
Solo
Mercury
Mercury
SliserReidez
Mercury
Level 129
God Stats
5W - 18L
1,190 SR
Queue Stats
617W - 662L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
ymirwillbehere
Cu Chulainn
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo
Team Averages
Level 147
1,438 SR
1,561 Elo+

VS

Team Averages
Level 135
1,487 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Vvrath11
Lancelot
Level 108
God Stats
10W - 5L
1,583 SR
Queue Stats
208W - 176L
1,500 Elo+
Solo
Camazotz
Camazotz
Yoess
Camazotz
Level 146
God Stats
1W - 1L
1,279 SR
Queue Stats
266W - 275L
1,431 Elo+
Solo
Discordia
Discordia
siraj
Discordia
Level 145
God Stats
6W - 6L
1,574 SR
Queue Stats
164W - 162L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 5 / 7
7,935
721
10,359
10,841
4,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
3 / 6 / 5
7,849
714
5,845
14,530
6,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
14
1 / 7 / 4
7,985
726
9,646
11,734
5,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
SliserReidez
Mercury
15
5 / 6 / 6
10,057
914
7,435
12,671
5,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
ymirwillbehere
Cu Chulainn
13
0 / 7 / 4
7,633
694
8,650
16,601
15,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 2 / 20
9,880
898
12,674
11,018
11,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
 
Surtr
15
1 / 4 / 21
9,279
844
12,368
14,980
21,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Vvrath11
Lancelot
16
8 / 2 / 14
9,813
892
8,470
11,529
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Yoess
Camazotz
16
10 / 2 / 15
10,233
930
12,444
15,242
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
siraj
Discordia
16
5 / 1 / 21
10,036
912
15,984
5,770
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
10
Kills
30
31
Deaths
11
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
7
0.9
W
Raijin
 
Raijin
6
2
20
8
W
Surtr
 
Surtr
1
4
21
2.88
L
Thor
3
6
5
0.92
L
Artemis
1
7
4
0.43
L
Mercury
SliserReidez
Mercury
5
6
6
1.33
W
Lancelot
Vvrath11
Lancelot
8
2
14
7.5
W
Camazotz
Yoess
Camazotz
10
2
15
8.75
W
Discordia
siraj
Discordia
5
1
21
15.5
L
Cu Chulainn
ymirwillbehere
Cu Chulainn
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
61,940
66,377
Taken
58,539
37,213
Mitigated
54,563
11,416
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,359
7,493
721
1,939
10,841
4,596
0
6,848
3,993
0
21,158
W
Raijin
 
Raijin
12,674
1,306
689
2,772
11,018
11,419
1,494
0
11,018
26,117
0
W
Surtr
 
Surtr
12,368
2,383
824
2,232
14,980
21,571
243
0
14,980
2,743
18,304
L
Thor
5,845
873
580
2,274
14,530
6,497
0
6,978
7,552
0
17,684
L
Artemis
9,646
3,088
0
220
11,734
5,054
731
6,568
5,166
0
18,047
L
Mercury
SliserReidez
Mercury
7,435
2,432
747
3,334
12,671
5,199
0
4,670
8,001
0
14,805
W
Lancelot
Vvrath11
Lancelot
8,470
624
931
1,712
11,529
8,754
1,646
0
11,529
0
19,534
W
Camazotz
Yoess
Camazotz
12,444
4,100
1,767
6,220
15,242
9,822
2,662
0
14,372
0
26,951
W
Discordia
siraj
Discordia
15,984
1,225
263
1,091
5,770
2,997
1,981
0
5,770
32,325
0
L
Cu Chulainn
ymirwillbehere
Cu Chulainn
8,650
558
527
1,074
16,601
15,867
0
5,815
10,786
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
49,241
132
Minions Killed
126
0
Camps Cleared
0
938,444
Distance Traveled
1,041,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,935
721
30
3
0
196,307
0
W
Raijin
9,880
898
22
2
0
197,932
0
W
Surtr
9,279
844
19
2
0
192,659
0
L
Thor
7,849
714
26
2
0
185,397
0
L
Artemis
7,985
726
23
2
0
168,292
0
L
Mercury
10,057
914
20
2
0
205,247
0
W
Lancelot
9,813
892
16
1
0
232,380
0
W
Camazotz
10,233
930
31
3
0
213,500
0
W
Discordia
10,036
912
38
3
0
204,735
0
L
Cu Chulainn
7,633
694
33
3
0
183,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role