Player Matchup

Tyr
Tyr
ApricotShip5936
Tyr
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 10L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
CaseraBlanca
Gilgamesh
Level 156
God Stats
16W - 23L
1,425 SR
Queue Stats
946W - 992L
1,486 Elo+
Solo
Hachiman
Hachiman
GaiusBoNuS2017
Hachiman
Level 87
God Stats
5W - 4L
1,542 SR
Queue Stats
410W - 450L
1,454 Elo+
Party 1
Janus
Janus
Godzillah
Janus
Level 143
God Stats
3W - 11L
1,090 SR
Queue Stats
56W - 42L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KimBO923944
Morgan Le Fay
Level 89
God Stats
5W - 6L
1,491 SR
Queue Stats
509W - 544L
1,455 Elo+
Party 1
Team Averages
Level 108
1,371 SR
1,420 Elo+

VS

Team Averages
Level 91
1,581 SR
1,404 Elo+
Hun Batz
Hun Batz
Hollandshoop050
Hun Batz
Level 119
God Stats
5W - 9L
1,376 SR
Queue Stats
682W - 730L
1,423 Elo+
Solo
Anhur
Anhur
JAVICHU_121
Anhur
Level 57
God Stats
4W - 3L
1,504 SR
Queue Stats
105W - 130L
1,418 Elo+
Party 2
Sobek
Sobek
calvo190
Sobek
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
71W - 92L
1,404 Elo+
Party 2
Mulan
Mulan
josueTheJoker1
Mulan
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
60W - 91L
1,321 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 122
God Stats
114W - 92L
1,553 SR
Queue Stats
133W - 120L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,994
466
4,208
15,942
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
CaseraBlanca
Gilgamesh
13
2 / 2 / 0
7,503
500
3,981
13,049
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
0 / 3 / 0
6,445
430
6,415
9,602
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Godzillah
Janus
12
1 / 3 / 2
7,859
524
5,680
11,230
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KimBO923944
Morgan Le Fay
11
0 / 2 / 0
6,740
449
10,699
7,413
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 0 / 2
8,013
534
3,675
9,577
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 5
6,966
464
4,917
7,129
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
calvo190
Sobek
12
2 / 0 / 3
7,757
517
5,383
16,856
16,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 1
8,806
587
11,180
14,289
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
wargfromcave
Ah Puch
13
5 / 3 / 1
8,431
562
11,729
9,093
3,323
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Gilgamesh
CaseraBlanca
Gilgamesh
2
2
0
1
L
Hachiman
0
3
0
0
L
Janus
Godzillah
Janus
1
3
2
0.67
W
Hun Batz
3
0
2
4
W
0
0
5
2.5
L
Morgan Le Fay
KimBO923944
Morgan Le Fay
0
2
0
0
W
Sobek
calvo190
Sobek
2
0
3
3.5
W
2
0
1
2.5
W
Ah Puch
wargfromcave
Ah Puch
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
36,884
57,236
Taken
56,944
31,301
Mitigated
37,864
15,342
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,208
406
0
5,358
15,942
13,051
0
1,857
14,085
427
48,687
L
Gilgamesh
CaseraBlanca
Gilgamesh
3,981
648
0
1,514
13,049
6,271
0
1,328
11,721
0
62,203
L
Hachiman
6,415
3,866
0
2,828
9,602
2,994
387
3,171
6,431
0
39,373
L
Janus
Godzillah
Janus
5,680
463
0
4,503
11,230
4,024
74
8,708
2,522
60,113
0
W
Hun Batz
3,675
936
0
2,372
9,577
3,963
588
1,957
7,620
0
69,562
W
4,917
2,275
0
4,075
7,129
2,869
0
2,859
4,270
0
52,762
L
Morgan Le Fay
KimBO923944
Morgan Le Fay
10,699
1,421
0
1,139
7,413
4,961
210
2,048
5,365
42,344
0
W
Sobek
calvo190
Sobek
5,383
621
0
7,474
16,856
16,646
0
6,698
10,158
30,422
0
W
11,180
1,147
0
6,643
14,289
11,063
0
1,026
13,263
0
71,266
W
Ah Puch
wargfromcave
Ah Puch
11,729
0
8
2,683
9,093
3,323
142
3,882
5,211
53,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
39,973
411
Minions Killed
431
0
Camps Cleared
0
1,454,912
Distance Traveled
1,472,583
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,994
466
78
5
0
310,115
0
L
Gilgamesh
7,503
500
88
6
0
346,436
0
L
Hachiman
6,445
430
65
4
0
267,928
0
L
Janus
7,859
524
125
8
0
270,641
2
W
Hun Batz
8,013
534
89
6
0
326,117
4
W
Anhur
6,966
464
101
7
0
256,289
4
L
Morgan Le Fay
6,740
449
55
4
0
259,792
0
W
Sobek
7,757
517
28
2
0
306,084
0
W
Mulan
8,806
587
118
8
0
288,122
1
W
Ah Puch
8,431
562
95
6
0
295,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role