Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CallMeEnvy
Danzaburou
Level 108
God Stats
40W - 35L
1,510 SR
Queue Stats
121W - 119L
1,454 Elo+
Solo
Fenrir
Fenrir
CcG Rage7104
Fenrir
Level 42
God Stats
18W - 15L
1,469 SR
Queue Stats
115W - 142L
1,361 Elo+
Party 1
Hades
Hades
ICP1_OSKIMM
Hades
Level 67
God Stats
4W - 3L
1,568 SR
Queue Stats
209W - 207L
1,420 Elo+
Solo
Discordia
Discordia
MeisterTazu
Discordia
Level 87
God Stats
2W - 3L
1,465 SR
Queue Stats
87W - 92L
1,442 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,435 Elo+

VS

Team Averages
Level 104
1,525 SR
1,449 Elo+
Sun Wukong
Sun Wukong
M4rc11
Sun Wukong
Level 74
God Stats
6W - 5L
1,393 SR
Queue Stats
132W - 119L
1,456 Elo+
Party 2
Izanami
Izanami
Remildar
Izanami
Level 62
God Stats
11W - 5L
1,681 SR
Queue Stats
37W - 44L
1,429 Elo+
Solo
Thanatos
Thanatos
Vollanalyse
Thanatos
Level 144
God Stats
4W - 2L
1,547 SR
Queue Stats
134W - 119L
1,460 Elo+
Party 2
Poseidon
Poseidon
ibnlwaleed
Poseidon
Level 109
God Stats
220W - 197L
1,528 SR
Queue Stats
1,078W - 1,084L
1,468 Elo+
Solo
Anubis
Anubis
mightynovice86
Anubis
Level 129
God Stats
232W - 254L
1,478 SR
Queue Stats
593W - 621L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 3 / 2
7,834
490
4,989
13,722
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CallMeEnvy
Danzaburou
15
0 / 2 / 0
9,473
592
8,985
12,846
8,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
5 / 2 / 4
8,543
534
5,782
11,125
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 3
9,091
568
8,777
11,826
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MeisterTazu
Discordia
12
3 / 3 / 2
7,555
472
5,536
7,453
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M4rc11
Sun Wukong
14
0 / 0 / 1
8,004
500
6,350
13,218
10,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Remildar
Izanami
15
4 / 0 / 2
8,780
549
7,465
5,863
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vollanalyse
Thanatos
16
6 / 4 / 3
9,313
582
8,786
16,614
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ibnlwaleed
Poseidon
15
1 / 7 / 6
8,759
547
12,004
10,970
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
7,864
492
6,247
12,805
5,683
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
12
12
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
L
Danzaburou
CallMeEnvy
Danzaburou
0
2
0
0
L
Fenrir
5
2
4
3.5
L
6
2
3
3.75
W
Sun Wukong
M4rc11
Sun Wukong
0
0
1
0.5
L
Discordia
MeisterTazu
Discordia
3
3
2
1.33
W
Izanami
Remildar
Izanami
4
0
2
5
W
Thanatos
Vollanalyse
Thanatos
6
4
3
1.88
W
Poseidon
ibnlwaleed
Poseidon
1
7
6
0.57
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
40,852
56,972
Taken
59,470
27,122
Mitigated
29,001
16,898
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,989
707
0
5,373
13,722
6,647
342
2,131
11,591
0
50,176
L
Danzaburou
CallMeEnvy
Danzaburou
8,985
3,777
0
3,835
12,846
8,932
673
1,550
11,266
0
83,906
L
Fenrir
5,782
1,381
0
194
11,125
4,154
0
5,852
5,141
0
43,851
L
8,777
567
30
6,506
11,826
5,385
439
4,875
6,676
57,621
0
W
Sun Wukong
M4rc11
Sun Wukong
6,350
480
0
4,591
13,218
10,098
105
0
13,218
0
60,709
L
Discordia
MeisterTazu
Discordia
5,536
98
0
960
7,453
2,004
0
3,268
4,047
31,578
0
W
Izanami
Remildar
Izanami
7,465
4,840
0
1,236
5,863
2,403
2,620
1,853
4,010
0
57,820
W
Thanatos
Vollanalyse
Thanatos
8,786
1,606
0
13,794
16,614
7,072
274
2,960
13,654
0
67,479
W
Poseidon
ibnlwaleed
Poseidon
12,004
1,363
0
1,756
10,970
3,745
905
6,116
4,854
77,213
1,458
W
6,247
199
0
4,284
12,805
5,683
150
3,384
9,421
64,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
42,720
448
Minions Killed
503
0
Camps Cleared
0
1,448,174
Distance Traveled
1,453,634
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,834
490
85
5
0
316,383
1
L
Danzaburou
9,473
592
150
9
0
289,359
0
L
Fenrir
8,543
534
63
4
0
347,873
0
L
Hades
9,091
568
109
7
0
217,264
0
W
Sun Wukong
8,004
500
99
6
0
317,655
6
L
Discordia
7,555
472
41
3
0
277,295
3
W
Izanami
8,780
549
103
6
0
290,134
0
W
Thanatos
9,313
582
84
5
0
295,742
2
W
Poseidon
8,759
547
126
8
0
306,602
0
W
Anubis
7,864
492
91
6
0
243,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role