Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChaosKing2099
Ra
Level 60
God Stats
0W - 1L
1,369 SR
Queue Stats
31W - 61L
1,306 Elo+
Solo
Pele
Pele
RyuRai13
Pele
Level 156
God Stats
0W - 3L
1,113 SR
Queue Stats
498W - 516L
1,366 Elo+
Solo
Chiron
Chiron
SeppukuO
Chiron
Level 174
God Stats
14W - 9L
1,648 SR
Queue Stats
999W - 1,043L
1,566 Elo+
Solo
Thor
Thor
serieux93
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 139L
1,516 Elo+
Solo
Team Averages
Level 135
1,426 SR
1,451 Elo+

VS

Team Averages
Level 100
1,502 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Cleutim
Cu Chulainn
Level 152
God Stats
4W - 5L
1,385 SR
Queue Stats
504W - 532L
1,532 Elo+
Solo
Artemis
Artemis
Fadji_i_am
Artemis
Level 54
God Stats
5W - 3L
1,630 SR
Queue Stats
170W - 211L
1,477 Elo+
Solo
Bacchus
Bacchus
Rocket UR Self
Bacchus
Level 119
God Stats
2W - 0L
1,476 SR
Queue Stats
159W - 162L
1,472 Elo+
Solo
Amaterasu
Amaterasu
UnsecuredOven
Amaterasu
Level 150
God Stats
27W - 26L
1,518 SR
Queue Stats
1,474W - 1,473L
1,568 Elo+
Solo
Terra
Terra
lo2te
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 4 / 7
7,645
849
6,450
12,232
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 5
6,894
766
7,665
8,995
3,818
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
9
1 / 5 / 5
6,399
711
4,466
7,677
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
SeppukuO
Chiron
13
1 / 3 / 7
7,383
820
7,437
7,063
3,528
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
15
5 / 2 / 7
7,831
870
8,247
9,853
8,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cleutim
Cu Chulainn
15
9 / 3 / 8
9,069
1,008
10,671
11,727
12,293
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Fadji_i_am
Artemis
14
3 / 1 / 12
8,205
912
11,609
5,760
2,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 11
8,095
899
6,869
13,822
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
UnsecuredOven
Amaterasu
13
3 / 3 / 10
7,794
866
9,037
12,823
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Terra
lo2te
Terra
13
1 / 2 / 9
7,568
841
3,214
7,983
8,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
12
Kills
18
18
Deaths
12
31
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
7
1.88
L
1
4
5
0.88
W
Cu Chulainn
Cleutim
Cu Chulainn
9
3
8
4.33
W
Artemis
Fadji_i_am
Artemis
3
1
12
9
W
2
3
11
2.5
L
Pele
1
5
5
0.7
L
Chiron
SeppukuO
Chiron
1
3
7
1.5
W
Amaterasu
UnsecuredOven
Amaterasu
3
3
10
2.67
W
Terra
lo2te
Terra
1
2
9
2.75
L
Thor
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
41,400
45,820
Taken
52,115
30,502
Mitigated
55,942
13,028
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,450
857
723
3,602
12,232
11,680
0
2,774
9,129
8,159
0
L
7,665
1,286
1,558
2,814
8,995
3,818
0
2,069
6,794
14,723
0
W
Cu Chulainn
Cleutim
Cu Chulainn
10,671
1,403
1,412
2,901
11,727
12,293
0
2,638
8,763
0
23,104
W
Artemis
Fadji_i_am
Artemis
11,609
4,462
1,245
1,051
5,760
2,599
1,690
1,031
4,426
0
22,941
W
6,869
790
365
2,477
13,822
19,564
52
3,093
10,256
11,194
0
L
Pele
4,466
350
283
565
7,677
3,076
0
1,490
6,006
0
11,346
L
Chiron
SeppukuO
Chiron
7,437
4,336
630
946
7,063
3,528
0
1,399
5,622
0
15,515
W
Amaterasu
UnsecuredOven
Amaterasu
9,037
2,482
1,248
4,732
12,823
13,112
45
3,539
8,674
0
15,020
W
Terra
lo2te
Terra
3,214
453
3,720
1,848
7,983
8,374
260
2,889
4,998
6,496
0
L
Thor
8,247
1,258
290
1,617
9,853
8,400
0
2,351
7,235
0
15,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
40,731
81
Minions Killed
92
0
Camps Cleared
0
672,016
Distance Traveled
867,211
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,645
849
16
2
0
146,110
0
L
Ra
6,894
766
20
2
0
134,267
0
W
Cu Chulainn
9,069
1,008
32
4
0
154,491
0
W
Artemis
8,205
912
29
3
0
174,686
0
W
Bacchus
8,095
899
3
0
0
182,096
0
L
Pele
6,399
711
10
1
0
120,784
0
L
Chiron
7,383
820
22
2
0
112,656
5
W
Amaterasu
7,794
866
20
2
0
176,575
0
W
Terra
7,568
841
8
1
0
179,363
0
L
Thor
7,831
870
13
1
0
158,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role