Player Matchup

Nu Wa
Nu Wa
Aguila Squad
Nu Wa
Level 255
God Stats
6W - 5L
1,457 SR
Queue Stats
26W - 28L
1,492 Elo+
Solo
Medusa
Medusa
Miguelz8
Medusa
Level 125
God Stats
13W - 14L
1,463 SR
Queue Stats
247W - 274L
1,414 Elo+
Solo
Atlas
Atlas
oBlazeman43o
Atlas
Level 128
God Stats
32W - 21L
1,553 SR
Queue Stats
433W - 461L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zenzaa666
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,295 Elo+
Party 1
Scylla
Scylla
ชื่อฟิวส์
Scylla
Level 17
God Stats
2W - 10L
1,213 SR
Queue Stats
3W - 13L
1,193 Elo+
Party 1
Team Averages
Level 113
1,437 SR
1,371 Elo+

VS

Team Averages
Level 97
1,552 SR
1,346 Elo+
Danzaburou
Danzaburou
D4N13L_2MP
Danzaburou
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 32L
1,134 Elo+
Solo
Sol
Sol
Djjoker1275
Sol
Level 94
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Terra
Terra
Necropimp42
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,435 Elo+
Solo
Discordia
Discordia
ProfessorNoodles
Discordia
Level 48
God Stats
0W - 2L
1,714 SR
Queue Stats
14W - 13L
1,462 Elo+
Solo
Ra
Ra
panamera4ss
Ra
Level 100
God Stats
7W - 8L
1,548 SR
Queue Stats
10W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,093
1,182
4,183
1,187
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Miguelz8
Medusa
12
3 / 0 / 5
7,012
1,169
8,294
4,485
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 8
6,798
1,133
7,592
8,298
6,984
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
zenzaa666
Ah Muzen Cab
12
4 / 0 / 6
7,523
1,254
6,039
3,966
1,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 6
6,348
1,058
2,911
2,546
1,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

368

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4N13L_2MP
Danzaburou
11
1 / 3 / 0
6,493
1,082
6,693
9,038
3,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,245
1,041
4,090
5,437
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
6,204
1,034
2,471
11,162
9,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
11
1 / 2 / 1
6,305
1,051
3,360
2,192
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
5,991
999
871
3,386
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
11
Kills
2
2
Deaths
11
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Danzaburou
D4N13L_2MP
Danzaburou
1
3
0
0.33
L
0
0
0
0
W
Medusa
Miguelz8
Medusa
3
0
5
5.5
L
0
4
1
0.13
L
Discordia
1
2
1
0.75
W
1
1
8
5
L
0
2
1
0.25
W
Ah Muzen Cab
zenzaa666
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
17,485
20,482
Taken
31,215
12,045
Mitigated
17,782
2,656
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,183
1,164
0
88
1,187
458
0
258
929
15,436
0
L
Danzaburou
D4N13L_2MP
Danzaburou
6,693
2,420
0
1,205
9,038
3,708
0
4,895
3,857
0
21,662
L
4,090
1,195
0
686
5,437
2,505
0
2,341
2,974
25,627
1,537
W
Medusa
Miguelz8
Medusa
8,294
3,371
0
589
4,485
1,826
0
2,791
1,694
0
25,037
L
2,471
988
296
414
11,162
9,758
0
3,617
7,277
7,829
0
L
Discordia
3,360
333
0
140
2,192
708
0
689
1,435
6,286
0
W
7,592
2,384
0
1,979
8,298
6,984
0
3,357
4,941
11,706
0
L
871
80
228
24
3,386
1,103
0
2,350
986
11,140
0
W
Ah Muzen Cab
zenzaa666
Ah Muzen Cab
6,039
4,013
0
0
3,966
1,776
0
2,631
1,335
0
13,303
W
2,911
701
0
0
2,546
1,001
0
1,553
993
9,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
31,238
118
Minions Killed
132
5
Camps Cleared
5
554,910
Distance Traveled
435,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,093
1,182
28
5
3
108,636
0
L
Danzaburou
6,493
1,082
31
5
3
103,558
0
L
Sol
6,245
1,041
46
8
1
110,377
0
W
Medusa
7,012
1,169
41
7
1
110,926
0
L
Terra
6,204
1,034
17
3
0
108,050
0
L
Discordia
6,305
1,051
8
1
1
55,780
0
W
Atlas
6,798
1,133
3
1
0
120,499
0
L
Ra
5,991
999
30
5
0
57,644
0
W
Ah Muzen Cab
7,523
1,254
14
2
0
106,572
0
W
Scylla
6,348
1,058
32
5
1
108,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role