Player Matchup

Cthulhu
Cthulhu
Gilgamesh504
Cthulhu
Level 146
God Stats
1W - 0L
1,330 SR
Queue Stats
10W - 22L
1,330 Elo+
Party 1
Agni
Agni
JillValentineBR
Agni
Level 121
God Stats
3W - 0L
1,659 SR
Queue Stats
269W - 258L
1,407 Elo+
Solo
Bastet
Bastet
NotableDreams
Bastet
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,344 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,360 Elo+

VS

Team Averages
Level 102
1,630 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
bэуопd
Cu Chulainn
Level 138
God Stats
399W - 355L
1,552 SR
Queue Stats
875W - 911L
1,448 Elo+
Solo
Khepri
Khepri
danicocs
Khepri
Level 127
God Stats
2W - 2L
1,616 SR
Queue Stats
255W - 261L
1,449 Elo+
Solo
Sol
Sol
rp4zeni
Sol
Level 41
God Stats
4W - 6L
1,722 SR
Queue Stats
50W - 50L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gilgamesh504
Cthulhu
14
2 / 1 / 3
10,178
727
9,555
18,046
13,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 3
10,202
729
7,795
11,304
4,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 4 / 3
10,809
772
12,794
13,734
5,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
bэуопd
Cu Chulainn
13
6 / 4 / 3
10,461
747
13,108
24,177
14,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
danicocs
Khepri
12
1 / 2 / 5
9,445
675
7,966
12,357
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
12
2 / 2 / 5
10,035
717
15,597
8,883
2,924
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
9
9
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gilgamesh504
Cthulhu
2
1
3
3.5
W
2
4
3
0.88
W
4
4
3
1.38
L
Cu Chulainn
bэуопd
Cu Chulainn
6
4
3
1.88
L
Khepri
danicocs
Khepri
1
2
5
1.75
L
Sol
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
36,671
43,084
Taken
45,417
23,925
Mitigated
29,142
12,029
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gilgamesh504
Cthulhu
9,555
1,170
146
5,603
18,046
13,812
443
10,817
6,756
32,277
0
W
7,795
627
650
1,085
11,304
4,392
0
4,240
6,818
31,920
0
W
12,794
4,777
0
4,545
13,734
5,721
973
7,639
5,510
0
37,010
L
Cu Chulainn
bэуопd
Cu Chulainn
13,108
1,418
0
4,955
24,177
14,845
13
10,957
13,220
0
42,071
L
Khepri
danicocs
Khepri
7,966
354
0
3,748
12,357
11,373
0
4,377
7,980
20,768
0
L
Sol
15,597
4,044
0
2,150
8,883
2,924
1,455
3,328
5,555
50,142
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
29,941
126
Minions Killed
132
0
Camps Cleared
0
756,947
Distance Traveled
728,634
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,178
727
35
3
0
256,898
0
W
Agni
10,202
729
42
3
0
229,011
2
W
Bastet
10,809
772
49
4
0
271,038
0
L
Cu Chulainn
10,461
747
35
3
0
246,725
0
L
Khepri
9,445
675
25
2
0
261,141
0
L
Sol
10,035
717
72
5
0
220,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role